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 Forum index » Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory
Mapping Tutorials Factory
Moderators: Global Moderators, Tiberian Sun Moderators
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 No new posts Warning ! Mapping Tutorials Factory Rules :: Read This Before Posting  
Do not post questions or requests as new topics.
  Banshee    0    3740    Thu Dec 13, 2012 3:39 pm 
Banshee View latest post
 Topics 
 Sticky 
 No new posts Idea Attachment Tutorial Requests  
Post all your tutorial requests in this topic ONLY! Do not post them outside it.
  Banshee    16    3066    Mon Mar 06, 2017 2:40 pm 
drstrangelove View latest post
 No new posts [ Popular ] Note Oil Derricks in TS (New way)     SuperJoe    38    8210    Sun Sep 06, 2015 9:41 pm 
MadHQ View latest post
 No new posts Note How to attach triggers to triggers (**)     Team Black    0    1191    Mon Nov 18, 2013 4:47 pm 
Team Black View latest post
 No new posts Note Attachment Adding text strings to your map (**)     Team Black    11    2167    Sun Nov 17, 2013 2:40 pm 
Zero18 View latest post
 No new posts Note Attachment Airtransports on maps     SuperJoe    15    2758    Fri Jul 12, 2013 10:44 pm 
Team Black View latest post
 No new posts Note Multiple triggers on a single object     SuperJoe    9    2002    Wed Jun 05, 2013 7:00 am 
Krow View latest post
 No new posts Note Repopulating map with tiberium life (**)     SuperJoe    3    1722    Sat Dec 22, 2012 4:02 pm 
^Rampastein View latest post
 No new posts Note Make your maps load faster (*)  
and show up on top of the list!
  Lin Kuei Ominae    0    1027    Thu Dec 13, 2012 8:57 am 
Lin Kuei Ominae View latest post
 No new posts Note Cliff Errors, and how to fix 'em. (*)     Lin Kuei Ominae    0    1325    Thu Dec 13, 2012 8:52 am 
Lin Kuei Ominae View latest post
 No new posts Note Proper use of lightposts in maps (**)     Lin Kuei Ominae    0    1092    Thu Dec 13, 2012 8:46 am 
Lin Kuei Ominae View latest post
 No new posts Note Triggers, taskforces, teams, and scripts (***)  
The basics
  Lin Kuei Ominae    0    1257    Thu Dec 13, 2012 8:42 am 
Lin Kuei Ominae View latest post
 No new posts Note AI Triggers (***)     Lin Kuei Ominae    0    856    Thu Dec 13, 2012 8:29 am 
Lin Kuei Ominae View latest post
 No new posts Note FS bug fix-Several tutorials on certain Actions (*)  
lists of sounds and movies with correct index
  Lin Kuei Ominae    0    2150    Thu Dec 13, 2012 8:20 am 
Lin Kuei Ominae View latest post
 No new posts Note Dropship reinforcements (**)     Lin Kuei Ominae    0    1142    Thu Dec 13, 2012 8:11 am 
Lin Kuei Ominae View latest post
 No new posts Note Units getting stuck in tunnels? (**)     Lin Kuei Ominae    0    1433    Thu Dec 13, 2012 8:01 am 
Lin Kuei Ominae View latest post
 No new posts Note How to create a fully working train transport (**)  
with working passenger wagons
  Lin Kuei Ominae    0    1031    Thu Dec 13, 2012 7:58 am 
Lin Kuei Ominae View latest post
 No new posts Note How to add a moving train to your map (****)     Lin Kuei Ominae    0    1377    Thu Dec 13, 2012 7:51 am 
Lin Kuei Ominae View latest post
 No new posts Note Attachment Making Tunnels with Curves Work     pft1086    9    17348    Wed Feb 29, 2012 9:34 pm 
Lin Kuei Ominae View latest post
 No new posts Note Make a Laser Fence work like gate     GameMaster0000    2    7028    Sun Sep 12, 2010 1:09 am 
Lin Kuei Ominae View latest post
 No new posts Note [Walkthrough] GDI Firestorm Campaign  
Yeah, Tyler's doing mission guides.
  Tyler Adams    9    6795    Sat Jun 30, 2007 7:15 pm 
ChielScape View latest post
 No new posts Note Attachment Dropship Loadout  
How to get this working
  zdflamer2    9    10067    Tue Apr 10, 2007 12:02 pm 
zdflamer2 View latest post
 No new posts Oh yes ! Reveal a small part of the map. (**)     Aro    8    6714    Sat Mar 24, 2007 11:31 am 
Dutchygamer View latest post
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