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Warhammer 40k: Dawn of War Chat
Dawn of War 2
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[quote="DoMiNaNt_HuNtEr"]ztype YEAH!!!!!!!!!! ztype NO? NO, DUMBFUCKSHIT, ztype-YEAS!!!!!!! Wightout the H. In all seriousness, this game is THE game, just like ..... better than Neo-the-fag-one, YES!!! Way better. I just need a better graphics card, at the very least...[/quote]
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Posted: Sun Feb 01, 2009 3:58 am
Ohhhhh... I am looking soooooo forward to play as tyranid... I have got that army on the table game, and they are kickass little swarmers, influenced, obviously, by the Aliens (you know, HR Giger ones... the eight passenger and such...)
Anyways, I would need a MUCH more powerful machine to play this... But I will give it a try.
Posted: Sun Feb 01, 2009 1:23 am
I need a better graphics card...and even more RAM, you think a Dual core 3.0 is enough?
Posted: Sun Feb 01, 2009 12:56 am
Just downloading it.
Heaps of epic fun will be had.
I'll start with Orkz. It doesn't hurt as much if you lose when playing Orkz.
I hate losing with Space Marines.
Posted: Sat Jan 31, 2009 3:09 am
YEAH!!!!!!!!!! NO? NO, DUMBFUCKSHIT, -YEAS!!!!!!! Wightout the H.
In all seriousness, this game is THE game, just like ..... better than Neo-the-fag-one, YES!!! Way better.
I just need a better graphics card, at the very least...
Posted: Sat Jan 31, 2009 2:46 am
Oh yeah I fogot about the books and stuff....and I read somewhere else about the Tyranids, so your right.
I know the side is not in DOW2 but I just wana say...."WE ARE LEGION!"
Posted: Sat Jan 31, 2009 2:21 am
CORRECTION!!!! Its more like StarCraft's Zerg GOT THE INFLUENCE from the Tyranisds; they were the first; first idea, that is. The first PC game implementation, RTS wise at least, was the Zerg; but Blizzard got the idea initially from alot of already existing ideas/creations, the Tyranids being one of the bigger ones.
Anyways, THIS GAME COSNUMES SOULS. Weak souls, that is. I'd so participate in the beta - but my PC needs some upgrades; a better graphics card, at least...
Posted: Sat Jan 31, 2009 1:31 am
No Chaos marines....NOOOOOOOOOOOOOO!.
Anyways l was looking at DOW2 a while ago, don't know about the Tyranid.
This should be excelent. I loved Soulstorm.(too bad the storyline wasn't as good as the older ones....too many sides I guess.
Edit: Since no Chaos Marines.....I chose....THE TYRANIDS. It looks like some Zerg influence there ey?
Posted: Sat Jan 31, 2009 1:23 am
Post subject: Dawn of War 2
OW_NAGE!!!!! YES!! THANK YOU! *repeat saying this, untill killed; if your weak, that is.*
This game destroys commen knowledge. If your set in your ways, it maybe difficult to convince you to try out this mind altering program. Prepare for kick-ass-ness LEETCOOL, YOU straigthedge F-!
Here's a link to a review of the best innovation yet:
Skip down to post 13, RobieZombie; this dude posts a decent overview of the factions that you can play as:
Robie-whatever-the--his-name-is Quote: "So far, all the races appear to be viable and it's hard to create a balance hierarchy, which is a good thing, as it means that there is nothing too glaringly overpowered going on. But lots of units in the game are suffering from Nebelwerfer Syndrome, and by this I mean that they are so underpowered that there is no reason to make them: Examples : Falcon, Rangers, Scout snipers, Warp Spiders (arguably), Kommandos (arguably). Once these units are beefed up, the metagame may change considerably, but so far I think Relic has done a good job at giving each race a unique identity while keeping them all fairly balanced."
If you like mobility, go Eldar.
If you like power and unit survivability, go Space Marines.
If like flow disruption and aggression, go Ork.
If you like unconventional warfare, go Tyranid.
BTW, the Commander units function very much like doctrines in that they can drastically alter your playstyle. An Eldar Farseer player will probably be setting up traps, baiting units, debuffing the enemy, and buffing his own units. An Eldar Warp Spider Exarch Player will instead (as we have seen in 12azor's replays) probably focus on quick-strike assassinations. Force Commander becomes a meat-shield distraction for SM whereas the Techmarine can be an almost invisible annoyance whose presence is indirectly felt by his pesky turrets and mines."
What a wicked quote.
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