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  Topic: How should we organize our voxels?
MadHQ

Replies: 26
Views: 2428

Post Posted: Sun Apr 16, 2017 3:32 pm    Subject: How should we organize our voxels?
Forum:  PPM Zone » PPM Discussion Zone
However, due to pure lazyness, I've stopped hashtagging the recently submitted assets.

I hate to say this, but this is why this system was not a great one...

A true user submitted and controlle ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Fri Apr 14, 2017 8:03 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut

I have released 16 new Civilian voxels!
http://zombapro.ppmsite.com/vxl/image/scihovr01.pnghttp://zombapro.ppmsite.com/vxl/image/scihovr02.pnghttp://zombapro.ppmsite.com/vxl/image/scihovr03.pnghttp ...
  Topic: Bitmap Test
MadHQ

Replies: 5
Views: 185

Post Posted: Fri Apr 14, 2017 2:12 pm    Subject: Bitmap Test
Forum:  Modding Central » Red Alert 2 Editing Forum » Map Archive
It is a bit on the empty side, and there are shore errors.

Using a image as a base for your map is the best way to go about it. I would say I do this for most of my maps.
  Topic: Trans_C's Random WIP stuff
MadHQ

Replies: 215
Views: 18727

Post Posted: Tue Apr 04, 2017 10:14 pm    Subject: Trans_C's Random WIP stuff
Forum:  Modding Central » Media Hut
That stuff is awesome!
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sat Mar 25, 2017 7:03 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut

I have released 6 new maps.
http://zombapro.ppmsite.com/maps/mini/spratlyis.pnghttp://zombapro.ppmsite.com/maps/mini/cubcomb.pnghttp://zombapro.ppmsite.com/maps/mini/yinyang.png
http://zombapro.pp ...
  Topic: How to disable/remove support/super powers/weapoins
MadHQ

Replies: 0
Views: 332

Post Posted: Thu Mar 02, 2017 1:44 am    Subject:   How to disable/remove support/super powers/weapoins
Forum:  Modding Central » Red Alert 3 Editing Forum
So I am to lazy to look...

How is this done, or has this been done?

I like to play vs the AI some times... Well I remember why do not like to play Ra3/uprising, and it is because of the powers. ...
  Topic: Nintendo Switch
MadHQ

Replies: 12
Views: 300

Post Posted: Tue Feb 28, 2017 12:00 am    Subject: Nintendo Switch
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I have always been a fan of Nintendo games!

I had a Wii and had much fun with games on that. I am just now getting around to playing/finishing Mario Galaxy 2, I bought that game when it came out a ...
  Topic: Game over man! Game over!!
MadHQ

Replies: 2
Views: 137

Post Posted: Sun Feb 26, 2017 8:46 pm    Subject:   Game over man! Game over!!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
http://www.dailymail.co.uk/news/article-4261440/Titanic-star-Bill-Paxton-dies-age-61.html


http://s2.quickmeme.com/img/27/273ce8c99f971a4414b0212a17ca59598b19beef767f025ff24a41d57023ea89.jpg
  Topic: Batman: Return of the Caped Crusaders
MadHQ

Replies: 2
Views: 121

Post Posted: Sat Feb 25, 2017 6:21 pm    Subject:   Batman: Return of the Caped Crusaders
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Greatest thing I have watched in a long time!

Just do yourself a favor and watch it.

http://www.dvdsreleasedates.com/posters/800/B/Batman-Return-of-the-Caped-Crusaders-2016-movie-poster.jpg
  Topic: Will we ever see strange or fictitious units added?
MadHQ

Replies: 4
Views: 153

Post Posted: Wed Feb 22, 2017 1:11 am    Subject: Will we ever see strange or fictitious units added?
Forum:  Featured Projects » D-Day
It would be awesome to see WW2 mecha's in Dday...  Laughing
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sun Feb 19, 2017 12:58 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Question: Does anyone have a remake of Moscow based on the 12th Allied and 11th Soviet mission?

Oh! Are you talking about this map from Mig Eater
https://ppmforums.com/viewtopic.php?t=26830
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sun Feb 19, 2017 12:48 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut

I have released 18 new Civilian voxels!

http://zombapro.ppmsite.com/vxl/image/fcciv01.pnghttp://zombapro.ppmsite.com/vxl/image/fcciv02.pnghttp://zombapro.ppmsite.com/vxl/image/fcciv03.pnghttp://z ...
  Topic: Trans_C's Random WIP stuff
MadHQ

Replies: 215
Views: 18727

Post Posted: Fri Feb 17, 2017 12:45 pm    Subject: Trans_C's Random WIP stuff
Forum:  Modding Central » Media Hut
Laughing
  Topic: SSL Support at PPM
MadHQ

Replies: 15
Views: 490

Post Posted: Thu Feb 09, 2017 1:17 pm    Subject: SSL Support at PPM
Forum:  PPM Zone » PPM News Network » Forum Announcements
Ya... that was me... It keeps logging me out...
  Topic: SSL Support at PPM
MadHQ

Replies: 15
Views: 490

Post Posted: Sat Jan 28, 2017 6:28 pm    Subject: SSL Support at PPM
Forum:  PPM Zone » PPM News Network » Forum Announcements
AH! This is why I cant stay logged in...

Why did you do this?
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sun Jan 22, 2017 4:25 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut


A new year! New Stuff!
I am proud to announce my voxel viewer has hit version 2!
This version uses the games VPL and normal data with alarming similarities to light and shade the voxel.

http: ...
  Topic: Thyme, a new Generals: Zero Hour reimplementation project.
MadHQ

Replies: 9
Views: 1109

Post Posted: Sat Jan 14, 2017 4:15 am    Subject: Thyme, a new Generals: Zero Hour reimplementation project.
Forum:  PPM Zone » PPM News Network
Do people even mod/play generals that much anymore?
  Topic: Scorched Earth MOD by G-E
MadHQ

Replies: 577
Views: 55964

Post Posted: Sun Jan 08, 2017 12:43 am    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
You know that is actually a very pretty screenshot.  Razz

I need to get Ra2 working... I been meaning to try you mod.
  Topic: NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
MadHQ

Replies: 14
Views: 539

Post Posted: Sat Dec 31, 2016 2:51 am    Subject: NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
If its so great why dont you join them?
  Topic: NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
MadHQ

Replies: 14
Views: 539

Post Posted: Thu Dec 29, 2016 12:05 am    Subject: NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
There has been a disturbance in the force...

http://www.dailymail.co.uk/news/article-4071812/Carrie-Fisher-s-mother-Debbie-Reynolds-84-rushed-hospital-possible-stroke-day-daughter-dies-heart-attack ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Wed Dec 28, 2016 1:01 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
I have no idea if its FF9's map... I just googled "fantasy continent map" and pick a few that I liked... I do not think were from games...



I have no idea what "remnant from RWBY ...
  Topic: NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
MadHQ

Replies: 14
Views: 539

Post Posted: Tue Dec 27, 2016 11:09 pm    Subject:   NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
Subject description: NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
NNNNNNNNNNOOOOOOOOOOOOO!!!!!!!!!!!!!

http://www.dailymail.co.uk/news/article-4068848/Carrie-Fisher-dies-aged-60-just-days-rushed-hospital.html
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sun Dec 25, 2016 8:33 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut

I have released 4 new maps.

http://zombapro.ppmsite.com/maps/mini/divide.pnghttp://zombapro.ppmsite.com/maps/mini/earth.png

http://zombapro.ppmsite.com/maps/mini/paramenides.pnghttp://zombapro ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sun Dec 11, 2016 5:16 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Just got done making more updates/changes to my site.

http://zombapro.ppmsite.com/

I have to say I love working on this site, PHP is so much fun!  Razz

To me its amazing how much I have c ...
  Topic: Vote Twisted Insurrection for Mod of the Year 2016
MadHQ

Replies: 19
Views: 984

Post Posted: Mon Dec 05, 2016 12:44 pm    Subject: Vote Twisted Insurrection for Mod of the Year 2016
Forum:  Featured Projects » Twisted Insurrection » Updates & Announcements
I voted.  Razz
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sat Dec 03, 2016 5:50 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Took quite some time... not as big as I would have liked it to be... But I am rather happy with it.

Open spoiler to show image...
http://zombapro.ppmsite.com/maps/full/earth.jpg
  Topic: Yuri's Revenge: Forbidden Technology
MadHQ

Replies: 81
Views: 33968

Post Posted: Fri Dec 02, 2016 2:27 pm    Subject: Yuri's Revenge: Forbidden Technology
Forum:  Modding Central » Public Project Announcements
That was 10 years ago, who knows...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Tue Nov 29, 2016 2:57 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Make more TS maps, Mad!

I am thinking about it... who knows...



Anyways I am working on getting my VPL editor set up to add a voxel viewer, currently I am just setting up the viewer, I will t ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Mon Nov 28, 2016 9:16 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut

I have released 4 new maps.
http://zombapro.ppmsite.com/maps/mini/plush.pnghttp://zombapro.ppmsite.com/maps/mini/arctictwist.pnghttp://zombapro.ppmsite.com/maps/mini/chilled.png
http://zombapro.pp ...
  Topic: Graion's art project
MadHQ

Replies: 92
Views: 13436

Post Posted: Sun Nov 27, 2016 11:01 pm    Subject: Graion's art project
Forum:  Modding Central » Media Hut
[youtube]https://youtu.be/b3Am_adpBa4[/youtube]
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Thu Nov 24, 2016 10:50 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Doesn't matter, just make a cscheme to convert the output if you must...

What is a cscheme?
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Thu Nov 24, 2016 12:35 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Yes the original pallet index order must be preserved for game. And that is one of those things programming can do, IE: arrays = [R,G,B,originalIndex].  Razz

The pallet I am sorting and sho ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Thu Nov 24, 2016 2:55 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
@HG_SCIPCION - Thanks! I do not know if I will ever set up some kind of voxel editor, as VXL edit will out do anything I can with HTML5, as HTML5 is still pretty slow...

But I do have other ideas ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Wed Nov 23, 2016 10:35 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Thanks! that is what I am trying to go for, as I needed it to be more "use-able". XP

But why doesn't it seem two work without the weird chunking thing I am doing...?

Just applying sort ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Wed Nov 23, 2016 9:50 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
AH! I just added the saturation to my chunk way... looks a little better...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Wed Nov 23, 2016 9:32 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Well I use the saturation to determine if it is grey-scale... That is how I get that little grey scale in the bottom right corner... that is about it so far... Am trying to think of another way to use ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Wed Nov 23, 2016 7:31 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
I do not know if any one cares or any experience in this kind of thing... But, I found an interesting little challenge for my-self.

And that is sorting a color pallet...

The 1st  image belo ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Wed Nov 23, 2016 2:08 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Debris Maker (alpha) - The cutesiest little tool ever!

You might need to watch with larger view...
[youtube]https://youtu.be/CRWw1vXasSg[/youtube]
  Topic: Microsoft.Xna.Framework.Media.MediaPlayer threw an exception
MadHQ

Replies: 5
Views: 402

Post Posted: Sun Nov 20, 2016 5:36 pm    Subject: Microsoft.Xna.Framework.Media.MediaPlayer threw an exception
Forum:  Featured Projects » Twisted Insurrection » Your Input
What does it use if for?
  Topic: Microsoft.Xna.Framework.Media.MediaPlayer threw an exception
MadHQ

Replies: 5
Views: 402

Post Posted: Sun Nov 20, 2016 3:13 pm    Subject: Microsoft.Xna.Framework.Media.MediaPlayer threw an exception
Forum:  Featured Projects » Twisted Insurrection » Your Input
TI use's XNA?
  Topic: Can't remember the name of a mod
MadHQ

Replies: 6
Views: 558

Post Posted: Sat Nov 19, 2016 2:36 am    Subject: Can't remember the name of a mod
Forum:  PPM Zone » PPM Discussion Zone
Ya if your talking about AR2...

http://www.moddb.com/mods/allies-revenge-2

And your basing it off ModDB... the images are old...

I did poor screen capture of the most recent version of that ...
  Topic: Antivirus/firewall?
MadHQ

Replies: 10
Views: 387

Post Posted: Thu Nov 17, 2016 12:11 am    Subject: Antivirus/firewall?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I am revealed that I am not the only one who just uses windows built in "Windows Defender", not that I think I need it...

In fact I am thinking of removing it... Its been taking way to l ...
  Topic: Invisible building, please help
MadHQ

Replies: 6
Views: 466

Post Posted: Wed Nov 16, 2016 12:16 am    Subject: Invisible building, please help
Forum:  Modding Central » Red Alert 2 Editing Forum
What Graion Dilach said will work.

I never finished that building nor will I. I do not have the source files any more.
  Topic: Invisible building, please help
MadHQ

Replies: 6
Views: 466

Post Posted: Tue Nov 15, 2016 11:20 pm    Subject: Invisible building, please help
Forum:  Modding Central » Red Alert 2 Editing Forum
do you have ggoregen.shp?

I saw your PM, you will need ggoregen.shp (for temp) and gaoregen.shp (for snow).
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Tue Nov 15, 2016 2:23 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Well I went into my color pallet code and finally fixed that... I even fixed my vpl editor code... I do not know why I was doing it the way I was... >_<

And I went ahead and shifted the camer ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Mon Nov 14, 2016 11:03 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Yes that image you attached shows what I meant by "color pallet differences".

Look at how the normal's "shading" works. By any chance do you know what I mean by VPL mapping?

...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Mon Nov 14, 2016 10:30 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Yes I know the camera is not correct... I did not care to much about that, as that is not what I am trying to accomplish. And as all my post state, its VPL mapping.... And the camera was just there to ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Mon Nov 14, 2016 9:10 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
I do not know why I tried to over complicate it with that weird formula... Wall bash!

normalLocation=31-Math.round(31 * Math.sin((widthNormal/2) - _voxel.geometry.vertices[x].y)); <- thats all I ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Mon Nov 14, 2016 4:45 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
@G-E I think .pal have to be in "ecache" mix's, I now you had other questions and I will get to them, but I am way to focused by some weird things when it comes to vpl mapping...

Edit*** ...
  Topic: MadHQ's Graveyard
MadHQ

Replies: 441
Views: 49277

Post Posted: Sun Nov 13, 2016 5:18 am    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
You mean some thing like the attached image?

its only unseeing half-ish the allied colors to create 'hot spot' effect...
 
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