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  Topic: Doom: Eternal
EVA-251

Replies: 3
Views: 150

Post Posted: Yesterday, at 3:23 pm    Subject: Doom: Eternal
Forum:  Miscellaneous Forums » Game Chat » Doom Chat
D2K16's multiplayer was done by another company; it was designed and balanced in a manner completely differently from the singleplayer game.

Real selling point of that game was the excellent single ...
  Topic: Doom: Eternal
EVA-251

Replies: 3
Views: 150

Post Posted: Thu Jun 21, 2018 3:11 pm    Subject: Doom: Eternal
Forum:  Miscellaneous Forums » Game Chat » Doom Chat
Just kinda excited? What kind of Doom fan are you? #Tongue

My brother showed me it and I just about lost it. On top of the things you mentioned, there's also classic-style Imps, they went classic-Doom o ...
  Topic: Generals 2 Scorpion tank
EVA-251

Replies: 14
Views: 1268

Post Posted: Sun Jun 17, 2018 4:27 pm    Subject: Generals 2 Scorpion tank
Forum:  Modding Central » Media Hut » Voxels
Stepped glacis plates are a pretty common feature of tanks designed in the 1920s and 1930s; you'll see it on tanks from all over the world.

Like KALAPS though, my first thought was the KV-1, with ...
  Topic: A few OpenRA development topics
EVA-251

Replies: 36
Views: 1036

Post Posted: Thu Jun 14, 2018 10:58 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Why would I play Tiberian Sun in the Year of our Lord 2018? There are far more efficient ways to commit self-harm.
  Topic: A few OpenRA development topics
EVA-251

Replies: 36
Views: 1036

Post Posted: Thu Jun 14, 2018 10:10 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
TS's gameplay is nothing like what you described, when between humans.

Tank (Titan) spam is still prevalent. It's not a surefire game winner like it is in other CNCs, but that's not because of any ...
  Topic: A few OpenRA development topics
EVA-251

Replies: 36
Views: 1036

Post Posted: Thu Jun 14, 2018 6:56 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Let's not forget all the people wasting their time and energy to use that project to host their mods that no one plays. I would say OpenRA is actually a negative impact on the community.
I fail to s ...
  Topic: A few OpenRA development topics
EVA-251

Replies: 36
Views: 1036

Post Posted: Wed Jun 13, 2018 9:14 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Not sure the Hind ever had a use in vanilla either honestly, the Soviets seemed to get thrown a lot of tech without too much thought for their actual purpose.
I'd say it's far worse with the Allies. ...
  Topic: Do You Think C&C Style RTS Is Outdated?
EVA-251

Replies: 24
Views: 492

Post Posted: Wed Jun 13, 2018 8:47 pm    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
I disagree, my first ever contact with C&C was on PlayStation 1 (both TD and RA) and I enjoyed it. Sure I wasn't as good at it as I am now on PC, and probably never would've been due to clunky con ...
  Topic: Do You Think C&C Style RTS Is Outdated?
EVA-251

Replies: 24
Views: 492

Post Posted: Wed Jun 13, 2018 4:46 pm    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
I would say RTS is fairly outdated, not just "CNC style", whatever that may mean.

As the cost of developing games increases, multi-platform releases are becoming more and more important. ...
  Topic: A few OpenRA development topics
EVA-251

Replies: 36
Views: 1036

Post Posted: Wed Jun 13, 2018 3:40 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Can't OpenRA implement 2 helicopters, one for each side and end the debate of who gets the Hind?
ORA's idea is that the Soviets get fixed-wing aircraft (Yak and MiG), with the APC providing transport ...
  Topic: A few OpenRA development topics
EVA-251

Replies: 36
Views: 1036

Post Posted: Wed Jun 13, 2018 3:49 am    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
With regards to the Hind...I've said it before, I'll say it again. It's like a WW2 game giving the Americans the Tiger Tank. A Cold War game giving the Soviets the F-14 Tomcat. Mixing up iconic milita ...
  Topic: Command and Conquer: Rivals has been announced!
EVA-251

Replies: 33
Views: 1118

Post Posted: Tue Jun 12, 2018 2:56 am    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
Truly is sad to see how far this franchise has fallen
  Topic: Post picturs of your Command & Conquer collection
EVA-251

Replies: 686
Views: 113528

Post Posted: Wed Apr 25, 2018 3:34 am    Subject: Post picturs of your Command & Conquer collection
Forum:  Miscellaneous Forums » Offtopic Discussion Area
English edition
Japanese manual included

So I take it that means there is no dubbing of cutscenes or localized VOs? Just subtitles/localized text?

Impressive collections, you two...
  Topic: Miggy's models
EVA-251

Replies: 45
Views: 5015

Post Posted: Thu Apr 12, 2018 9:27 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
What a goofy looking tank. Suspension looks influenced by the Panzer IV, the turret draws heavily from the Panther. Hull looks original and it's damned ugly.

Top notch work on the model, though. #Tongue
  Topic: OpenRA Dev Blog
EVA-251

Replies: 63
Views: 14887

Post Posted: Mon Apr 02, 2018 2:51 pm    Subject: OpenRA Dev Blog
Forum:  Modding Central » OpenRA Editing Forums
I see the defaults can also be assigned by the modder. That's pretty nice.
  Topic: A new Dune or C&C game in development?
EVA-251

Replies: 47
Views: 2015

Post Posted: Mon Mar 26, 2018 3:41 pm    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
I first played CNC on the N64, hehe.
  Topic: Should we give Soviets their Hind back ?
EVA-251

Replies: 15
Views: 2481

Post Posted: Sat Mar 24, 2018 2:49 am    Subject: Should we give Soviets their Hind back ?
Forum:  Modding Central » OpenRA Editing Forums
LKO's argument falls flat even in classic RA1. Soviets had the better infantry there, too.

Hind needs to get off the Allies for real though. It's without exaggeration one of the most iconic pieces ...
  Topic: What are some of the best computer games of all time?
EVA-251

Replies: 15
Views: 652

Post Posted: Tue Mar 20, 2018 3:50 am    Subject: What are some of the best computer games of all time?
Forum:  Miscellaneous Forums » Game Chat
Classic DOOM. There's a reason it still has a healthy modding/mapping community, a whopping 24.5 years later.
  Topic: A new Dune or C&C game in development?
EVA-251

Replies: 47
Views: 2015

Post Posted: Tue Mar 20, 2018 3:18 am    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
Petroglyph has been a perpetual disappointment since their inception. The 8-bit series is cute, but it's no replacement for C&C.
This x1000. And was old Westwood really doing that well with the o ...
  Topic: We Wuz Kangz and School Shooters dump
EVA-251

Replies: 45
Views: 2330

Post Posted: Tue Mar 13, 2018 3:07 am    Subject: We Wuz Kangz and School Shooters dump
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
It should be obvious by now, but these threads are only for G-E's gratification. He has no intention or desire to have actual discourse or rational discussion with what he posts here.

He's in it fo ...
  Topic: Manual Normals
EVA-251

Replies: 2
Views: 685

Post Posted: Sat Mar 03, 2018 7:22 am    Subject: Manual Normals
Forum:  Featured Tools » Voxel Section Editor III
I use a combination of both for my voxels.

The basics are covered by auto-normals (AN5.6 with 3.54 range), I then hand-paint when necessary (flat surfaces, angled surfaces broken up by misc physica ...
  Topic: Allied vanguard light cruiser
EVA-251

Replies: 5
Views: 1208

Post Posted: Sun Feb 11, 2018 7:02 pm    Subject: Allied vanguard light cruiser
Forum:  Modding Central » Media Hut » Voxels
Great amount of detail, but as per usual with your work, it's crisp and clean ingame. Strikes a fine balance between RA2's goofy aesthetic and more grounded, realistic designs.

Normals near the bow ...
  Topic: Should C&C4 Tiberian Twilight be in the Official C&C Story?
EVA-251

Replies: 6
Views: 842

Post Posted: Mon Jan 15, 2018 5:11 am    Subject: Should C&C4 Tiberian Twilight be in the Official C&C Story?
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Never liked the RA->TD continuity. Reeks of a retcon. TD presents itself in a way that makes it pretty clear it's occurring in an unaltered, post Cold War timeline that departs from ours with the T ...
  Topic: [RA2] RA1.5 Cameo Release
EVA-251

Replies: 0
Views: 863

Post Posted: Sat Dec 30, 2017 11:43 pm    Subject:   [RA2] RA1.5 Cameo Release
Forum:  Modding Central » Media Hut » SHPs
3rd content release from RA1.5...this time, cameos!
This is every cameo I made for RA1.5, including the ones I packed with the voxel releases.

All of them have RA2-style buttonize effect and no ca ...
  Topic: Dozen of new cameos!
EVA-251

Replies: 22
Views: 2383

Post Posted: Sat Dec 30, 2017 7:31 pm    Subject: Dozen of new cameos!
Forum:  Modding Central » Media Hut » SHPs
Not a huge fan of the little emblems on the cameos. They also appear to lack a buttonize effect. Both combined make them stand out like sore thumbs among more traditional cameos.

That said, your ch ...
  Topic: Soviet Assault Gun
EVA-251

Replies: 6
Views: 1561

Post Posted: Sat Dec 23, 2017 9:31 pm    Subject: Soviet Assault Gun
Forum:  Modding Central » Media Hut » Voxels
Tank destroyer variant of the Apocalypse Tank? I like it. Smile
  Topic: [RA2/TS] RA1.5 Voxel Release 1
EVA-251

Replies: 10
Views: 1712

Post Posted: Thu Dec 14, 2017 6:04 pm    Subject: [RA2/TS] RA1.5 Voxel Release 1
Forum:  Modding Central » Media Hut » Voxels
I updated the download to include a more detailed version of the LVTP I found on my HDD. Original post also has a link to the 2nd release.

When I get off work today, I'll try to update the cameos t ...
  Topic: Creator weapons factory
EVA-251

Replies: 111
Views: 7645

Post Posted: Thu Dec 14, 2017 4:08 pm    Subject: Creator weapons factory
Forum:  Modding Central » Media Hut
It looks fantastic, but I have two design issues with it.

It sits too low in the water for the amount of super-structure it has, and I'm not a fan of the funnel being part of the bridge.
  Topic: [RA2/TS] RA1.5 Voxel Release 2
EVA-251

Replies: 1
Views: 921

Post Posted: Thu Dec 14, 2017 3:28 pm    Subject:   [RA2/TS] RA1.5 Voxel Release 2
Subject description: includes cameos
Forum:  Modding Central » Media Hut » Voxels
[url=https://ppmforums.com/viewtopic.php?t=44504]First Release Post

And it goes on! This is the second release of voxels from RA1.5. It includes the following:
amx40td.vxl - French Tank Destroyer ...
  Topic: [RA2/TS] RA1.5 Voxel Release 1
EVA-251

Replies: 10
Views: 1712

Post Posted: Mon Dec 11, 2017 5:45 am    Subject:   [RA2/TS] RA1.5 Voxel Release 1
Subject description: includes cameos
Forum:  Modding Central » Media Hut » Voxels
[url=https://ppmforums.com/viewtopic.php?t=44522]Second Release Thread
About 10 years ago, Volgin/Carnotaurus started a TS mod called RA1.5. Things happened, and by 2012, it was a YR project. However ...
  Topic: Post Your Not Westwood Collections
EVA-251

Replies: 4
Views: 393

Post Posted: Sat Dec 09, 2017 1:55 am    Subject: Post Your Not Westwood Collections
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Shimu Shiti, lol. Not exactly words well suited to the Japanese language.
  Topic: —Apoc—
EVA-251

Replies: 5
Views: 915

Post Posted: Fri Nov 17, 2017 7:06 pm    Subject: —Apoc—
Forum:  Modding Central » Media Hut
Doesn't have much room to slide the turret backwards, actually.
  Topic: Red parts that aren't remap.
EVA-251

Replies: 8
Views: 678

Post Posted: Mon Nov 13, 2017 5:02 am    Subject: Red parts that aren't remap.
Forum:  Modding Central » Media Hut
Unless I am completely missing something, can't this be fixed in the Colour Schemes section?

I'm running 3.38 Beta 15, and under Colour Schemes
Apollo Schemes->Red->RGB Red to Remap (+)
Cu ...
  Topic: Russian BTR-90 Boomerang A.P.C
EVA-251

Replies: 11
Views: 1945

Post Posted: Sat Nov 11, 2017 5:16 am    Subject: Russian BTR-90 Boomerang A.P.C
Forum:  Modding Central » Media Hut » Voxels
It's advanced, but somewhat oversold, which is per usual for new military hardware. I'd be extremely skeptical of the value of modern APS against a properly equipped and trained opponent.

We'll see ...
  Topic: Russian BTR-90 Boomerang A.P.C
EVA-251

Replies: 11
Views: 1945

Post Posted: Fri Nov 10, 2017 8:45 pm    Subject: Russian BTR-90 Boomerang A.P.C
Forum:  Modding Central » Media Hut » Voxels
Yeah, what can you say, the world is a boring place like that.

Modern 8-wheel IFV designs all look very similar.

Kinda like how the Armata looks much more "western" than previous Sovie ...
  Topic: OverWatch's voxels
EVA-251

Replies: 30
Views: 2515

Post Posted: Wed Oct 11, 2017 9:42 pm    Subject: OverWatch's voxels
Forum:  Modding Central » Media Hut
That Soviet-style Grizzly Tank is fantastic.
  Topic: Soviets Tarantula class missile frigate
EVA-251

Replies: 7
Views: 1578

Post Posted: Mon Oct 09, 2017 4:27 pm    Subject: Soviets Tarantula class missile frigate
Forum:  Modding Central » Media Hut » Voxels
Ooh, a naval unit. And a damn good one.

My one critique is that the ship doesn't have enough color variety. Decorations like the radar systems on the superstructure shouldn't have same color as the ...
  Topic: Help with voxels
EVA-251

Replies: 7
Views: 495

Post Posted: Wed Oct 04, 2017 4:41 am    Subject: Help with voxels
Forum:  Modding Central » Media Hut
@4Star
By that, do you mean Tangent Plane Auto Normals, which the program recommends?

If so, I would encourage you to not use it. It makes voxels look ugly more often than not, in my experiences. ...
  Topic: Help with voxels
EVA-251

Replies: 7
Views: 495

Post Posted: Tue Oct 03, 2017 6:27 pm    Subject: Help with voxels
Forum:  Modding Central » Media Hut
With this voxel, setting aside stylistic/artistic decisions, it looks like your normals are off.

Most evident with the front/backsides of the side sponsons. Renormalizing the voxel partially fixes ...
  Topic: Creator weapons factory
EVA-251

Replies: 111
Views: 7645

Post Posted: Mon Oct 02, 2017 3:56 pm    Subject: Creator weapons factory
Forum:  Modding Central » Media Hut
@pillbox
Tank Killer appears to have elements of the SU-85 and the A39 Tortoise. Though it should be noted that traditional casemate tank destroyers are pretty similar in their general design.


C ...
  Topic: Allied Battlewolf M.B.T
EVA-251

Replies: 2
Views: 1681

Post Posted: Fri Sep 15, 2017 7:55 pm    Subject: Allied Battlewolf M.B.T
Forum:  Modding Central » Media Hut » Voxels
Turret might be too big if you're aiming for RA2's visual style. (also, traditional tank destroyers have casemates, not turrets #Tongue)
Proportionally, it's very much in line with modern Western tank des ...
  Topic: The ruination of video games is well under way
EVA-251

Replies: 18
Views: 2014

Post Posted: Wed Sep 13, 2017 4:57 pm    Subject: The ruination of video games is well under way
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
At the time you notice a problem, like a rash or a tumour, it's already "serious" enough to attend to isn't it? If collectively thousands of gamers suddenly feel games are being infested wit ...
  Topic: The ruination of video games is well under way
EVA-251

Replies: 18
Views: 2014

Post Posted: Sat Sep 09, 2017 4:43 am    Subject: The ruination of video games is well under way
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
as someone who has played World of- series games and War Thunder, both from Russian devs, I can confirm the presence of communistic indoctrination in today's video games.
  Topic: RA1 Tank Destroyer
EVA-251

Replies: 2
Views: 1171

Post Posted: Thu Sep 07, 2017 9:03 pm    Subject: RA1 Tank Destroyer
Forum:  Modding Central » Media Hut » SHPs
It's absolutely adorable.
  Topic: Playtest 20170902
EVA-251

Replies: 11
Views: 1412

Post Posted: Tue Sep 05, 2017 2:11 pm    Subject: Playtest 20170902
Forum:  Modding Central » OpenRA Editing Forums » OpenRA News
First, are we discussing the same thing? I've never used the "oramod" format. I'm more basic than that. #Tongue
I mean just taking a mod's folder, putting that in a ZIP/RAR and giving that to my ...
  Topic: Playtest 20170902
EVA-251

Replies: 11
Views: 1412

Post Posted: Tue Sep 05, 2017 5:09 am    Subject: Playtest 20170902
Forum:  Modding Central » OpenRA Editing Forums » OpenRA News
because bending over backwards to support a 16 year old OS is  a smart decision...
besides Win7 is the master race

Back on topic though (and a dumb question)
ORA will continue to support mods be ...
  Topic: The Allied Sledge hammer heavy tank destroyer
EVA-251

Replies: 3
Views: 1437

Post Posted: Fri Aug 18, 2017 6:36 am    Subject: The Allied Sledge hammer heavy tank destroyer
Forum:  Modding Central » Media Hut » Voxels
IDK about that. Stuff like the [url=https://vignette1.wikia.nocookie.net/cnc/images/6/6d/RA3_Soviet_HammerTank.jpg/revision/latest?cb=20080606055905]Hammer Tank are fundamentally nonsensical designs. ...
  Topic: [RA2] Dreadnought Marmota
EVA-251

Replies: 7
Views: 1979

Post Posted: Sat Jul 01, 2017 3:52 pm    Subject: [RA2] Dreadnought Marmota
Forum:  Modding Central » Media Hut » Voxels
I could have sworn someone made an Edelweiss around the time the game was released. Quick search says otherwise... Huh.
  Topic: Can someone help me with this problem?
EVA-251

Replies: 21
Views: 900

Post Posted: Mon Jun 19, 2017 6:09 pm    Subject: Can someone help me with this problem?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
When my laptop drive failed back in 2009/2010, it become evident with horrifically long load times for games and eventually, simple windows tasks. I played World of Tanks at the time, and I'd sometime ...
  Topic: Nice Idea Really?
EVA-251

Replies: 7
Views: 1100

Post Posted: Sun May 07, 2017 4:53 pm    Subject: Nice Idea Really?
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
A Path Beyond has existed in one form or another for something like 13 years. Apocalypse Rising has been in development for around 10. CNC Reborn has been around for nearly as long as APB, just withou ...
 
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