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  Topic: Scorched Earth MOD by G-E
G-E

Replies: 670
Views: 99917

Post Posted: Today, at 4:58 am    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
New snapshot is up, with a fuller graffiti set, a tons of new farmland, and more decorative objects, including new trees.

All maps updated to reflect the changes...

Oddly DC Revolution and River ...
  Topic: Scorched Earth MOD by G-E
G-E

Replies: 670
Views: 99917

Post Posted: Today, at 4:57 am    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
...
  Topic: Selection mask booger
G-E

Replies: 2
Views: 37

Post Posted: Yesterday, at 11:53 am    Subject: Selection mask booger
Forum:  Featured Tools » OS SHP Builder » Bug Reporting
related to this
-when copying into a frame and then moving the selection, it will delete everything under it as soon as it's stopped. Thus it's very hard to properly align/adjust a selection (which i ...
  Topic: Another issue on mine MiG Eater Allied Airfield
G-E

Replies: 6
Views: 99

Post Posted: Yesterday, at 11:35 am    Subject: Another issue on mine MiG Eater Allied Airfield
Forum:  Modding Central » Media Hut
Aleays use a different name for your art where possible, it solves a lot of problems like this.
  Topic: Selection mask booger
G-E

Replies: 2
Views: 37

Post Posted: Fri Aug 17, 2018 10:54 pm    Subject:   Selection mask booger
Forum:  Featured Tools » OS SHP Builder » Bug Reporting
I encountered this error numerous times without understanding what was going on, when copying to and from photoshop. This time I have nalied it down while working on small things.

When you paste on ...
  Topic: Realistic unit speed mod (RA2)
G-E

Replies: 5
Views: 152

Post Posted: Fri Aug 17, 2018 3:39 am    Subject: Realistic unit speed mod (RA2)
Forum:  Modding Central » Public Project Announcements
Besides testing a concept, which most people find obnoxious, what is the point of releasing this? What's the niche/need you are trying to fill?
  Topic: Scorched Earth MOD by G-E
G-E

Replies: 670
Views: 99917

Post Posted: Thu Aug 16, 2018 11:06 am    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
Here's what that looks like...
  Topic: Scorched Earth MOD by G-E
G-E

Replies: 670
Views: 99917

Post Posted: Thu Aug 16, 2018 6:59 am    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
Here's the final haul... I left 1 spare for both sides.
  Topic: Scorched Earth MOD by G-E
G-E

Replies: 670
Views: 99917

Post Posted: Wed Aug 15, 2018 10:22 pm    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
Expanded my graffiti lineup... I'm going to do a few more before I make dirty/damaged cliff sides.
  Topic: About PPM
G-E

Replies: 3
Views: 5451

Post Posted: Wed Aug 15, 2018 7:48 am    Subject: About PPM
Forum:  PPM Zone » PPM Discussion Zone » Site Sections
Why do you need this at all? A simple byline would do on the header...
  Topic: 1st Previews of new mod; New Horizons
G-E

Replies: 5
Views: 152

Post Posted: Wed Aug 15, 2018 5:23 am    Subject: 1st Previews of new mod; New Horizons
Forum:  Modding Central » Public Project Announcements
Voxels are grainy, since I don't expect you to make a custom VPL I suggest smoothing out the features so there are less single-pixel wide details. You can also improve the voxel appearance on the maps ...
  Topic: Magnetron Remake
G-E

Replies: 9
Views: 572

Post Posted: Wed Aug 15, 2018 2:57 am    Subject: Magnetron Remake
Forum:  Modding Central » Media Hut » Voxels
I'd still like to see rightsideup tracks but otherwise very good.
  Topic: Music Thread
G-E

Replies: 37
Views: 1795

Post Posted: Tue Aug 14, 2018 2:15 am    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Then I raise you ...
[youtube]https://www.youtube.com/watch?v=z64HCi2rQkE[/youtube]
  Topic: New Mod Near completion. How to release it?
G-E

Replies: 14
Views: 367

Post Posted: Mon Aug 13, 2018 4:42 am    Subject: New Mod Near completion. How to release it?
Forum:  Modding Central » Red Alert 2 Editing Forum
By adding files to expand/ecache/elocal you are overriding the existing art if it exists in the same name without replacing it. When making new art for objects, you should use unique names and add Ima ...
  Topic: Music Thread
G-E

Replies: 37
Views: 1795

Post Posted: Mon Aug 13, 2018 2:43 am    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=i7Gkh_9hyi8[/youtube]
  Topic: Scorched Earth MOD by G-E
G-E

Replies: 670
Views: 99917

Post Posted: Sat Aug 11, 2018 6:12 am    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
I am actually working on the mod, one of the goals I set was 2 new maps before the next snapshot. I've finished another simple temperate map almost  2 weeks ago, despite starting it after this one... ...
  Topic: Announcing my mod; RA2:YR:New Horizons
G-E

Replies: 9
Views: 1356

Post Posted: Fri Aug 10, 2018 6:46 pm    Subject: Announcing my mod; RA2:YR:New Horizons
Forum:  Modding Central » Public Project Announcements
^^ Like Banshee says, post pics of some map renders, some in-game screenshots, and gameplay vids, people love seeing those things.
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Fri Aug 10, 2018 2:32 am    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Another decent video:
[youtube]https://www.youtube.com/watch?v=8X1j58Y6B0s[/youtube]
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Fri Aug 10, 2018 2:08 am    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
So yes, lets assume that you are right for sake of conversation. Someone manipulated weather. Ok. Someone made us heavy rains. But he manipulates weather only, he cannot magically create tons and tons ...
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Thu Aug 09, 2018 7:09 pm    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Basically what you are saying somewhat have sense, but you put this in word salad, you put there shadow govermnent and other stuff which  has no place here.
I only mention that because there are a v ...
  Topic: Alfred Bielek's true prediction(s) (not really)
G-E

Replies: 3
Views: 91

Post Posted: Thu Aug 09, 2018 6:47 pm    Subject: Alfred Bielek's true prediction(s) (not really)
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Floating cities would be a stupid idea even if it was easy to do... you're introducing a world of bad side effects, not the least of which is blocking sunlight/rain and changing the wind patterns for ...
  Topic: New Mod Near completion. How to release it?
G-E

Replies: 14
Views: 367

Post Posted: Thu Aug 09, 2018 6:38 pm    Subject: New Mod Near completion. How to release it?
Forum:  Modding Central » Red Alert 2 Editing Forum
"properly" hahahah

Yea ModDB is designed for this, you'll wanna post promo materials (and articles or support docs) and they can host that too.
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Thu Aug 09, 2018 7:38 am    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
G-E, who do you think set up fire?
Best guess is there are two categories, the deepstate (coincidentally heavily Democrat occupied) that loves to meddle in things for their own personal agenda, and t ...
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Wed Aug 08, 2018 10:27 pm    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Kind of impossible to do when everything is "fake news" to you and you'd rather cherry-pick articles out of context to prove your point. Some very infamous figurehead does the same thing, I ...
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Wed Aug 08, 2018 7:20 pm    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
]I don't know, your follow up blurb strongly suggests you can't, and your quote above was a cutesy way of saying "tl;dw"

But that doesn't matter. The beauty of conspiracy theorists is tha ...
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Wed Aug 08, 2018 3:36 am    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Cool Miggy, but that's the kind of video someone with an agenda would make, whether it's to look smart or clickbait I don't care to know.

I can pick the whole video apart I'm sure, but let's start ...
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Wed Aug 08, 2018 2:07 am    Subject: California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
If you had been watching NASA's Worldview imagery and other people who report the NOAA doppler maps and so on, you'd see the drought in Cali is more or less created by the geonengineering teams, both ...
  Topic: California's "forest fires" are anything but
G-E

Replies: 22
Views: 390

Post Posted: Tue Aug 07, 2018 11:37 pm    Subject:   California's "forest fires" are anything but
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
What's that you say? ANOTHER CONSPIRACY THEORY? Well it's hardly a theory, we just don't have all the specifics of how they are pulled off...

Trump cut California's funding over sanctuary cities, a ...
  Topic: DC Uprising Extended lacking maker
G-E

Replies: 10
Views: 509

Post Posted: Tue Aug 07, 2018 9:16 pm    Subject: DC Uprising Extended lacking maker
Forum:  Modding Central » Red Alert 2 Editing Forum » Mapping Discussion
Ignore that warning, game can handle upto map size of width + height <= 512.
The game will load them but there will be problems.
  Topic: DC Uprising Extended lacking maker
G-E

Replies: 10
Views: 509

Post Posted: Mon Aug 06, 2018 5:55 pm    Subject: DC Uprising Extended lacking maker
Forum:  Modding Central » Red Alert 2 Editing Forum » Mapping Discussion
Side-note: does RA2 have problems with 200x200 maps in general or only when overly detailed? Got a warning about height+width > 256 being a possible problem for RA2 when re-creating Los Santos toda ...
  Topic: Ice cream Truck
G-E

Replies: 8
Views: 580

Post Posted: Sat Aug 04, 2018 8:52 pm    Subject: Ice cream Truck
Forum:  Modding Central » Media Hut » Voxels
I'm not a fan of the black windows, windows should be reflective.

Also to avoid single pixel details looking grainy like the a-pillars, you should add some blending pixels to smooth it out, the ren ...
  Topic: Shattered Paradise has been released
G-E

Replies: 13
Views: 355

Post Posted: Fri Aug 03, 2018 10:37 pm    Subject: Shattered Paradise has been released
Forum:  Other Projects » Released » Shattered Paradise » Announcements & Updates
Works for me, win7 x64, ati r9 280...
  Topic: YR Red-Resurrection Patch 2.2.8 release!
G-E

Replies: 3
Views: 371

Post Posted: Fri Aug 03, 2018 5:34 am    Subject: YR Red-Resurrection Patch 2.2.8 release!
Forum:  PPM Zone » PPM News Network
Wow your infantry are super powerful against buildings!
  Topic: TI, OpenRA and PPM featured on Vice.com (Germany)
G-E

Replies: 17
Views: 597

Post Posted: Mon Jul 30, 2018 9:45 am    Subject: TI, OpenRA and PPM featured on Vice.com (Germany)
Forum:  PPM Zone » PPM News Network
Says the guy who used TS normals for all his cardboard cutout units...
  Topic: TI, OpenRA and PPM featured on Vice.com (Germany)
G-E

Replies: 17
Views: 597

Post Posted: Sun Jul 29, 2018 2:52 pm    Subject: TI, OpenRA and PPM featured on Vice.com (Germany)
Forum:  PPM Zone » PPM News Network
The OpenRA responses can be found at http://www.openra.net/news/vice-interview/
Reading your wishlist for a new C&C game just affirms my commitment to stick with RA2 for my mod... keep it it trad ...
  Topic: Red Alert Online Buildings
G-E

Replies: 39
Views: 1299

Post Posted: Sat Jul 28, 2018 1:28 pm    Subject: Red Alert Online Buildings
Forum:  Modding Central » Media Hut
I'd be interested in seeing hte fire anims converted properly Smile
  Topic: Assault infantry
G-E

Replies: 8
Views: 774

Post Posted: Sat Jul 28, 2018 1:47 am    Subject: Assault infantry
Forum:  Modding Central » Media Hut » SHPs
As LKO says, the animations are all wrong, you have smooth rubbery movements that don't happen in real life. You need to add acceleration and impact delays in all motion, maybe a little bounce to the ...
  Topic: Just a Tip needded
G-E

Replies: 8
Views: 154

Post Posted: Thu Jul 26, 2018 3:20 am    Subject: Just a Tip needded
Forum:  Modding Central » Red Alert 2 Editing Forum
Make the cost difference huge, add a second tier of low-cost infantry with C4=yes to make them good against buildings without needing hero units.

For added spice make them amphibious  Smile
  Topic: Video of the day
G-E

Replies: 51
Views: 5487

Post Posted: Fri Jul 20, 2018 8:22 am    Subject: Video of the day
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=SrxYk2cxvsc[/youtube]
  Topic: Fen Has a Major Announcement
G-E

Replies: 37
Views: 1182

Post Posted: Fri Jul 20, 2018 1:46 am    Subject: Fen Has a Major Announcement
Forum:  Miscellaneous Forums » Offtopic Discussion Area
https://www.newsweek.com/transgender-women-transgender-men-sex-change-sex-reassignment-surgery-676777
  Topic: RA2 INI Scripts were combined in a pack
G-E

Replies: 1
Views: 226

Post Posted: Thu Jul 19, 2018 12:59 pm    Subject: RA2 INI Scripts were combined in a pack
Forum:  PPM Zone » PPM News Network
https://ppmforums.com/viewtopic.php?p=571135#571135

Minor updates, improved compatibility with AIEdit...
  Topic: Ding Ding... RA2 INI cross-checking scripts *UPDATED for YR*
G-E

Replies: 60
Views: 9980

Post Posted: Thu Jul 19, 2018 12:13 pm    Subject: Ding Ding... RA2 INI cross-checking scripts *UPDATED for YR*
Forum:  Modding Central » Red Alert 2 Editing Forum
Updates AICHECK 5.4 and AICLEAN 5.5...

AICHECK:
- added Cameo and .shp art collision detection (same name)

AICLEAN:
- added AIEdit section exemption to cleaning process
- changed orphan detec ...
  Topic: AI Editor for RA2 and TS
G-E

Replies: 135
Views: 32079

Post Posted: Thu Jul 19, 2018 11:39 am    Subject: AI Editor for RA2 and TS
Forum:  Featured Tools » Community Tools
That's silly and you know it... this use case didn't exist until recently.

Anyway I've added an exemption for [AIEdit], and I'm changing the way orphans are detected/reported so they can be automat ...
  Topic: AI Editor for RA2 and TS
G-E

Replies: 135
Views: 32079

Post Posted: Thu Jul 19, 2018 9:19 am    Subject: AI Editor for RA2 and TS
Forum:  Featured Tools » Community Tools
It would do this because it reclassifies orphaned objects and adds them to the list... if this is a permanent change I can add an exception.
  Topic: Test Explosion
G-E

Replies: 3
Views: 513

Post Posted: Mon Jul 16, 2018 10:23 am    Subject: Test Explosion
Forum:  Modding Central » Media Hut » SHPs
It looks a little too much like fireworks where there's a seemingly random cluster of explosions away from the middle.

Also the smoke frames develop way too slowly after the explosions, I know the ...
  Topic: Video of the day
G-E

Replies: 51
Views: 5487

Post Posted: Sat Jul 14, 2018 9:39 pm    Subject: Video of the day
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=MqCTvW5URfY[/youtube]
  Topic: A few OpenRA development topics
G-E

Replies: 45
Views: 1959

Post Posted: Fri Jul 13, 2018 12:48 am    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
One of the main goals of the original news post was to try and explain why we can't "Just do X".  Within the active player community and even within the core contributors there are strong d ...
  Topic: Tommy the Mossad directed "controlled opposition"
G-E

Replies: 5
Views: 409

Post Posted: Thu Jul 12, 2018 4:44 am    Subject: Tommy the Mossad directed "controlled opposition"
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Apparently israel knew of the imminent 9/11 attacks (which I'm 100% was an inside-job (or at least orchestrated by israel)) and had their folks exit the building hours before-hand. Go figure.
I refus ...
  Topic: A few questions which confuse me
G-E

Replies: 10
Views: 389

Post Posted: Thu Jul 12, 2018 4:16 am    Subject: A few questions which confuse me
Forum:  Modding Central » Red Alert 2 Editing Forum
Units are allocated one extra memory slot which gets used for all alternative art, thus you can't have 2 features that each need alternate art.

The best HVA Builder (in my opinion) is Stucuck's WIP ...
  Topic: Random crashes with unknown EIP
G-E

Replies: 5
Views: 195

Post Posted: Tue Jul 10, 2018 7:44 pm    Subject: Random crashes with unknown EIP
Forum:  Modding Central » Red Alert 2 Editing Forum
I had pathfinding issues crash on maps before. It seemed like it was2-3 units in a cluster getting stuck trying to cross a cliff area where some cells were inaccessible between, not that they got stuc ...
 
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