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  Topic: Tacitus [TS]
206UE

Replies: 9
Views: 5356

Post Posted: Sun Apr 16, 2017 12:16 am    Subject: Tacitus [TS]
Forum:  Modding Central » Media Hut » Voxels
Yeah, yeah. It's just that the one file can be reached by different portals this way. So, I have to update less locations.
  Topic: Tacitus [TS]
206UE

Replies: 9
Views: 5356

Post Posted: Wed Apr 05, 2017 9:20 am    Subject: Tacitus [TS]
Forum:  Modding Central » Media Hut » Voxels
Update!
  Topic: (RA2-YR) Mobile SAM
206UE

Replies: 7
Views: 3507

Post Posted: Sat Jan 28, 2017 1:23 am    Subject: (RA2-YR) Mobile SAM
Forum:  Modding Central » Media Hut » Voxels
Looks fun. Nice work, Commander.
  Topic: Running Titan [TS]
206UE

Replies: 3
Views: 2426

Post Posted: Tue Oct 11, 2016 11:05 pm    Subject: Running Titan [TS]
Forum:  Modding Central » Media Hut » SHPs
I added a version that matches the original GDI scheme. What you say is true LKO. My methods don't produce sufficient results. I need different programs, practice, and a better computer.

Is it poss ...
  Topic: Running Titan [TS]
206UE

Replies: 3
Views: 2426

Post Posted: Tue Oct 11, 2016 6:20 am    Subject:   Running Titan [TS]
Forum:  Modding Central » Media Hut » SHPs
AeraSZ's Titan and Ackron's titan Mixed together.
  Topic: Fixed Wing Aircraft Movement
206UE

Replies: 0
Views: 1284

Post Posted: Thu Oct 06, 2016 10:09 pm    Subject:   Fixed Wing Aircraft Movement
Forum:  Modding Central » Tiberian Sun Editing Forum » Tutorials Factory
Putting a fixed wing aircraft into the game is unusual for Tiberian Sun.

You can make a copy of the Orca, or Harpy.

Then use tags like :

Rollangle=70
Pitchangle=2


If you make it into a ...
  Topic: 70P 8EC2E7 WA28
206UE

Replies: 0
Views: 1090

Post Posted: Thu Oct 06, 2016 3:52 am    Subject:   70P 8EC2E7 WA28
Forum:  Modding Central » Public Project Announcements
[url=https://app.box.com/s/7z60gyn5k6ubphuqta574roy6rumg14m]DOWNLOAD
  Topic: 70P 8EC2E7 WA2S
206UE

Replies: 12
Views: 3789

Post Posted: Sun Oct 02, 2016 9:32 am    Subject: 70P 8EC2E7 WA2S
Forum:  Modding Central » Tiberian Sun Editing Forum
The I.E. has been eliminated! It was the baseunit set to MCV02. Now the third team is operational. I hope you have fun testing this game. I need somebody to write the artificial intelligence.
  Topic: 70P 8EC2E7 WA2S
206UE

Replies: 12
Views: 3789

Post Posted: Sun Oct 02, 2016 2:09 am    Subject: 70P 8EC2E7 WA2S
Forum:  Modding Central » Tiberian Sun Editing Forum
Sorry, somehow an internal error crept it's way into this modification. I don't know how to remove it. It has disabled the ability to use the third team.
  Topic: 70P 8EC2E7 WA2S
206UE

Replies: 12
Views: 3789

Post Posted: Tue Sep 27, 2016 2:57 am    Subject: 70P 8EC2E7 WA2S
Forum:  Modding Central » Tiberian Sun Editing Forum
UPDATE! Version 0.3 download available.
  Topic: 70P 8EC2E7 WA2S
206UE

Replies: 12
Views: 3789

Post Posted: Mon Sep 26, 2016 9:50 am    Subject: 70P 8EC2E7 WA2S
Forum:  Modding Central » Tiberian Sun Editing Forum
The nuclear missile's explosion animation. 7hanx for your hard work bytheway.
  Topic: 70P 8EC2E7 WA2S
206UE

Replies: 12
Views: 3789

Post Posted: Sun Sep 25, 2016 12:26 pm    Subject: 70P 8EC2E7 WA2S
Forum:  Modding Central » Tiberian Sun Editing Forum
Update! 3-Faction Multiplayer, entirely different modification. I don't know whom to credit right now. I know it's areaSZ, DarkStorm, HG_SCIPCION,  Merophage, meselfs, MustaphaTR, Nooze, Radar92, ...
  Topic: C&C4 Mammoth tank
206UE

Replies: 7
Views: 1487

Post Posted: Sun Sep 25, 2016 10:39 am    Subject:   C&C4 Mammoth tank
Forum:  Modding Central » Media Hut
Awesome unit.
  Topic: F-37 Talon
206UE

Replies: 4
Views: 2759

Post Posted: Thu Aug 11, 2016 4:22 pm    Subject:   F-37 Talon
Forum:  Modding Central » Media Hut » Voxels
A superior next generation fighter jet. Paragon combination of speed and agility. It is basically the G.D.I. Firehawk.
  Topic: [TS] ARV
206UE

Replies: 6
Views: 4173

Post Posted: Sat May 14, 2016 3:34 am    Subject: [TS] ARV
Forum:  Modding Central » Media Hut » Voxels
7hanks for saving me some work. I'm always going to remember your skill Radar92.


[In response to Isaac_The_Madd : Negative. You know you like this vxl, though, commander.]
  Topic: Welcome to the TS Barracks!!!
206UE

Replies: 29
Views: 33211

Post Posted: Fri May 13, 2016 6:06 pm    Subject: Welcome to the TS Barracks!!!
Forum:  Modding Central » Tiberian Sun Editing Forum
I'd like to know if it is possible to have more than one amphibious apc. I've tried to and it doesn't seem to work.

Plus, I also like to know how to control the landing approach of aircraft.
  Topic: Prototype Fighter [TS]
206UE

Replies: 7
Views: 2659

Post Posted: Sun Mar 27, 2016 5:49 am    Subject:   Prototype Fighter [TS]
Forum:  Modding Central » Media Hut » Voxels
Experimental fighter aircraft design.
  Topic: The Big K
206UE

Replies: 4
Views: 2984

Post Posted: Sat Dec 12, 2015 5:53 am    Subject: The Big K
Forum:  Modding Central » Media Hut » Voxels
7hen, it shall be I whom will make this thread worthy. 7he remap is absent, you might want to do something about that.
  Topic: Buster Tank
206UE

Replies: 7
Views: 4023

Post Posted: Sat Dec 12, 2015 5:28 am    Subject: Buster Tank
Forum:  Modding Central » Media Hut » Voxels
I agree, 7op notch.
  Topic: Soviet Airfield
206UE

Replies: 16
Views: 7159

Post Posted: Sat Dec 12, 2015 5:10 am    Subject: Soviet Airfield
Forum:  Modding Central » Media Hut » SHPs
It kicks ass.
  Topic: Zero18's Art Practice
206UE

Replies: 11
Views: 2084

Post Posted: Sun Feb 08, 2015 9:17 pm    Subject: Zero18's Art Practice
Forum:  Modding Central » Media Hut
7extures are all I know how to do in GMAX.
  Topic: problem adding voxel to xxc?
206UE

Replies: 7
Views: 1919

Post Posted: Sun Feb 08, 2015 8:02 am    Subject: problem adding voxel to xxc?
Forum:  Modding Central » Tiberian Sun Editing Forum
I know that the names of the vxl and hva have to match perfectly.
  Topic: V5 missile launcher
206UE

Replies: 4
Views: 3977

Post Posted: Sun Feb 08, 2015 7:58 am    Subject: V5 missile launcher
Forum:  Modding Central » Media Hut » Voxels
Excellent work!
  Topic: New Titan! Re-mastered [TS/RA2]
206UE

Replies: 5
Views: 3585

Post Posted: Sun Feb 08, 2015 7:52 am    Subject: New Titan! Re-mastered [TS/RA2]
Forum:  Modding Central » Media Hut » Voxels
Here's my HVA. I've not tested this in game. Sorry, I'm not going to make a SHP, I don't edit C&C games quite as much as I used to.
  Topic: C&C Generals
206UE

Replies: 9
Views: 2773

Post Posted: Sat Sep 06, 2014 10:26 pm    Subject: C&C Generals
Forum:  Modding Central » Public Project Announcements
I don't know who made this stuff, maybe I'll look it up. I'm going to restart. 7he information I've gained from making this modification has be useful.

Dang, I just found out that I had deleted the ...
  Topic: C&C Generals
206UE

Replies: 9
Views: 2773

Post Posted: Sat Sep 06, 2014 7:58 pm    Subject: C&C Generals
Forum:  Modding Central » Public Project Announcements
Even though that is true. I must inform you that some of the assets I took, I also improved. 7ake the RAH-66 for example : 7he tail rotor spins correctly and the ini coding for the bay doors is more f ...
  Topic: Ghost
206UE

Replies: 0
Views: 3291

Post Posted: Sat Sep 06, 2014 7:50 pm    Subject:   Ghost
Subject description: Sarah Kerrigan and Male Ghost
Forum:  Modding Central » Generals Editing Forum » Public Cameos & Textures
Textures for Black Lotus, and Col. Burton.
  Topic: C&C Generals
206UE

Replies: 9
Views: 2773

Post Posted: Fri Sep 05, 2014 6:28 am    Subject: UPDATE!
Forum:  Modding Central » Public Project Announcements
Yes, some of the stuff is from shockwave (Howitzer, Nuclear Explosion, Fallout bunker, BMD1, F-16XL [with my own texture], and the supply truck). The other stuff I got from Assault Horizon, Visual Rea ...
  Topic: Barrel Roll Taunt
206UE

Replies: 1
Views: 1703

Post Posted: Thu Sep 04, 2014 3:58 am    Subject: Barrel Roll Taunt
Forum:  Modding Central » Generals Editing Forum
Copy of Shockwave Codes :

; ***DESIGN parameters ***
 DisplayName             = OBJECT:KingRaptor
 EditorSorting           = VEH ...
  Topic: Barrel Roll Taunt
206UE

Replies: 1
Views: 1703

Post Posted: Thu Sep 04, 2014 3:56 am    Subject:   Barrel Roll Taunt
Forum:  Modding Central » Generals Editing Forum
I was trying to replicate the barrel roll taunt from Shockwave. I got a fatal error. It lost me at the part where they used "GLAWorkerFakeCommandSet" as a trigger.

Their method is very al ...
  Topic: Colony Wars - August Aupdates
206UE

Replies: 2
Views: 1955

Post Posted: Thu Sep 04, 2014 3:45 am    Subject: Colony Wars - August Aupdates
Forum:  PPM Zone » PPM News Network
Nice scud launcher.
  Topic: C&C Generals
206UE

Replies: 9
Views: 2773

Post Posted: Fri Aug 29, 2014 5:22 pm    Subject:   C&C Generals
Subject description: Testing Modification
Forum:  Modding Central » Public Project Announcements
Just put this together to learn more about the C&C Generals engine. I used resources from other modifications. (If you want the units I used, it's best to get them from the mods I took them from, ...
  Topic: Nuclear Missile Error
206UE

Replies: 6
Views: 2667

Post Posted: Tue Aug 19, 2014 1:38 am    Subject: Nuclear Missile Error
Forum:  Modding Central » Generals Editing Forum
7hanks Dutchygamer. I've got a working code now. It's not perfect, so I'm going to continue my research.
  Topic: Nuclear Missile Error
206UE

Replies: 6
Views: 2667

Post Posted: Sun Aug 17, 2014 6:10 am    Subject: Nuclear Missile Error
Forum:  Modding Central » Generals Editing Forum
I mostly changed American vehicles. If you delete the object creation list.ini from the .big you will get an operational modification. This is because of my lack of knowledge involving the object crea ...
  Topic: Nuclear Missile Error
206UE

Replies: 6
Views: 2667

Post Posted: Sat Aug 16, 2014 12:58 am    Subject: Nuclear Missile Error
Forum:  Modding Central » Generals Editing Forum
Perhaps this is too much work. I'm sorry I asked.
  Topic: Unknown Voxel Pack
206UE

Replies: 9
Views: 5091

Post Posted: Sat Aug 16, 2014 12:57 am    Subject: Unknown Voxel Pack
Forum:  Modding Central » Media Hut » Voxels
oh a Starcraft wraith. Is there a battlecruiser too?
Someone should make one. As a big voxel, the battlecruiser would surely rock.

[url=http://www.ppmsite.com/forum/viewtopic.php?p=487420#487420]C ...
  Topic: Nuclear Missile Error
206UE

Replies: 6
Views: 2667

Post Posted: Fri Aug 15, 2014 1:16 am    Subject:   Nuclear Missile Error
Subject description: Please Help!
Forum:  Modding Central » Generals Editing Forum
I've encountered an internal error while trying to transplant the nuclear explosion from the "Shockwave" mod. into my own modification.
  Topic: Voxel Art By Shepherd Moons
206UE

Replies: 41
Views: 8239

Post Posted: Wed Aug 06, 2014 4:51 am    Subject: Voxel Art By Shepherd Moons
Forum:  Modding Central » Media Hut
You've got originality, that's something I don't have.
  Topic: LKOs crap RA2 voxel
206UE

Replies: 27
Views: 6542

Post Posted: Wed Jul 30, 2014 5:32 am    Subject: LKOs crap RA2 voxel
Forum:  Modding Central » Media Hut » Voxels
For some reason I don't think you used VXLSE_III. Even if I'm not amazed by these vxls, your shp work can not be surpassed. Nonetheless, I like the vulture and the ycpt. Good job on those ones, sir.
  Topic: Condition States, Transition States, and Transition Keys
206UE

Replies: 2
Views: 1722

Post Posted: Wed Jul 30, 2014 5:26 am    Subject: Condition States, Transition States, and Transition Keys
Forum:  Modding Central » Generals Editing Forum
7hanks Dutchygamer, you are a great help. I understand more now. I'd like to make a tutorial on this subject once I have an expert level of understanding. So, vehicles like the RAH-66 Comanche have th ...
  Topic: Condition States, Transition States, and Transition Keys
206UE

Replies: 2
Views: 1722

Post Posted: Mon Jul 28, 2014 6:43 am    Subject:   Condition States, Transition States, and Transition Keys
Subject description: Tell me what you know about it.
Forum:  Modding Central » Generals Editing Forum
I need an explanation of unit's : Condition States, Transition States, and Transition Keys.

I've noticed that some modifiers add pieces to their units. Example : Bay doors on an RAH-66, or landing ...
  Topic: Tornado GR1 VXL
206UE

Replies: 4
Views: 2162

Post Posted: Thu May 22, 2014 10:59 pm    Subject:   Tornado GR1 VXL
Forum:  Modding Central » Media Hut » Voxels
Rough draft of the GR.1
  Topic: Object-477 "Молот" ("Hammer")
206UE

Replies: 5
Views: 4680

Post Posted: Thu Jan 23, 2014 10:45 pm    Subject: Object-477 "Молот" ("Hammer")
Forum:  Modding Central » Media Hut » Voxels
I like it.
  Topic: Red Alert 1 soviet allied logo
206UE

Replies: 5
Views: 938

Post Posted: Tue Dec 17, 2013 9:52 pm    Subject: Red Alert 1 soviet allied logo
Forum:  Modding Central » Media Hut
I've always liked the triangle shape of the RA1 Allies logo.
  Topic: Tacitus [TS]
206UE

Replies: 9
Views: 5356

Post Posted: Sun Dec 15, 2013 10:55 am    Subject:   Tacitus [TS]
Subject description: 20% cooler
Forum:  Modding Central » Media Hut » Voxels
10 pixels = 1 meter.
[url=https://app.box.com/s/c2cdienyqecz08ac2muh8hfhxul3nyc3]D0WNL0AD

H.M.M.W.V.
COMMANDO SCOUT
LIGHT STRIKE VEHICLE
M1128
M1134
NO L.O.S. CANNON
AMX-13
AMX-13 (155mm) ...
  Topic: Sequence Mysteries?
206UE

Replies: 2
Views: 603

Post Posted: Fri Dec 13, 2013 12:38 pm    Subject: Sequence Mysteries?
Forum:  Modding Central » Media Hut
I was wondering about this as well when I attempted to put some RA1 infantry into Tiberian Sun. When they didn't seem to do anything in guard mode, I payed it no more thought.
  Topic: Chrono Trigger Battle
206UE

Replies: 4
Views: 2233

Post Posted: Tue Dec 10, 2013 6:06 am    Subject: Chrono Trigger Battle
Forum:  Modding Central » Media Hut » Sounds
Affirmative, everything I post is free to use in modifications. Although, I wish I could make them better.
  Topic: Conflict of Interest
206UE

Replies: 4
Views: 1547

Post Posted: Fri Dec 06, 2013 12:18 pm    Subject:   Conflict of Interest
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I'm trying to remember a phrase from a movie (probably a Steven Seagal movie). Something about  being opposed to following an order, and still following the order. Something like "I'm follow ...
  Topic: Reploid Zero
206UE

Replies: 2
Views: 1573

Post Posted: Fri Dec 06, 2013 4:35 am    Subject: Reploid Zero
Forum:  Modding Central » Media Hut » Sounds
I should have put this one in there too.
  Topic: Chrono Trigger Battle
206UE

Replies: 4
Views: 2233

Post Posted: Thu Dec 05, 2013 10:22 am    Subject:   Chrono Trigger Battle
Subject description: (KeyRing Remix)
Forum:  Modding Central » Media Hut » Sounds
Chrono Trigger Battle
 
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