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  Topic: OS: HVA Builder 2.18 and OS: Voxel Viewer 1.84!
Banshee

Replies: 49
Views: 1077

Post Posted: Thu Nov 16, 2017 2:36 am    Subject:   OS: HVA Builder 2.18 and OS: Voxel Viewer 1.84!
Subject description: Ready! Aim! Fire!!! Fire at will!!!
Forum:  PPM Zone » PPM News Network
Hello everyone! Today we are releasing new versions of two tools at once, again. Both OS: HVA Builder and OS: Voxel Viewer were updated (just in time for my birthday... err on the US Pacific Time Zone ...
  Topic: Open Source HVA Builder 2.14 has been released!
Banshee

Replies: 2
Views: 363

Post Posted: Wed Nov 08, 2017 5:32 am    Subject:   Open Source HVA Builder 2.14 has been released!
Subject description: The moment where the animation program gets... reanimated!
Forum:  PPM Zone » PPM News Network
Howdy! We have more news today and this is a good one! Two new updated programs at once. The big deal is with the newest version of Open Source HVA Builder 2.14, although Open Source Voxel Viewer 1.83 ...
  Topic: OpenRA Tutorials Database is now open with 41 tutorials!
Banshee

Replies: 0
Views: 175

Post Posted: Mon Nov 06, 2017 5:06 pm    Subject:   OpenRA Tutorials Database is now open with 41 tutorials!
Subject description: Already starting on fire, conquering the past to command the future.
Forum:  PPM Zone » PPM News Network
Ladies and gentlemen, resuming our [url=https://ppmforums.com/viewtopic.php?p=562616#562616]previous news post, we are glad to announce the recently opened [url=https://ppmforums.com/index.php?f=1051] ...
  Topic: OpenRA release 20171014 is here!
Reaperrr

Replies: 13
Views: 643

Post Posted: Sat Oct 14, 2017 12:59 pm    Subject:   OpenRA release 20171014 is here!
Forum:  PPM Zone » PPM News Network
After three months of public playtesting the OpenRA developers are pleased to finally declare “Mission Accomplished” on the new http://tdx.ppmsite.com/20171014-dmg-small.png

The mod chooser scr ...
  Topic: OpenRA Playtest 20170930
Matthias M.

Replies: 1
Views: 395

Post Posted: Sun Oct 01, 2017 6:21 pm    Subject:   OpenRA Playtest 20170930
Forum:  PPM Zone » PPM News Network
Thanks to everybody who reported issues with the Fixed in-game map installation on Linux and WindowsFixed a crash when using Attack MoveFixed incorrect global chat timestamps when returning to the lob ...
  Topic: OpenRA Playtest 20170923 now available for testing
Reaperrr

Replies: 0
Views: 195

Post Posted: Sun Sep 24, 2017 11:51 am    Subject:   OpenRA Playtest 20170923 now available for testing
Forum:  PPM Zone » PPM News Network
With two months and two http://www.openra.net/images/news/20170923-assaultmove.gif
Hold Ctrl when issuing an Attack Move order to activate Assault Move.

This playtest will be your last chance to r ...
  Topic: Community News - Early September 2017
Plokite_Wolf

Replies: 1
Views: 554

Post Posted: Tue Sep 05, 2017 3:13 pm    Subject:   Community News - Early September 2017
Forum:  PPM Zone » PPM News Network
Hello,

in this community update, I will relay what's been covered in today's The Red Alter mod team have Kane's Wrath Reloaded (a Tiberium Wars mod despite the name) has been updated to Rampastring ...
  Topic: OpenRA Playtest 20170902
Reaperrr

Replies: 0
Views: 298

Post Posted: Sat Sep 02, 2017 10:28 pm    Subject:   OpenRA Playtest 20170902
Forum:  PPM Zone » PPM News Network
A bit over a month after the previous http://www.openra.net/images/news/20170902-agenda-civ-tech.png
The new capturable civilian tech structures, displayed on the new map Agenda. Forward Command prov ...
  Topic: OpenRA Playtest 20170722
xanax

Replies: 2
Views: 720

Post Posted: Sat Jul 22, 2017 3:09 am    Subject:   OpenRA Playtest 20170722
Forum:  PPM Zone » PPM News Network
The https://img15.hostingpics.net/pics/92675420170722launchers.png
Individual mods are now launched directly from your Desktop / Application Launcher.

The in-game mod chooser has been removed, but ...
  Topic: Requesting reinforcements...
Banshee

Replies: 6
Views: 698

Post Posted: Wed Jul 19, 2017 6:30 pm    Subject:   Requesting reinforcements...
Subject description: "Where the hell are these reinforcements?" (TS GDI Mission 1)
Forum:  PPM Zone » PPM News Network
Hello everyone! You may have notice my silence in the news for a couple of... errr.. months, perhaps. But I think that most of you know the reason: my bloody doctorate, where my situation only gets wo ...
  Topic: Livestreams by Hecthor Doomhammer
Hecthor Doomhammer

Replies: 159
Views: 30858

Post Posted: Fri May 05, 2017 9:06 am    Subject: Livestreams by Hecthor Doomhammer
Forum:  PPM Zone » PPM News Network » Community News
http://i.imgur.com/Uoh350e.png

On this day where the Netherlands celebrates its freedom the Allies prepare for war.
Join me tonight on May 5th 2017 at 20:00 CET / 18:00 GMT [url=http://www.twitch. ...
  Topic: OpenRA Release 20170421
pchote

Replies: 2
Views: 1073

Post Posted: Fri Apr 21, 2017 7:06 pm    Subject:   OpenRA Release 20170421
Forum:  PPM Zone » PPM News Network
Almost to the day half a year after our last stable release, the HiDPI font rendering for players with high resolution displays.
Fixes for several multiplayer bugs that could stall or crash games w ...
  Topic: Livestreams by Hecthor Doomhammer
Hecthor Doomhammer

Replies: 159
Views: 30858

Post Posted: Thu Apr 20, 2017 1:15 pm    Subject: Livestreams by Hecthor Doomhammer
Forum:  PPM Zone » PPM News Network » Community News
http://i.imgur.com/HCOYhZl.png

As the Soviets are preparing to move out against the Allies, I am preparing to host another livestream of OpenRA's Red Alert 1.
Looking at last stream, I will only d ...
  Topic: Attacque Supérior Livestream by Hecthor Doomhammer
Hecthor Doomhammer

Replies: 1
Views: 812

Post Posted: Sat Mar 18, 2017 5:27 pm    Subject:   Attacque Supérior Livestream by Hecthor Doomhammer
Subject description: March 19th, 2017 at 19:00 PM GMT
Forum:  PPM Zone » PPM News Network
http://i.imgur.com/5ZjK4he.png

To celebrate the end of my Hiatus, as well as the return of the C&C Mod Spotlight, I am proud to announce that we're kicking things off with another update of Gra ...
  Topic: OpenRA Playtest 20170304
pchote

Replies: 0
Views: 558

Post Posted: Wed Mar 08, 2017 8:16 pm    Subject:   OpenRA Playtest 20170304
Forum:  PPM Zone » PPM News Network
HiDPI font rendering for players with high resolution displays.
Fixes for several multiplayer bugs that could stall or crash games when a player disconnects.
The Red Alert "shell map" ba ...
  Topic: paladin tank
kenosis

Replies: 12
Views: 2069

Post Posted: Wed Feb 22, 2017 7:27 pm    Subject:   paladin tank
Subject description: 32 face shp
Forum:  Modding Central » Media Hut » SHPs
the art code for this is lost Very Happy but it is simple.
Rendered from ZH model. Guess I made the turret offset wrong......
  Topic: Vodnik APC
G-E

Replies: 9
Views: 1887

Post Posted: Thu Jan 05, 2017 11:50 pm    Subject:   Vodnik APC
Forum:  Modding Central » Media Hut » Voxels
Developed by GAZ but never put into Russian service. There are many variations of this from the early 2000's that look like silly armour-plated afterthoughts, but this one is apparently spacious and m ...
  Topic: Nova-RailGun Tank
OverWatch

Replies: 10
Views: 3183

Post Posted: Sat Dec 17, 2016 1:08 pm    Subject:   Nova-RailGun Tank
Forum:  Modding Central » Media Hut » Voxels
It's a large guy to control the battlefield !
  Topic: Bulldog APC
NeoHB

Replies: 3
Views: 1696

Post Posted: Sun Nov 06, 2016 6:06 pm    Subject:   Bulldog APC
Subject description: Edited Battle Fortress
Forum:  Modding Central » Media Hut » Voxels
http:///www.ppmsite.com/images/bulldog_007.gif
This is the edited version of battle fortress. It's armed with a tank gun and aa rockets. Credit me if you use in your mod.
  Topic: Tech Irradiator
4StarGeneral

Replies: 3
Views: 1644

Post Posted: Wed Nov 02, 2016 5:16 pm    Subject:   Tech Irradiator
Subject description: For all your mapping radiation needs.
Forum:  Modding Central » Media Hut » SHPs
Why would civilians own these? Let me tell you, they're just plain tired of being run over by crazy tanks and shot by flak toting infantry. Or it could just be to fend off zombies.

Decided to relea ...
  Topic: Pumpkin Bomb from Marvel Green Globin
OverWatch

Replies: 2
Views: 1339

Post Posted: Fri Oct 28, 2016 12:48 pm    Subject:   Pumpkin Bomb from Marvel Green Globin
Forum:  Modding Central » Media Hut » Voxels
and here is a cute proj,too.
the pumpkin bomb was an idea from MARVEL Green Goblin.
  Topic: Spooky Treant (RA2/YR)
Quiet

Replies: 13
Views: 2348

Post Posted: Mon Oct 24, 2016 4:44 pm    Subject:   Spooky Treant (RA2/YR)
Subject description: a Halloween Map Prop " Vehicle "
Forum:  Modding Central » Media Hut » SHPs
As its near Halloween , heres something I've made using one of my last year Halloween style trees.

It walks , melee attacks and deploys into a static tree " building ".

A Code Readme i ...
  Topic: My Flak Track Voxel (UPDATED)
NeoHB

Replies: 3
Views: 1572

Post Posted: Sun Oct 23, 2016 6:57 pm    Subject:   My Flak Track Voxel (UPDATED)
Subject description: It's actually modified version of original Flak Track.
Forum:  Modding Central » Media Hut » Voxels
http://www.ppmsite.com/images/htk2_0014.gif
So i edited flak track's voxel. New modders that complain about flak track's look and question how does 5 infantry can fit in can use this. Don't forget to ...
  Topic: OpenRA Release 20161019 is now available.
Banshee

Replies: 39
Views: 7100

Post Posted: Thu Oct 20, 2016 2:57 am    Subject:   OpenRA Release 20161019 is now available.
Subject description: Burn baby, burn. Cooler GFX on fire to burn Windows XP to the ground.
Forum:  PPM Zone » PPM News Network
A new stable release of http://www.ppmsite.com/newspic/20161015-ra-contentinstaller.png

This feature comes with one minor down-side: since the new assets are installed into a different place than i ...
  Topic: MadHQ's Allied Tank Bunker Cameo
deathreaperz

Replies: 1
Views: 1495

Post Posted: Wed Oct 19, 2016 12:31 pm    Subject:   MadHQ's Allied Tank Bunker Cameo
Subject description: I'm just trying to improve my skills...
Forum:  Modding Central » Media Hut » SHPs
Hello, guys...

Since some of mods using MadHQ's (Unfinished) Allied Tank Bunker but with no cameo of it, here is my cameo. Touchups are welcome, credit me if you use this cameo.
  Topic: A cute plane for Yuri
OverWatch

Replies: 6
Views: 1797

Post Posted: Mon Oct 17, 2016 3:57 pm    Subject:   A cute plane for Yuri
Forum:  Modding Central » Media Hut » Voxels
Happy Halloween ! Very Happy
  Topic: Batmobile Tumbler
Natit_Titan

Replies: 2
Views: 1249

Post Posted: Mon Sep 26, 2016 1:47 pm    Subject:   Batmobile Tumbler
Forum:  Modding Central » Media Hut » Voxels
have fun  Very Happy
  Topic: A soviet big truck
OverWatch

Replies: 13
Views: 2899

Post Posted: Sat Sep 17, 2016 7:09 am    Subject:   A soviet big truck
Subject description: Designed by me and my friend
Forum:  Modding Central » Media Hut » Voxels
It is a really big truck for soviet , I think we can use ares 0.9 の機能to add some cons as InitialPayload

Download it [url=http://www.ppmforums.com/download.php?id=61068]here.
  Topic: Soviet Katyusha launcher truck
G-E

Replies: 3
Views: 1728

Post Posted: Fri Sep 16, 2016 12:27 am    Subject:   Soviet Katyusha launcher truck
Subject description: (plain without remap)
Forum:  Modding Central » Media Hut » Voxels
So the truck is a more modern early 90's version, the launcher tubes are larger and half as many as there should be, but at voxel scale it didn't make sense to have more.

The rotating turret base i ...
  Topic: OpenRA Playtest 20160904 has been released.
PPMNewsReporter

Replies: 0
Views: 808

Post Posted: Mon Sep 05, 2016 10:26 am    Subject:   OpenRA Playtest 20160904 has been released.
Subject description: Engineers will conquer your dwellings. All your base are belong to.... them, of course.
Forum:  PPM Zone » PPM News Network
Hello everyone! Another Playtest version of OpenRA has been released today. The developers rely on players to thoroughly test the playtest builds to catch any bugs or balance regressions before the fi ...
  Topic: [RA2]Allied Prism Trooper
Trans_C

Replies: 26
Views: 5016

Post Posted: Sun Sep 04, 2016 2:37 pm    Subject:   [RA2]Allied Prism Trooper
Subject description: With the max files.
Forum:  Modding Central » Media Hut » SHPs
A guy clad in heavy armor wielding a prism turret dismantled from an abandoned prism tank.
Do not have crawl frames but have deploy frames instead.

*Update: Undeploy frames and parachute frame add ...
  Topic: First public release of TDX
Reaperrr

Replies: 6
Views: 2287

Post Posted: Sun Aug 28, 2016 8:30 pm    Subject:   First public release of TDX
Forum:  PPM Zone » PPM News Network
It is done.

After years of adding this, tweaking that, fine-tuning here, Update: The release has been updated to version 0.51 which fixes a few bugs.

So without further ado, here are the changel ...
  Topic: [RA2]Soviet VDV Rifleman
Trans_C

Replies: 8
Views: 2838

Post Posted: Sat Aug 27, 2016 1:36 pm    Subject:   [RA2]Soviet VDV Rifleman
Subject description: With the max files.
Forum:  Modding Central » Media Hut » SHPs
Basically a conscript that has exchanged his shoulder pads for a little blue hat, an AK-74, and a backpack.

Thanks to LKO's Image Combine, this time the remap color is separately rendered. (It's st ...
  Topic: Dev Blog #2
Nolt

Replies: 6
Views: 1937

Post Posted: Wed Aug 17, 2016 3:01 pm    Subject:   Dev Blog #2
Subject description: August Update
Forum:  PPM Zone » PPM News Network
August Update, WARNING: This post contains a great amount of animated images, if you are reading this article at the main page, look for the forum post instead as the gifs don't seem to animate on the ...
  Topic: Allied schemed deltawing fighter
G-E

Replies: 0
Views: 1697

Post Posted: Mon Aug 15, 2016 2:02 pm    Subject:   Allied schemed deltawing fighter
Forum:  Modding Central » Media Hut » Voxels
This was my old Mirage fighter, another amalgam of jets that loosely translated to something unique but similar. It kinda has the feel of a pimped out Avro I think.

No cameo, just a voxel.
  Topic: Sand Viper: Desert Camo Light Fighter/Bomber
G-E

Replies: 3
Views: 1676

Post Posted: Fri Aug 12, 2016 4:36 am    Subject:   Sand Viper: Desert Camo Light Fighter/Bomber
Forum:  Modding Central » Media Hut » Voxels
Enjoys, credits for usage etc etc...
  Topic: XCC Utilities (PPM's Distribution) is now available!
Banshee

Replies: 10
Views: 2693

Post Posted: Sun Jun 26, 2016 7:36 am    Subject:   XCC Utilities (PPM's Distribution) is now available!
Subject description: Your contributions will not go to the waste or to the depths of our huge forum database.
Forum:  PPM Zone » PPM News Network
Hello everyone. Once in a while, a random member of this forum updates a tool from tomsons26lv has released Blade has edited [url=http://www.ppmforums.com/viewtopic.php?t=42154]XCC Mixer to encode SHP ...
  Topic: OpenRA Release 20160508
xanax

Replies: 5
Views: 1694

Post Posted: Wed May 11, 2016 9:05 pm    Subject:   OpenRA Release 20160508
Subject description: New version of OpenRA
Forum:  PPM Zone » PPM News Network
http://img15.hostingpics.net/pics/71112520160508newspostbanner.png


The [url=http://www.openra.net]OpenRA developers are proud to announce a new stable release of OpenRA!

Development for this r ...
  Topic: A special deal for all of you, in the next hours.
Banshee

Replies: 9
Views: 3410

Post Posted: Fri Apr 01, 2016 11:01 pm    Subject:   A special deal for all of you, in the next hours.
Subject description: Be online in the next hours and reply our next news quickly... for a revolution!
Forum:  PPM Zone » PPM News Network
Hello everyone! In order to celebrate the date, we will post a special invitation to a new project that will speed up your modding skills in a scale you've never seen before, at least in terms of grap ...
  Topic: Shattered Paradise Forums are open!
Nolt

Replies: 1
Views: 1464

Post Posted: Fri Apr 01, 2016 2:38 pm    Subject:   Shattered Paradise Forums are open!
Forum:  PPM Zone » PPM News Network
Hello, I'm happy to announce that Shattered Paradise has now a http://www.ppmforums.com/files/cabal_201_137.png

http://www.ppmforums.com/files/forg_138_143.png
http://www.ppmforums.com/files/scrin ...
  Topic: OpenRA Tag Team Tournament
Hecthor Doomhammer

Replies: 3
Views: 1295

Post Posted: Mon Feb 29, 2016 1:44 pm    Subject:   OpenRA Tag Team Tournament
Subject description: Casted by Hecthor Doomhammer, SoScared & FiveAces
Forum:  PPM Zone » PPM News Network
http://i.imgur.com/vvEODP3.pngMarch 5&6 and March 12&13 (on saturdays and Sundays). Thanks to the featured casters and the Gamereplays.com crew, there is a $200 pool to be split 80%-20% for fi ...
  Topic: Rumors and progress on new "Command & Conquer" games.
Banshee

Replies: 26
Views: 6459

Post Posted: Sun Feb 21, 2016 8:24 pm    Subject:   Rumors and progress on new "Command & Conquer" games.
Subject description: I've seen the future! A tiberium future! And not from EA.
Forum:  PPM Zone » PPM News Network
If you've recently visited our friends over Come and join an exciting team that’s redefining mobile development at EA. Collaboration, gameplay and rapid iteration are what makes us tick as we push t ...
  Topic: Ferdinand Heavy TankDestroyer
B.A.Znd

Replies: 9
Views: 2733

Post Posted: Thu Feb 18, 2016 5:09 pm    Subject:   Ferdinand Heavy TankDestroyer
Forum:  Modding Central » Media Hut » Voxels
Cool
  Topic: Attacque Supérior Livestream by Hecthor Doomhammer
Hecthor Doomhammer

Replies: 1
Views: 941

Post Posted: Wed Feb 10, 2016 1:14 am    Subject:   Attacque Supérior Livestream by Hecthor Doomhammer
Subject description: Saturday, February 13th 2016 at 19:00 GMT
Forum:  PPM Zone » PPM News Network
http://i.imgur.com/86zi2B0.png



It's been over a year since Graion Dilach and I last were in a stream together, showcasing his mod for Yuri's Revenge, called Attacque Supérior.
A lot has happe ...
  Topic: OpenRA's progress with the Red Alert 2 mod
Banshee

Replies: 7
Views: 2600

Post Posted: Thu Feb 04, 2016 6:41 pm    Subject:   OpenRA's progress with the Red Alert 2 mod
Subject description: Sending air mail!
Forum:  PPM Zone » PPM News Network
The [url=http://www.openra.net]OpenRA developpers have been working hard to bring the Red Alert 2 universe to the OpenRA game engine. They've recently shared a couple of videos that shows its progress ...
  Topic: Voxel light source position calculation
Reaperrr

Replies: 6
Views: 3070

Post Posted: Sat May 02, 2015 12:53 pm    Subject:   Voxel light source position calculation
Forum:  Modding Central » OpenRA Editing Forums » Tutorial Database
Credit for the image below goes to tomsons26lv.

If you don't know the engine that well, this might be tricky since there aren't many examples yet, so I decided to write a short tutorial on how to c ...
  Topic: How I make RA2 cameos...
G-E

Replies: 0
Views: 1149

Post Posted: Mon Mar 16, 2015 9:20 pm    Subject:   How I make RA2 cameos...
Subject description: ...from random images mashed and modified
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
1. Make a unit
2. Find a nice background that suits your mod/style or variety you're after
3. Find a vehicle with some attributes like overall shape that you could modify
4. Do some c&p, spray, ...
  Topic: Map Conversion Tutorial
Phrohdoh

Replies: 1
Views: 1351

Post Posted: Thu Mar 12, 2015 11:16 pm    Subject:   Map Conversion Tutorial
Forum:  Modding Central » OpenRA Editing Forums » Tutorial Database
=== Information ===

Author: Taryn Hill <Phrohdoh@gmail.com>
Date: 12th March, 2015

If you want to convert TS maps you need to have the TS mod installed.
If you want to convert RA2 maps y ...
  Topic: SHP Formats
Zaaz

Replies: 2
Views: 2127

Post Posted: Fri Nov 29, 2013 8:41 am    Subject:   SHP Formats
Forum:  Modding Central » Media Hut » Tutorials
I've read Vlado's paper on the TD SHP Format, and I redacted it a bit.
I also made a small paper about TS SHP Format, and because I didnt see
any anywhere, this is why I'm posting this here.

I'm ...
  Topic: The FAST way of rendering&converting model from other games
kenosis

Replies: 0
Views: 1698

Post Posted: Fri Nov 15, 2013 8:36 pm    Subject:   The FAST way of rendering&converting model from other games
Subject description: but make sure it has finished animation files........
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
[youtube]http://www.youtube.com/watch?v=hOnn5cQQfWI[/youtube]

toolkit download at http://www.ppmsite.com/forum/viewtopic.php?t=35910&postorder=asc
instructions also in that toolkit.
 
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