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  Topic: how can i make a unit like The Sudden Transport from Ra3?
Atomic_Noodles

Replies: 3
Views: 108

Post Posted: Tue Jun 12, 2018 12:37 pm    Subject: how can i make a unit like The Sudden Transport from Ra3?
Forum:  Modding Central » Red Alert 2 Editing Forum
It's impossible to make a unit that can disguise into other units. The closest you can do is either making it cloaked or being able to disguise into a Tree (Like a Mirage Tank)
  Topic: Giga Fortress - directly usable code inside
Atomic_Noodles

Replies: 19
Views: 769

Post Posted: Sun May 06, 2018 12:28 pm    Subject: Giga Fortress - directly usable code inside
Forum:  Modding Central » Red Alert 2 Editing Forum
Are there any hiccups with the targeting or does the beam always finish at the expected targeted spot of the cursor?
  Topic: Browned RA2 Cow
Atomic_Noodles

Replies: 6
Views: 728

Post Posted: Thu May 03, 2018 1:23 am    Subject: Browned RA2 Cow
Forum:  Modding Central » Media Hut » SHPs
Related to remaking PreRelease Assets since the Cows in PreRelease had brown spots.
  Topic: Soviet MCV
Atomic_Noodles

Replies: 7
Views: 771

Post Posted: Thu Mar 29, 2018 8:20 pm    Subject: Soviet MCV
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Soviets » Units
1) Which ones? All the Rocker Units didn't have extra voxels that clipped through lower. There were some that had holes in the bottom but they all were pobably due to importing of 3D Files into VXL Co ...
  Topic: Noodles Graphics Pile
Atomic_Noodles

Replies: 92
Views: 14257

Post Posted: Thu Mar 29, 2018 8:58 am    Subject: Noodles Graphics Pile
Forum:  Modding Central » Media Hut
Should be fixed it now. Just redownload the pack in page 1 I guess.
  Topic: Ideas & suggestions
Atomic_Noodles

Replies: 366
Views: 27200

Post Posted: Mon Mar 19, 2018 10:33 pm    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
It'll only use the unloading class when ordered to undeploy. Noticed how units try to face a certain direction when unloading. The Unit will revert back to its normal image when no other passengers ar ...
  Topic: Ideas & suggestions
Atomic_Noodles

Replies: 366
Views: 27200

Post Posted: Sun Mar 18, 2018 11:18 am    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
One of the more existing tags I've been wondering if its possible to make UnloadingClass work as well for non-Harvesters. I.E: using the alternate Image when the unit is a Transport (I.E: An APC has i ...
  Topic: Help
Atomic_Noodles

Replies: 8
Views: 447

Post Posted: Thu Mar 08, 2018 11:13 pm    Subject: Help
Forum:  Modding Central » Media Hut
make the animated part of the billboard use a Custom Anim Palette with the #0 Index as an unused color in your planned animation.

Unit Palette has problems with using the last few colors in the bot ...
  Topic: Noodles Graphics Pile
Atomic_Noodles

Replies: 92
Views: 14257

Post Posted: Fri Mar 02, 2018 11:51 am    Subject: Noodles Graphics Pile
Forum:  Modding Central » Media Hut
Introducing the T3 Anti-Air of Yuri the Decimator. The Decimator fires a powerful concentrated ball of plasma similar to the Banshee. The Decimator can deploy rendering it immobile but also allowing i ...
  Topic: Piranha
Atomic_Noodles

Replies: 0
Views: 382

Post Posted: Sun Feb 18, 2018 10:53 am    Subject:   Piranha
Subject description: Strength in Numbers.
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Soviets » Units
http://media.moddb.com/images/mods/1/21/20827/piranh_prev_0000.png

Piranha
Affiliation: Red Army
Primary Weapon: 2x Personal Flamethrowers
Role: Raider Watercraft
Cost: 300
Speed: Fast
Hitpoi ...
  Topic: Dummy Infantry not firing their Weapons
Atomic_Noodles

Replies: 4
Views: 387

Post Posted: Sun Feb 18, 2018 5:22 am    Subject: Dummy Infantry not firing their Weapons
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Changing it to use Amphibious Locomotor fixed it somehow.
  Topic: Dummy Infantry not firing their Weapons
Atomic_Noodles

Replies: 4
Views: 387

Post Posted: Sun Feb 18, 2018 4:21 am    Subject:   Dummy Infantry not firing their Weapons
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Trying to recreate the Horde Buff from Generals via OpenTopped Transport and InitialPayLoad with a Dummy Infantry. The Infantry fire off the buff when outside the transport but they don't want to fire ...
  Topic: Tutorial Requests
Atomic_Noodles

Replies: 537
Views: 171337

Post Posted: Tue Feb 13, 2018 9:26 am    Subject: Tutorial Requests
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
Don't use TibEd, It tends to add unnecessary tags which break the codes already. Just refer to modenc while making changes and use already existing codes as templates then do trial and error.
  Topic: Custom Lightning Storm Help?
Atomic_Noodles

Replies: 2
Views: 267

Post Posted: Sun Feb 11, 2018 11:19 am    Subject:   Custom Lightning Storm Help?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I've gotten everything else to work except for the Lightning.BoltExplosion= Tag as I can confirm the superweapon is killing infantry with a different death animation,etc.

[V3StormSpecial]
...
  Topic: Soviet MCV
Atomic_Noodles

Replies: 7
Views: 771

Post Posted: Fri Feb 02, 2018 12:16 pm    Subject:   Soviet MCV
Subject description: Hauling Materials.
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Soviets » Units
http://media.moddb.com/images/mods/1/21/20827/smcv_preview_020218.gif

Mobile Construction Vehicle
Affiliation: Soviet Union
Role: Base Construction
Cost: 3000
Speed: Slow
Hitpoints: 1000
Armo ...
  Topic: Syndicate MCV
Atomic_Noodles

Replies: 0
Views: 386

Post Posted: Thu Feb 01, 2018 4:30 am    Subject:   Syndicate MCV
Subject description: Moving Building Materials
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Units
http://media.moddb.com/images/mods/1/21/20827/ymcv_preview_010218.gif

Mobile Construction Vehicle
Affiliation: Syndicate
Role: Base Construction
Cost: 3000
Speed: Slow
Hitpoints: 1000
Armor: ...
  Topic: Ares 1.0 is out
Atomic_Noodles

Replies: 17
Views: 3830

Post Posted: Wed Jan 31, 2018 6:21 am    Subject: Ares 1.0 is out
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Really great to see this come into fruition. Amazing Work as always AlexB. Very Happy
  Topic: Scarab APC
Atomic_Noodles

Replies: 0
Views: 417

Post Posted: Tue Jan 30, 2018 11:48 pm    Subject:   Scarab APC
Subject description: Do you know the way?
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Units
http://media.moddb.com/images/mods/1/21/20827/yapc_prev_0000.png
*Credits to Raminator for Original Voxel

Scarab APC
Affiliation: Syndicate
Weapon: Gas Emitter
Role: Troop Transport/Support
Co ...
  Topic: Syndicate Supply "Truck"
Atomic_Noodles

Replies: 4
Views: 399

Post Posted: Thu Jan 11, 2018 11:33 pm    Subject: Syndicate Supply "Truck"
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Units
Well its deployed from the Ground so the preview pic being on land is suitable for me. The only ones that show Naval + Land are ones I intend to have alternate images. (I.E: Hippo Tank, Chrono Miner, ...
  Topic: Syndicate Supply "Truck"
Atomic_Noodles

Replies: 4
Views: 399

Post Posted: Thu Jan 11, 2018 12:12 pm    Subject: Syndicate Supply "Truck"
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Units
I usually make previews of units with a Debug Unit which uses amphibious locomotor so I can prop it in either land or water tiles.
  Topic: Syndicate Supply "Truck"
Atomic_Noodles

Replies: 4
Views: 399

Post Posted: Wed Jan 10, 2018 11:29 pm    Subject:   Syndicate Supply "Truck"
Subject description: Soylent Green For Yuri.
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Units
http://media.moddb.com/images/mods/1/21/20827/yatruck_prev_0001.png

Supply Truck
Affiliation: Syndicate
Role: Resource Provider
Cost: 3000
Speed: Normal
Hitpoints: 300
Armor: Light Plating
S ...
  Topic: Weather Control Device Touchup
Atomic_Noodles

Replies: 14
Views: 3156

Post Posted: Wed Jan 10, 2018 11:21 pm    Subject: Weather Control Device Touchup
Forum:  Modding Central » Media Hut » SHPs
Is your Art Setup to be like this?


; Weather Controller
[GAWETH]
Height=5
CameoPCX=wethicon.pcx
Foundation=3x3
Buildup=GAWETHMK
NewTheater=yes
SuperAnim=GAWETH_E
SuperAnimDamaged= ...
  Topic: Noodles Graphics Pile
Atomic_Noodles

Replies: 92
Views: 14257

Post Posted: Wed Jan 10, 2018 8:32 am    Subject: Noodles Graphics Pile
Forum:  Modding Central » Media Hut
VXLSE Preview of Yuri's Supply Truck
  Topic: Fission's Art Pile
Atomic_Noodles

Replies: 218
Views: 19362

Post Posted: Tue Dec 12, 2017 4:52 am    Subject: Fission's Art Pile
Forum:  Modding Central » Media Hut
For Submarine Units just comment out Underwater=yes and Cloakable=yes
  Topic: requesting mix body and turret vxl
Atomic_Noodles

Replies: 7
Views: 655

Post Posted: Tue Dec 12, 2017 4:46 am    Subject: requesting mix body and turret vxl
Forum:  Modding Central » Media Hut
Transforming the selected pieces via nearest neighbor to keep it from blurring the edges (ala Antialiasing) Don't forget to resize the canvas of the files so you don't clip out the new bits.
  Topic: requesting mix body and turret vxl
Atomic_Noodles

Replies: 7
Views: 655

Post Posted: Mon Dec 11, 2017 4:42 pm    Subject: requesting mix body and turret vxl
Forum:  Modding Central » Media Hut
Copy and Paste the Layers for both Voxels into Canvases in Photoshop or just insert the other bit as a new section on the Body if you don't mind about Shadows or if it has a different dimension to the ...
  Topic: [Request] Starcraft remastered images
Atomic_Noodles

Replies: 6
Views: 1707

Post Posted: Tue Nov 21, 2017 8:11 am    Subject: [Request] Starcraft remastered images
Forum:  Miscellaneous Forums » Game Chat » Starcraft Chat
From Streamers/YouTubers I've heard there is a button you can press to switch between Remastered and Classic.
  Topic: [Ares]RA3 Reaper
Atomic_Noodles

Replies: 19
Views: 2363

Post Posted: Fri Nov 17, 2017 1:00 pm    Subject: [Ares]RA3 Reaper
Forum:  Modding Central » Media Hut » SHPs
Is there like a bigger version of it? It kinda feels small though.
  Topic: Tsunami Tank in Yuri style
Atomic_Noodles

Replies: 26
Views: 2954

Post Posted: Sun Nov 05, 2017 2:57 am    Subject: Tsunami Tank in Yuri style
Forum:  Modding Central » Media Hut » Voxels
The notched Muzzle is part of the Tsunami Tank's Design in the RA3 though.

An additional tweak I'd do though is possibly replacing the Imperial Insignia on the center with something like a Glass Do ...
  Topic: Tsunami Tank in Yuri style
Atomic_Noodles

Replies: 26
Views: 2954

Post Posted: Sun Nov 05, 2017 2:11 am    Subject: Tsunami Tank in Yuri style
Forum:  Modding Central » Media Hut » Voxels
Nice Work as always.

If you can get Ares to run for your game you can just use Ares' version of Screenshots which saves a BMP Image instead.

Looking good! Very nicely detailed! I just might have ...
  Topic: SICL Pod
Atomic_Noodles

Replies: 0
Views: 268

Post Posted: Tue Oct 31, 2017 2:53 pm    Subject:   SICL Pod
Subject description: Slice 'Em Down!
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Soviets » Structures
https://media.moddb.com/images/mods/1/21/20827/siclpod_prev.png

SICL Pod
Affiliation: Soviet Union
Role: Heavy Ground Defense
Primary: 2x 90mm Diablo Cannons
Secondary: 2x 90mm Diablo Cannons ( ...
  Topic: HMR Tank
Atomic_Noodles

Replies: 0
Views: 267

Post Posted: Tue Oct 31, 2017 2:45 pm    Subject:   HMR Tank
Subject description: Nail 'Em!
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Soviets » Units
https://media.moddb.com/images/mods/1/21/20827/hmrtnk_prev.pnghttps://media.moddb.com/images/mods/1/21/20827/hmrsicl_prev.png

HMR Tank
Affiliation: Soviet Union
Primary Weapon: 2x 90mm Diablo Can ...
  Topic: Ra3 Destroyer with Osprey
Atomic_Noodles

Replies: 19
Views: 3097

Post Posted: Mon Oct 23, 2017 10:38 am    Subject: Ra3 Destroyer with Osprey
Forum:  Modding Central » Media Hut » Voxels
http://ares-developers.github.io/Ares-docs/restored/amphibiousimagechanges.html?

You need Ares.
  Topic: Fission's Art Pile
Atomic_Noodles

Replies: 218
Views: 19362

Post Posted: Sat Oct 21, 2017 8:00 am    Subject: Fission's Art Pile
Forum:  Modding Central » Media Hut
I had based the Jaguar Tank off the M60 Patton Tank if you need more precise references.
  Topic: "Skycrane" Carryall
Atomic_Noodles

Replies: 3
Views: 335

Post Posted: Tue Oct 10, 2017 9:22 am    Subject: "Skycrane" Carryall
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten
It's an actual Aircraft Type which is the only way for you to use CarryAll Logic.
  Topic: PreRelease Tesla Coil Edit
Atomic_Noodles

Replies: 9
Views: 2996

Post Posted: Fri Sep 29, 2017 3:27 am    Subject: PreRelease Tesla Coil Edit
Forum:  Modding Central » Media Hut » SHPs
Forgot I had finished a snow version myself. Updated the original RAR File.
  Topic: Noodles Graphics Pile
Atomic_Noodles

Replies: 92
Views: 14257

Post Posted: Wed Sep 27, 2017 10:17 am    Subject: Noodles Graphics Pile
Forum:  Modding Central » Media Hut
Refactored and recycling some units. The Double Barreled Heavy Tank is now the Rhino Tank and is exclusively deployed from a support power. With this change i've made the Original Rhino Tank into the ...
  Topic: Advanced Ammo UI for Aircraft/Jumpjet?
Atomic_Noodles

Replies: 6
Views: 458

Post Posted: Mon Sep 25, 2017 7:08 am    Subject: Advanced Ammo UI for Aircraft/Jumpjet?
Forum:  Modding Central » Red Alert 2 Editing Forum
https://ppmforums.com/viewtopic.php?t=38791

Could be related to what you need...
  Topic: Patriot missiles -remake- [RA2/YR]
Atomic_Noodles

Replies: 46
Views: 6959

Post Posted: Sun Sep 24, 2017 11:37 pm    Subject: Patriot missiles -remake- [RA2/YR]
Forum:  Modding Central » Media Hut » SHPs
Sentry Gun, Flak Cannon, Tesla Coil, Gattling Cannon, Psychic Tower, Bunkers, Walls...

So you're asking me to mix in an Allied Air Defense with Soviet Defenses... of course they're gonna clash.
  Topic: Patriot missiles -remake- [RA2/YR]
Atomic_Noodles

Replies: 46
Views: 6959

Post Posted: Sun Sep 24, 2017 3:10 pm    Subject: Patriot missiles -remake- [RA2/YR]
Forum:  Modding Central » Media Hut » SHPs
Looks fine to me...  Confused
  Topic: Noodles Graphics Pile
Atomic_Noodles

Replies: 92
Views: 14257

Post Posted: Sat Sep 23, 2017 9:51 am    Subject: Noodles Graphics Pile
Forum:  Modding Central » Media Hut
Preview of the Flamethrower Turret of the Humvee and a remake of the Cop Car in the RA2 Mixes.
  Topic: Harrier Jet
Atomic_Noodles

Replies: 4
Views: 633

Post Posted: Mon Sep 18, 2017 2:15 pm    Subject: Harrier Jet
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Units
Fixed now...  Embarassed
  Topic: Ares 0.E has arrived
Atomic_Noodles

Replies: 22
Views: 3025

Post Posted: Mon Sep 18, 2017 2:11 am    Subject: Ares 0.E has arrived
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
AlternateFLH is capped to 5 (since WW didn't think they'd need more than that with the Battle Fortress)

Could be a small request I guess for next Ares version to support AlternateFLH to go higher n ...
  Topic: Miggy's Workbench
Atomic_Noodles

Replies: 211
Views: 22471

Post Posted: Sat Sep 16, 2017 1:15 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
Cotton Candy Machine Tank?  Laughing
  Topic: YR Miscellaneous Tweaks
Atomic_Noodles

Replies: 6
Views: 4645

Post Posted: Sat Sep 16, 2017 9:45 am    Subject: YR Miscellaneous Tweaks
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
It works AFAIK with the New Prism Support Beam...
  Topic: RA2/YR Infantry Remaster Pack
Atomic_Noodles

Replies: 46
Views: 17207

Post Posted: Fri Sep 15, 2017 7:44 am    Subject: RA2/YR Infantry Remaster Pack
Forum:  Modding Central » Media Hut » SHPs
- Updated Paradrop Frames of Boris and added Prone Frames for his Flare Gun/Pointer
- Arnie Frankenfurter and Sammy Stallion have improved death animations and Paradrop Frames.
  Topic: Can someone send a demonstration of the RockAngel's Weapon?
Atomic_Noodles

Replies: 13
Views: 978

Post Posted: Wed Sep 13, 2017 2:09 pm    Subject: Can someone send a demonstration of the RockAngel's Weapon?
Forum:  Modding Central » Red Alert 2 Editing Forum
Combined with Large Enough Burst with Inaccurate and FlakScatter on the Weapons/Projectiles then probably even RadialFireSegment set on the Unit.
  Topic: "Razorback" Light Strike Vehicle
Atomic_Noodles

Replies: 4
Views: 427

Post Posted: Tue Sep 12, 2017 11:31 am    Subject: "Razorback" Light Strike Vehicle
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten
Well he already posted most of the Scrin Set.
  Topic: How do I make a spy disguise into a specific infantry?
Atomic_Noodles

Replies: 1
Views: 398

Post Posted: Tue Sep 12, 2017 10:36 am    Subject: How do I make a spy disguise into a specific infantry?
Forum:  Modding Central » Red Alert 2 Editing Forum » Mapping Discussion
You could try making it so they can only target specific armortypes (Needs Ares and a bit of work)

So they'll just default to picking the targets they can disguise as.
  Topic: Can someone send a demonstration of the RockAngel's Weapon?
Atomic_Noodles

Replies: 13
Views: 978

Post Posted: Tue Sep 12, 2017 9:37 am    Subject: Can someone send a demonstration of the RockAngel's Weapon?
Forum:  Modding Central » Red Alert 2 Editing Forum
http://ares-developers.github.io/Ares-docs/new/projectiles/splits.html

Maybe this?
 
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