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Missing pavement structure (?)
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[quote="Crimsonum"]Unfortunately the pavement was incompatible with many of our terrain additions, so we decided to cut it. It's possible pavement will reappear in the future, but it won't look as pretty (it cannot blend into surrounding terrain as in TS).[/quote]
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Posted: Sun Feb 11, 2018 9:38 pm
"Looking pretty" is a far stretch anyway considering how old the Tiberian Sun engine is.
Now I have a much better computer I'm only realizing more and more how ugly TI (and RA2, for that matter) looks, and that isn't the fault of the mod team.
If only Tiberium Wars was more mod-friendly...
Posted: Sun Feb 11, 2018 6:30 pm
Unfortunately the pavement was incompatible with many of our terrain additions, so we decided to cut it. It's possible pavement will reappear in the future, but it won't look as pretty (it cannot blend into surrounding terrain as in TS).
Posted: Sun Feb 11, 2018 4:09 pm
Post subject: Missing pavement structure (?)
Hi there, love the mod so far as a fan of the original, love the changes and new units. One thing I realised looking at both faction pages is that I can't build pavement in skirmish or campaign as GDI - is there a reason or am I missing something? Realised after 14/15 missions of the campaign why my buildings always needed slight repairs...
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