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 Forum index » Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
Tutorials Vault
Moderators: Global Moderators, Red Alert 2 Moderators
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 Topics   Author   Replies   Views   Last Post 
 Announcements 
 Announcement 
 No new posts Warning ! Tutorial Vault Rules :: Read This Before Posting  
Do not post questions or requests as new topics.
  Banshee    6    9731    Wed Jun 25, 2008 12:44 pm 
DonutArnold View latest post
 Topics 
 Sticky 
 No new posts [ Popular ] Idea Attachment Tutorial Requests  
Post all your tutorial requests in this topic ONLY! Do not post them outside it.
Goto pageGoto page: 1, 2, 3, ..., 9, 10, 11 ]
  Banshee    516    149563    Fri Jun 09, 2017 11:30 pm 
warlock View latest post
 Sticky 
 No new posts Important Tutorials Index  
All tutorials here
  Anderwin    2    12454    Wed Jan 16, 2008 4:20 pm 
Anderwin View latest post
 No new posts [ Popular ] Note Attachment Cliffs [3d tutorial] -unfinished     DonutArnold    36    22540    Thu Apr 13, 2017 12:49 pm 
BySc View latest post
 No new posts [ Popular ] Note Attachment How to Make a Quick Cameo     ConMan    28    14828    Thu Jan 19, 2017 6:23 am 
ApolloTD View latest post
 No new posts Note Final Alert 2 Basic Tips [YouTube]     HG_SCIPCION    1    511    Fri Dec 16, 2016 12:55 am 
PussyPus View latest post
 No new posts [ Popular ] Note Attachment [RA2/YR] Creating Cameos from Voxels for Voxel Units  
Image Heavy...
Goto pageGoto page: 1, 2 ]
  Atomic_Noodles    54    20045    Sat Sep 10, 2016 2:39 pm 
Lin Kuei Ominae View latest post
 No new posts [ Popular ] Note Making SHPs with 3D Apps     meselfs    38    21761    Thu Jun 02, 2016 6:44 pm 
SuperMaxitron View latest post
 No new posts Note Preventing IE with Voxel Debris  
Preventing IE with Voxel Debris
  Allied General    2    752    Mon May 30, 2016 7:45 pm 
Ich-Henker View latest post
 No new posts Note Attachment Making ROF of Primary and Secondary don't effect each other  
Uses Ammo= on weapon in lastest Ares.dll
  MustaphaTR    0    834    Sun Apr 10, 2016 4:31 pm 
MustaphaTR View latest post
 No new posts Note Tree Fire  
Creating spreading tree fires
  Ich-Henker    0    1162    Sun Oct 04, 2015 1:28 pm 
Ich-Henker View latest post
 No new posts Note Mine Layer weapons [Ares]     Mig Eater    16    12066    Sat Sep 26, 2015 5:22 pm 
Allied General View latest post
 No new posts Note Attachment [ARES] Powerups for specific units via superweapon/weapon     XxpeddyxX    2    1438    Sat Aug 01, 2015 2:26 am 
XxpeddyxX View latest post
 No new posts Note [ARES] 4x3 Unit factory  
not obvious but possible
  Gangster    8    3583    Fri Jul 10, 2015 2:54 pm 
Mig Eater View latest post
 No new posts Note Using IsLine/ColorAdd with regular weapons [ARES]  
stopgap solution
  Millennium    0    721    Mon Jun 29, 2015 1:42 pm 
Millennium View latest post
 No new posts Note Attachment Using a batch file to copy INIs from working directories.  
Plus some organized rules for use with Ares.
  Darkstorm    1    777    Thu Jun 11, 2015 5:29 am 
ApolloTD View latest post
 No new posts Note Making Immobile infantry (for trees and whatever)     GenesisAria    2    1124    Sun Apr 12, 2015 5:11 am 
GenesisAria View latest post
 No new posts Note Attachment [Ares] Add in all missions from RA2+Yuri Campaign Tutorial  
Comes in the form of a DL Pack.
  EricAnimeFreak    13    7129    Fri Mar 27, 2015 3:32 am 
Darkstorm View latest post
 No new posts Note [ARES] AI using vehicles from pardrop for defenses only     MasterHaosis    4    1449    Tue Mar 24, 2015 10:12 pm 
MasterHaosis View latest post
 No new posts Note Weapons w/ altered trajectories versus some targets [ARES]     Millennium    10    1674    Thu Mar 19, 2015 11:53 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment How I make RA2 cameos...  
...from random images mashed and modified
  G-E    0    972    Mon Mar 16, 2015 9:20 pm 
G-E View latest post
 No new posts Note [ARES] Destroying drainable buildings with Floating Disks     MasterHaosis    8    1844    Thu Mar 12, 2015 11:52 pm 
MasterHaosis View latest post
 No new posts Note Attachment Add AlphaImage to firing anims     kenosis    16    2434    Tue Dec 16, 2014 8:47 pm 
kenosis View latest post
 No new posts Note [RA2YR] String edit reference (*)  
For the things most mods change.
  m7    0    913    Sat Nov 29, 2014 3:25 pm 
m7 View latest post
 No new posts Note Vehicles with DeployFire and Yuri-like weapons     Parasite03    9    2568    Tue Aug 26, 2014 6:59 am 
Parasite03 View latest post
 No new posts Note Vehicle with 2 + 1 weapon through crewmen (*)  
YR no ares no gattling
  OrangeNero    3    1534    Mon Aug 25, 2014 11:48 am 
Mig Eater View latest post
 No new posts Note Attachment [RA2/YR] VQA Movies  
Use the VQA movies in RA2 or YR
  Glukv48    6    2115    Fri Jul 25, 2014 2:15 pm 
CCHyper View latest post
 No new posts Note Attachment Three (or more ) weapons for a unit  
Adding more than two weapons
  BaRaka    5    2732    Sat Jul 19, 2014 6:56 am 
Graion Dilach View latest post
 No new posts [ Popular ] Note Attachment [ARES] GenericWarhead IonCannon SuperWeapon     Cranium    45    12001    Fri Mar 14, 2014 12:24 am 
artemisfowl View latest post
 No new posts Note Attachment Making IonCannon using NukeSpecial     Cranium    15    5842    Tue Jan 21, 2014 2:05 pm 
Nikademis Von Hisson View latest post
 No new posts Note [ARES] Recreating the Fleajump/Jumpjet Ability  
From RA3/KW
  Atomic_Noodles    18    5616    Mon Jan 13, 2014 10:27 am 
NewbieisGood View latest post
 No new posts Note The FAST way of rendering&converting model from other games  
but make sure it has finished animation files........
  kenosis    0    1481    Fri Nov 15, 2013 8:36 pm 
kenosis View latest post
 No new posts Oh yes ! Attachment Rendering units in 3DSMax for RA2/YR (You Tube)  
ehhhm..... well
  HG_SCIPCION    14    4368    Wed Nov 06, 2013 2:13 pm 
deathreaperz View latest post
 No new posts Note Attachment [YR] Train bridges*  
Recycling Wood bridge to Train brige.
  Gangster    5    2285    Fri Sep 20, 2013 5:32 am 
Nikademis Von Hisson View latest post
 No new posts Note Planetary Assault Carrier  
some workaround for flying aircraft carriers
  MasterHaosis    7    3558    Fri Apr 05, 2013 12:52 pm 
MasterHaosis View latest post
 No new posts Note Transmitter System  
Super easy tutorial for an alternate base construction system
  Sir Shockwave    8    2605    Mon Mar 25, 2013 11:28 am 
Sir Shockwave View latest post
 No new posts Note YR Miscellaneous Tweaks  
Update as I do some more...
  Atomic_Noodles    3    2335    Sat Feb 23, 2013 4:39 am 
NimoStar View latest post
 No new posts [ Popular ] Note Advanced Stealth Soldier System  
Tutorial for RA2/YR, very easy
  MasterHaosis    31    11465    Thu Nov 29, 2012 1:47 pm 
MasterHaosis View latest post
 No new posts Note (YR) Looping Machine Gun  
very easy, for looping report effect to any machine gun
  MasterHaosis    5    2998    Mon Nov 26, 2012 7:30 pm 
Regulus View latest post
 No new posts Note [ARES] Using Factories and Cloning to make spammable drones.     Darkstorm    0    1750    Thu Nov 22, 2012 4:24 am 
Darkstorm View latest post
 No new posts Oh yes ! Propaganda Style Units (Ares or NpatchExt needed..)  
Like in Generals ZH (only Heals Damage)
  maestro21    16    5572    Sun Nov 11, 2012 12:43 pm 
NimoStar View latest post
 No new posts Note (The closest thing to) Drop Pods in YR! [Ares]  
Does not even really require Ares, but doing it in normal YR is terribad and breaks all paradrops...
  Millennium    4    2455    Sat Nov 10, 2012 3:41 pm 
Graion Dilach View latest post
 No new posts Note Unlimited V3-Like rockets WITHOUT addons  
Interceptable, launchable, custom unit-weapons
  NimoStar    2    4698    Thu Nov 08, 2012 11:59 am 
ApolloTD View latest post
 No new posts Note Creating a new IFV  
A quick analysis of IFV coding
  Sir Shockwave    5    2820    Tue Oct 16, 2012 12:53 pm 
Sir Shockwave View latest post
 No new posts Note An another uses of NPatch's AI power plant select system     Linglin    4    2205    Sun Oct 14, 2012 12:02 pm 
Graion Dilach View latest post
 No new posts Note Restoring Boris' Old Airstrike Flare. [Ares Optional]  
I'll point out the Target.
  Atomic_Noodles    15    4284    Sun Sep 09, 2012 8:15 am 
geof101 View latest post
 No new posts Note Advanced Stealth Tank System  
Tutorial for RA2/YR, very easy, do not get afraid of wall of texts here
  MasterHaosis    9    7478    Sat Sep 08, 2012 2:25 pm 
freedom fighter View latest post
 No new posts Note Creating a Sequence     Medalmonkey    3    2876    Wed Aug 29, 2012 2:06 am 
Atomic_Noodles View latest post
 No new posts Note [ARES] Twilight Cyborg Commando     Magicknight94    2    2293    Fri Aug 24, 2012 1:33 am 
Regulus View latest post
 No new posts Note Attachment Restoring the Giant Squid Pounce     Atomic_Noodles    7    2858    Thu Aug 23, 2012 7:19 am 
Starkku View latest post
 No new posts Note [TUT] How to make AI repair bridges  
Image heavy
  RP    2    4906    Thu Jul 12, 2012 10:42 pm 
^Rampastein View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 1 of 3 [149 Topics] Goto page: 1, 2, 3 Next
 Forum index » Modding Central » Red Alert 2 Editing Forum » Tutorials Vault

 Related Topics   Author   Replies   Views   Last Post 
 No new posts Note Attachment SHP Formats  
Modding Central » Media Hut » Tutorials ]
  Zaaz    2    1879    Tue Jan 05, 2016 10:23 am 
Blade View latest post
 No new posts Note ( ) All Palettes for XCC Mixer  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Lin Kuei Ominae    1    3877    Wed Mar 04, 2015 10:40 am 
Lin Kuei Ominae View latest post
 No new posts Note (**) Primary/SecondaryFireFLH, TurretOffset & PBarrelLength  
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  Lin Kuei Ominae    1    2819    Fri Aug 15, 2014 9:54 am 
Wolfsangel View latest post
 No new posts Note TMP Editing: Making your own terrain  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  GeckoYamori    21    40278    Fri Jul 11, 2014 5:20 pm 
OrangeNero View latest post
 No new posts Note Triggers, Scripts, teams, and taskforces (***)  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Team Black    14    8908    Fri May 16, 2014 8:22 pm 
HG_SCIPCION View latest post
 No new posts [ Popular ] Note Attachment Spotlight with tracking light  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  SuperJoe    30    12703    Wed Mar 12, 2014 6:40 am 
FabulousPlankton View latest post
 No new posts Note Attachment Mech Bot Tutorial (Voxel) (***)  
Modding Central » Media Hut » Tutorials ]
  Zero18    0    2414    Fri May 10, 2013 8:24 pm 
Zero18 View latest post
 No new posts Note Cliff Errors, and how to fix 'em. (*)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1431    Thu Dec 13, 2012 8:52 am 
Lin Kuei Ominae View latest post
 No new posts Note Attachment EDITING flat TMP's  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Gangster    23    45953    Thu Nov 29, 2012 3:55 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment Edit your minimap for your TS MAPS. (*)  
Because everyone loves doodling dongs on their minimap for everyone to see. 8D
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Wiziwig    22    12519    Fri Aug 03, 2012 7:32 am 
Krow View latest post
 No new posts Note Attachment Space Marine Voice [Audio Tutorial]  
Via Audacity...
Modding Central » Media Hut » Tutorials ]
  Atomic_Noodles    4    4048    Thu Jul 19, 2012 6:55 pm 
Atomic_Noodles View latest post
 No new posts Note Attachment Making Tunnels with Curves Work  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  pft1086    9    17574    Wed Feb 29, 2012 9:34 pm 
Lin Kuei Ominae View latest post
 No new posts Note [User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III  
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    14    39981    Sun Feb 28, 2010 7:36 am 
............? View latest post
 No new posts Note How to prevent problems with buildings, mouse.shp  
...and where to find the palettes for some SHPs
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Reaperrr    3    21239    Sat Aug 15, 2009 3:04 am 
sunfowerggs View latest post
 No new posts Note (**) Converting palettes of SHPs  
I decided to just copy my topic from TibWeb...
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Bittah Commander    0    2556    Wed Feb 18, 2009 9:42 am 
Bittah Commander View latest post
 No new posts Note My modelling tutorial  
for eevryone to use^^
Modding Central » Generals Editing Forum » Tutorials Warehouse ]
  ruby92    10    19328    Wed Dec 24, 2008 8:25 am 
ruby92 View latest post
 No new posts [ Popular ] Note Attachment XCC mixing 101  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Team Black    31    16210    Wed Sep 17, 2008 5:15 pm 
Shakar View latest post
 No new posts Note Making SHP Buildings/units from 3d models  
tedious, but effective.
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  IVI    1    3048    Mon Aug 04, 2008 11:08 am 
GameMaster0000 View latest post
 No new posts Note Attachment How to give tiberium proper radar colors  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Bittah Commander    23    22273    Sat May 10, 2008 9:26 pm 
Nyerguds View latest post
 No new posts Warning ! [User Info] Auto Normalizer tips.  
For VXLSE III 1.36 or newer.
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    0    4644    Sun Feb 18, 2007 2:56 am 
Banshee View latest post
 No new posts Note Attachment [Shp tutorial 2] Making a standard fire anim  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Denmon    12    7257    Mon Nov 28, 2005 8:47 pm 
Denmon View latest post
 No new posts Note Making civilian vehicles that blend in with the WW ones (*)  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Tyler Adams    2    6342    Thu Oct 20, 2005 5:47 pm 
Orca004ky View latest post
 No new posts Note Attachment GMAX -> Tiberian Sun  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Banshee    12    17221    Tue May 31, 2005 11:17 am 
theidiot View latest post
 No new posts Note [User Info] Image Effects  
Featured Tools » OS SHP Builder » Documentation and Tutorials ]
  Banshee    0    4211    Fri Nov 12, 2004 5:24 am 
Banshee View latest post
 No new posts Note Converting TD graphics to TS  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Banshee    18    14824    Sun Aug 01, 2004 4:34 pm 
Mike View latest post
 No new posts Note Attachment OS: HVA Builder - Aligning Body,Turrets,Barrels and Sections  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  stucuk    1    25920    Thu Jul 01, 2004 11:55 am 
Dubzac View latest post
 No new posts Note Superweapon Tutorials  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Banshee    5    7757    Mon Nov 10, 2003 1:10 am 
Goldy View latest post
 No new posts Note Team Types (ai.ini)  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Banshee    1    7613    Fri Nov 07, 2003 4:47 pm 
zdflamer2 View latest post
 No new posts Note Task Forces (ai.ini)  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Banshee    0    9577    Sat Aug 09, 2003 2:59 pm 
Banshee View latest post
 Add the following key word(s) to your topic to display it as related topics in this forum: #Tutorials #RedAlert2


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