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  Topic: A few OpenRA development topics
Crimsonum

Replies: 39
Views: 1610

Post Posted: Fri Jul 13, 2018 11:58 am    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Yeah TS is abysmal to play, unless you're just casually city building in it. It's basically a tech demo as I see it, besides the campaign. Lots of funky mechanics thrown in that do not make the game i ...
  Topic: Post picturs of your Command & Conquer collection
Crimsonum

Replies: 694
Views: 115435

Post Posted: Tue Jul 10, 2018 6:40 am    Subject: Post picturs of your Command & Conquer collection
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Anderwin should set up a C&C museum Smile
  Topic: OS VSE - To Continue or Not, That is Thy Question
Crimsonum

Replies: 30
Views: 789

Post Posted: Tue Jul 10, 2018 6:36 am    Subject: OS VSE - To Continue or Not, That is Thy Question
Forum:  Featured Tools » Community Tools
Z is indeed the height axis in OS VSE.
  Topic: OS VSE - To Continue or Not, That is Thy Question
Crimsonum

Replies: 30
Views: 789

Post Posted: Tue Jul 10, 2018 6:31 am    Subject: OS VSE - To Continue or Not, That is Thy Question
Forum:  Featured Tools » Community Tools
It can be confusing indeed, not just because it's opposite to VXLSE III. Sometimes when I shuffle between layers in the top/down view in VXLSE III, I get confused to which is left and right.

I sugg ...
  Topic: Game rants?
Crimsonum

Replies: 2
Views: 208

Post Posted: Tue Jul 03, 2018 7:56 am    Subject: Game rants?
Forum:  Miscellaneous Forums » Game Chat
I don't usually hate games, even if I grow bored with them. But there is at least one exception.

Dead Space 3: Being a fan of the first two, I wanted to give 3 a chance despite the negative reviews ...
  Topic: Clean2Antarctica: A quest for change
Crimsonum

Replies: 6
Views: 203

Post Posted: Mon Jul 02, 2018 7:55 am    Subject: Clean2Antarctica: A quest for change
Forum:  Miscellaneous Forums » Offtopic Discussion Area
With our current technology and knowledge, setting up life in space or other planets is utopia. We are far too dependent on terrestrial conditions and ecosystems to viably detach ourselves from them. ...
  Topic: Clean2Antarctica: A quest for change
Crimsonum

Replies: 6
Views: 203

Post Posted: Sun Jul 01, 2018 6:25 pm    Subject: Clean2Antarctica: A quest for change
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Unfortunately it's not the convenient lifestype that's the issue, it's the consumerist lifestyle where things are made to go bad or break and have to be replaced by new things. There's no reason for a ...
  Topic: Reaper's Raid help
Crimsonum

Replies: 2
Views: 497

Post Posted: Fri Jun 15, 2018 8:13 pm    Subject: Reaper's Raid help
Forum:  Featured Projects » Twisted Insurrection » Your Input
You have to be quick. Don't waste time destroying the Tiberium refineries, simply move past them and flank the outpost from the rear (out of reach from the RPG towers). There's also a health crate hid ...
  Topic: Do You Think C&C Style RTS Is Outdated?
Crimsonum

Replies: 24
Views: 597

Post Posted: Wed Jun 13, 2018 5:42 pm    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
And RTS is just one of those genres that does not work at all on consoles. And consoles bring in a lot of money.

At least that's how I see it.

I disagree, my first ever contact with C&C was ...
  Topic: Command and Conquer: Rivals has been announced!
Crimsonum

Replies: 35
Views: 1780

Post Posted: Sat Jun 09, 2018 8:12 pm    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
This game looks like absolute ztyping garbage. I didn't think they could ever top the abomination that was C&C4 by making an even more awful game, but looks like I was wrong.

The only good thin ...
  Topic: New D-day website
Crimsonum

Replies: 8
Views: 499

Post Posted: Fri Jun 08, 2018 12:41 pm    Subject: New D-day website
Forum:  Featured Projects » D-Day » D-Day News
It links to [url=http://dday.migeater.net/images/para00.png]this image (the bottom gray being #2d2d2d), and the page background colour is #333. So rather, it appears it's missing a layer/modifier that ...
  Topic: Pathfinding bug? - Occupied cells
Crimsonum

Replies: 31
Views: 775

Post Posted: Fri Jun 08, 2018 12:32 pm    Subject: Pathfinding bug? - Occupied cells
Forum:  Modding Central » Tiberian Sun Editing Forum
Interesting research, good to see you managed to pinpoint the cause of this bug.
  Topic: New D-day website
Crimsonum

Replies: 8
Views: 499

Post Posted: Fri Jun 08, 2018 12:19 pm    Subject: New D-day website
Forum:  Featured Projects » D-Day » D-Day News
How does that work though? If it's in my monitor, you shouldn't be able to tell from the screenshot. The colour value is unchanged.

I keep contrast at 80%, but since it's a relative value, it's har ...
  Topic: New D-day website
Crimsonum

Replies: 8
Views: 499

Post Posted: Fri Jun 08, 2018 10:26 am    Subject: New D-day website
Forum:  Featured Projects » D-Day » D-Day News
Firefox. It's not that bad, but I have a keen eye for these things #Tongue

[url=https://gyazo.com/e200de6c6e85acdb3314faf21d3cdbec]Click here for a screenshot.
  Topic: New D-day website
Crimsonum

Replies: 8
Views: 499

Post Posted: Thu Jun 07, 2018 6:43 am    Subject: New D-day website
Forum:  Featured Projects » D-Day » D-Day News
Happy 16th anniversary! Your perseverance with D-Day is inspiring Smile

The revised site is looking better indeed. I especially like the parallax background, gives it a kind of cinematic feeling. Howe ...
  Topic: lotsabugs
Crimsonum

Replies: 2
Views: 523

Post Posted: Tue Jun 05, 2018 7:33 am    Subject: Re: lotsabugs
Forum:  Featured Projects » Twisted Insurrection » Your Input
Game freezes on save

It could be that you simply cannot see the "OK" dialog window that appears due to an incompatible renderer. When you start up the client, go to Settings and try the d ...
  Topic: YR Red-Resurrection Patch 2.2.7
Crimsonum

Replies: 5
Views: 531

Post Posted: Sun Jun 03, 2018 8:24 am    Subject: YR Red-Resurrection Patch 2.2.7
Forum:  PPM Zone » PPM News Network
They look like fun, though #Tongue I especially like the top-left one.
  Topic: [2] Forsaken Canyon
Crimsonum

Replies: 1
Views: 248

Post Posted: Sat Jun 02, 2018 7:58 pm    Subject:   [2] Forsaken Canyon
Subject description: Tournament Map
Forum:  Featured Projects » Twisted Insurrection » Miscellaneous » Multiplayer Maps
https://ti.ppmsite.com/Public/Maps/forsacanmini.png
(Click to view map in actual size)Years ago, this used to be a nice town. Plenty of water, fertile ground, and the cattle could graze on the hills. ...
  Topic: MapTool
Crimsonum

Replies: 46
Views: 6470

Post Posted: Thu May 24, 2018 6:14 am    Subject: MapTool
Forum:  Featured Tools » Community Tools
I see, I assumed you meant randomizing the TIB13-TIB20 when they're actually on a slope, not flat ground. I haven't tested whether it causes any issues to have TIB13 on an "incorrect" slope, ...
  Topic: MapTool
Crimsonum

Replies: 46
Views: 6470

Post Posted: Wed May 23, 2018 7:41 am    Subject: MapTool
Forum:  Featured Tools » Community Tools
I haven't had much time to look into this tool yet, but from what I can tell, it looks very promising. Keep up the good work.

What's with the ice growth requiring a TSTLAMP, though?

Likewise whe ...
  Topic: anims
Crimsonum

Replies: 8
Views: 1106

Post Posted: Mon May 21, 2018 8:28 am    Subject: anims
Forum:  Modding Central » Media Hut » SHPs
Looks very nice, especially the fires are improved compared to the originals.

fires 02 and 03 are recolored, forgot where i got those.

They are unmistakably from Tiberian Sun.
  Topic: ddraw.dll twisted inserrection
Crimsonum

Replies: 1
Views: 120

Post Posted: Sun May 13, 2018 6:16 pm    Subject: ddraw.dll twisted inserrection
Forum:  Featured Projects » Twisted Insurrection » Your Input
When you go to the settings and select a renderer, it copies the matching .dll file from the Resources folder, pastes it in the root folder and renames it into ddraw.dll. Hence a clean install doesn't ...
  Topic: TI crashes a lot in skirmish i mean a lot
Crimsonum

Replies: 10
Views: 493

Post Posted: Wed May 09, 2018 7:46 am    Subject: TI crashes a lot in skirmish i mean a lot
Forum:  Featured Projects » Twisted Insurrection » Your Input
Would be nice if AICHECK would switch to a TS mode. 90% of the reports are false.
From what i can see are the rest unlikely to cause any exception, though a fix would be indeed nice.

Actually, as ...
  Topic: C&C Executable Modifier
Crimsonum

Replies: 133
Views: 50093

Post Posted: Wed May 09, 2018 7:35 am    Subject: C&C Executable Modifier
Forum:  Featured Tools » Community Tools
I would love to finally create a super huge 256x256 map, not those medium sized 208x210 maps.

I love how you call them "medium" even though the vast majority of maps are well below that s ...
  Topic: TI crashes a lot in skirmish i mean a lot
Crimsonum

Replies: 10
Views: 493

Post Posted: Wed May 09, 2018 7:00 am    Subject: TI crashes a lot in skirmish i mean a lot
Forum:  Featured Projects » Twisted Insurrection » Your Input
I ran AICHECK on it just for kicks...  could use some cleanup Smile

Oh, thanks, this should prove useful. Though I doubt it'll help with the case here.
  Topic: I really hope this happens
Crimsonum

Replies: 3
Views: 389

Post Posted: Tue May 08, 2018 1:33 pm    Subject: I really hope this happens
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Can we not? He's inexcusably horrible as a president and a human being.

Which makes it even more appropriate when it melts.
  Topic: Your daily dose of marxist-feminist-assbaggery
Crimsonum

Replies: 16
Views: 582

Post Posted: Tue May 08, 2018 1:31 pm    Subject: Your daily dose of marxist-feminist-assbaggery
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Oh look it's another nutpicking thread. Not worth anyone's time.

ztype Youtube (I cursed again. You are allowed to shoot twice)
Also, who enfocred curses and cussing to ztype? On drugs again, Bans ...
  Topic: Another "Map limit"?
Crimsonum

Replies: 70
Views: 2304

Post Posted: Sat May 05, 2018 4:02 pm    Subject: Another "Map limit"?
Forum:  Modding Central » Tiberian Sun Editing Forum » Mapping Discussion
This problem is indeed related to IsoMapPack5. Observe the bug in a past version of the N16 mission in TI:

https://www.ppmsite.com/forum/files/no_god_please_no_noooooooooo_207.png

Q45 averted th ...
  Topic: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Crimsonum

Replies: 67
Views: 3709

Post Posted: Tue May 01, 2018 9:50 am    Subject: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Forum:  Modding Central » Red Alert 2 Editing Forum
Yes, it works a lot smoother now. Thanks.

Scrolling is still a bit clunky, though. I'm not sure about the scroll patch, Rampastring should know if its included with the client.
  Topic: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Crimsonum

Replies: 67
Views: 3709

Post Posted: Wed Apr 25, 2018 9:23 pm    Subject: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Forum:  Modding Central » Red Alert 2 Editing Forum
Hmm nope, I tested it and the scroll patch didn't seem to have any effect, the scrolling is still uneven (as if skipping frames) and the game stutters even while staying still. The frame drop seems to ...
  Topic: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Crimsonum

Replies: 67
Views: 3709

Post Posted: Wed Apr 25, 2018 7:46 pm    Subject: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Forum:  Modding Central » Red Alert 2 Editing Forum
I was testing on Speeds 4, 5 and 6 (max). I usually play on 4 or 5, and it suffers on both.

In fact yes, IIRC it stutters if I scroll or move the mouse around, I will check it later.
  Topic: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Crimsonum

Replies: 67
Views: 3709

Post Posted: Wed Apr 25, 2018 6:28 pm    Subject: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Forum:  Modding Central » Red Alert 2 Editing Forum
I've done some testing on TI, and sadly your version of TS-DDraw doesn't work as well for me as previous releases.
Pros:
- most of the menus respond very quickly and smoothly
Cons:
- gameplay stut ...
  Topic: RUMOR: Next C&C might be a mobile game
Crimsonum

Replies: 55
Views: 3326

Post Posted: Tue Apr 24, 2018 6:51 am    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Since barely any information is available in English yet, I'm only going to judge by the pictures, which honestly seem very pretty. I especially like that boxart, no matter how cheesy it may seem (wha ...
  Topic: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Crimsonum

Replies: 67
Views: 3709

Post Posted: Mon Apr 23, 2018 6:04 am    Subject: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Forum:  Modding Central » Red Alert 2 Editing Forum
Not all high-res monitors have all the low-res modes available, and when they do sometimes the scaling is absolutely terrible...

This. It's always blurred/distorted, definitely not something that's ...
  Topic: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Crimsonum

Replies: 67
Views: 3709

Post Posted: Sun Apr 22, 2018 5:24 pm    Subject: New TS-DDraw release (Fixes Windows 8/10 bugs,blackscreen..)
Forum:  Modding Central » Red Alert 2 Editing Forum
I think it looks amazing, I've always longed for stretched-yet-sharp low-res TS for the ultimate nostalgic feeling #Tongue
  Topic: FS Alpine Valley [2-4]
Crimsonum

Replies: 27
Views: 1508

Post Posted: Sun Apr 22, 2018 3:19 pm    Subject: FS Alpine Valley [2-4]
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
The outposts are better now that they have more space for expansion. However, I can't help feel odd that they have working spotlights in otherwise abandoned facilities #Tongue
  Topic: US just bombed Syria
Crimsonum

Replies: 36
Views: 1018

Post Posted: Sun Apr 22, 2018 3:13 pm    Subject: US just bombed Syria
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
They're not even trying anymore with that "evidence" that assad did it. There is no motive, the regime secured all of douma and was evacuating, so why the ztype should he bomb his own men? o ...
  Topic: TMP File Format (has damaged art)
Crimsonum

Replies: 30
Views: 4368

Post Posted: Sat Apr 21, 2018 9:05 am    Subject: TMP File Format (has damaged art)
Forum:  Featured Tools » Community Tools
So if I understood correctly, the two values seem to define a gradient that the tile is represented with on the radar? Why not simply settle for one base colour...

I don't get what i see there.
Th ...
  Topic: Uplink Center + upgrades
Crimsonum

Replies: 1
Views: 569

Post Posted: Wed Apr 11, 2018 9:38 am    Subject: Uplink Center + upgrades
Forum:  Featured Projects » Twisted Insurrection » Your Input
The Uplink Center currently uses the old graphics from Tiberian Sun as a placeholder. The building itself won't have any upgrades like its counterpart in TS. Besides, neither Drop Pods nor Hunter Seek ...
  Topic: FS Alpine Valley [2-4]
Crimsonum

Replies: 27
Views: 1508

Post Posted: Fri Apr 06, 2018 1:50 pm    Subject: FS Alpine Valley [2-4]
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Also, offtopic question, is it normal that my editor gets bugged when it displays veinhole fields? kinda like this. https://imgur.com/a/REedc

This happens when the vein overlay has been modified, f ...
  Topic: FS Alpine Valley [2-4]
Crimsonum

Replies: 27
Views: 1508

Post Posted: Fri Apr 06, 2018 12:30 pm    Subject: FS Alpine Valley [2-4]
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Wow, the visuals are astonishing. Can't believe this is somebody's first map.

Gameplay-wise, aside from the lack of build space (though IMO it doesn't seem that bad), the routes to enemy bases also ...
  Topic: TI: Internal Errors
Crimsonum

Replies: 21
Views: 44120

Post Posted: Thu Apr 05, 2018 6:57 am    Subject: Re: Internal error shortly after save
Forum:  Featured Projects » Twisted Insurrection » Your Input
I started getting an internal error shortly after I saved my Skirmish game. Happens every time I load it, so the bug is reproducible. The saved game as well as log files (and map settings) are include ...
  Topic: GameFront is back in track for... errr...2 weeks.
Crimsonum

Replies: 3
Views: 350

Post Posted: Thu Mar 29, 2018 6:19 am    Subject: GameFront is back in track for... errr...2 weeks.
Forum:  PPM Zone » PPM News Network
Interesting to see such a resurrection. I don't think I used File-/GameFront much myself, but the site looks good and refreshed.
  Topic: [RA2/YR] Small Hospital (3x3)
Crimsonum

Replies: 14
Views: 1607

Post Posted: Fri Mar 16, 2018 9:37 pm    Subject: [RA2/YR] Small Hospital (3x3)
Forum:  Modding Central » Media Hut » SHPs
That's an excellent C&P job.
  Topic: twisted insurrection - globotech in skirmish
Crimsonum

Replies: 5
Views: 401

Post Posted: Fri Mar 16, 2018 9:34 pm    Subject: twisted insurrection - globotech in skirmish
Forum:  Featured Projects » Twisted Insurrection » Your Input
Short answer - they don't have enough building graphics.

Long answer - Firstly, they don't have enough building graphics, especially build-up animations, which are essential for a playable faction. ...
  Topic: Ares Broke Carryalls?
Crimsonum

Replies: 40
Views: 1351

Post Posted: Fri Feb 16, 2018 7:51 am    Subject: Ares Broke Carryalls?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I concur, they might not have all the features that would be good to have. Weapons make a Carryall just drop its cargo like a paradrop plane (that's how the engine has been doing this for ages (see RA ...
  Topic: Missing pavement structure (?)
Crimsonum

Replies: 2
Views: 976

Post Posted: Sun Feb 11, 2018 6:30 pm    Subject: Missing pavement structure (?)
Forum:  Featured Projects » Twisted Insurrection » Your Input
Unfortunately the pavement was incompatible with many of our terrain additions, so we decided to cut it. It's possible pavement will reappear in the future, but it won't look as pretty (it cannot blen ...
  Topic: Tsunami Tank in Yuri style
Crimsonum

Replies: 26
Views: 3071

Post Posted: Mon Dec 25, 2017 12:55 pm    Subject: Tsunami Tank in Yuri style
Forum:  Modding Central » Media Hut » Voxels
The turret is a bit too large compared to the body, but other than that, it's a very nice remake. Fits Yuri perfectly.
  Topic: TI: Internal Errors
Crimsonum

Replies: 21
Views: 44120

Post Posted: Sat Dec 23, 2017 9:37 pm    Subject: TI: Internal Errors
Forum:  Featured Projects » Twisted Insurrection » Your Input
Thanks for the report, this will be fixed in the next patch for 0.7.
  Topic: Twisted Insurrection OST Volume 7
Crimsonum

Replies: 0
Views: 1691

Post Posted: Thu Dec 21, 2017 10:15 pm    Subject:   Twisted Insurrection OST Volume 7
Subject description: Get your copy here
Forum:  Featured Projects » Twisted Insurrection
http://www.twistedinsurrection.net/uploads/images/OSTV7B.jpg

 
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