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  Topic: An archiver that is better than all others I've tried
Mav.EricK

Replies: 2
Views: 553

Post Posted: Wed Jan 08, 2014 3:39 pm    Subject: An archiver that is better than all others I've tried
Forum:  Miscellaneous Forums » Offtopic Discussion Area
it has SFX feature actually, I tried it, however adding SFX addes 0.5 MB to the file's size
  Topic: An archiver that is better than all others I've tried
Mav.EricK

Replies: 2
Views: 553

Post Posted: Wed Dec 25, 2013 2:55 pm    Subject:   An archiver that is better than all others I've tried
Subject description: NanoZip...
Forum:  Miscellaneous Forums » Offtopic Discussion Area
So I were surfing the net and looking for something that could be useful or of interest, and I came to find this
http://www.nanozip.net/
An experimental archiving program that I think is much better ...
  Topic: Need Help about Sites for modding Half life 2
Mav.EricK

Replies: 2
Views: 2187

Post Posted: Mon Oct 14, 2013 12:52 pm    Subject:   Need Help about Sites for modding Half life 2
Subject description: Just googling didn't help
Forum:  Modding Central » Other Games Modding
Hi guys
I were looking for a Half Life 2 modding site, where someone could work as a 3d modeler, am not asking for myself but I know someone who'd like to try and model for a mod or something, the th ...
  Topic: Bu7loos Voxeling Shake.
Mav.EricK

Replies: 1148
Views: 203353

Post Posted: Sun Oct 13, 2013 11:24 am    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
That-Is-Awesome Very Happy
  Topic: Bu7loos Voxeling Shake.
Mav.EricK

Replies: 1148
Views: 203353

Post Posted: Wed Sep 18, 2013 7:21 am    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
Yeah but Bu7loos Knows what am talking about, it's a TV station
  Topic: Bu7loos Voxeling Shake.
Mav.EricK

Replies: 1148
Views: 203353

Post Posted: Tue Sep 17, 2013 2:37 pm    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
You should stop watching spacetoon, nice stuff
  Topic: 3dsmax 2012 bone problem
Mav.EricK

Replies: 1
Views: 307

Post Posted: Sat Feb 16, 2013 4:13 pm    Subject:   3dsmax 2012 bone problem
Forum:  Modding Central » Media Hut
Hi guys, long time no see!.

I installed 3dsmax 2012 now and I've been making a character, after I made the bones and rigged the character to them, I found that my character's knees and elbow bend i ...
  Topic: Yuri Fortress Fixed
Mav.EricK

Replies: 28
Views: 9410

Post Posted: Tue Dec 18, 2012 2:01 pm    Subject: Yuri Fortress Fixed
Forum:  Modding Central » Media Hut » SHPs
Westwood should kill you now.

YOU didn't create it, you just modified it.
so remove that "MADE BY HOSIO" thing before.
  Topic: Noodles Art Pile
Mav.EricK

Replies: 560
Views: 110180

Post Posted: Sat Dec 08, 2012 6:14 am    Subject: Noodles Art Pile
Forum:  Modding Central » Media Hut
I don't like it, for real.
  Topic: Attack Dog
Mav.EricK

Replies: 2
Views: 962

Post Posted: Tue Dec 04, 2012 12:47 pm    Subject: Attack Dog
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Infantry
Did you modify it to have swimming frames?, show us a preview if so.
  Topic: APU
Mav.EricK

Replies: 5
Views: 3519

Post Posted: Tue Dec 04, 2012 12:34 pm    Subject: APU
Forum:  Modding Central » Media Hut » 3D Models
May I ask for a preview, pretty please?.
  Topic: New Side bar for Tiberian Sun
Mav.EricK

Replies: 32
Views: 12258

Post Posted: Tue Dec 04, 2012 12:30 pm    Subject: New Side bar for Tiberian Sun
Forum:  Modding Central » Media Hut » SHPs
Mew too, I mean me too.
  Topic: Lasher Tank
Mav.EricK

Replies: 23
Views: 3350

Post Posted: Tue Dec 04, 2012 12:29 pm    Subject: Lasher Tank
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Units
You gave yuri something cool!, how uncool !.
  Topic: Kennel [RA2/YR]
Mav.EricK

Replies: 13
Views: 4600

Post Posted: Tue Dec 04, 2012 12:23 pm    Subject: Kennel [RA2/YR]
Forum:  Modding Central » Media Hut » SHPs
I don't see why yuri's one should be that yellow, and also you added the borders of the icon.
  Topic: Noodles Art Pile
Mav.EricK

Replies: 560
Views: 110180

Post Posted: Sun Nov 25, 2012 6:06 pm    Subject: Noodles Art Pile
Forum:  Modding Central » Media Hut
That miner made me cry that I fried my last computer.
  Topic: what about linking super weapons with normal weapons_
Mav.EricK

Replies: 25
Views: 3104

Post Posted: Mon Nov 19, 2012 2:33 pm    Subject: what about linking super weapons with normal weapons_
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
But that gives no delay to the SW
  Topic: Avenger Carrier
Mav.EricK

Replies: 24
Views: 4274

Post Posted: Sat Nov 17, 2012 11:55 am    Subject: Avenger Carrier
Forum:  Modding Central » Media Hut
Much respect to you Natit_Titan, great job, too bad I don't mod anymore.
  Topic: Bu7loos Voxeling Shake.
Mav.EricK

Replies: 1148
Views: 203353

Post Posted: Sat Nov 17, 2012 11:54 am    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
Are you serving those on a table?, LOL.
  Topic: Can Atomic_Noodles help me?
Mav.EricK

Replies: 6
Views: 850

Post Posted: Sat Nov 17, 2012 11:49 am    Subject: Can Atomic_Noodles help me?
Forum:  Modding Central » Media Hut
Did you make that in 3d or got it from somewhere?.
  Topic: Avenger Carrier
Mav.EricK

Replies: 24
Views: 4274

Post Posted: Tue Nov 13, 2012 4:26 pm    Subject: Avenger Carrier
Forum:  Modding Central » Media Hut
Well it can just hover if it was made.
  Topic: Bu7loos Voxeling Shake.
Mav.EricK

Replies: 1148
Views: 203353

Post Posted: Mon Nov 12, 2012 11:24 am    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
If we knew how to do these things 12 years ago, we would've been rich, man those models of yours remind me of the old games!, like chase the express and 007 on N64, awesome stuff, even though they're ...
  Topic: Predator Tank [TS]
Mav.EricK

Replies: 4
Views: 1962

Post Posted: Sun Nov 11, 2012 11:12 am    Subject: Predator Tank [TS]
Forum:  Modding Central » Media Hut » Voxels
^ Actually in Ra2's palette it's hard to recognize which is the body and which is the turret, can be solved by a simple color darkening on either parts.
  Topic: Whats with all the pony stuff?
Mav.EricK

Replies: 69
Views: 10140

Post Posted: Sat Nov 10, 2012 8:12 am    Subject: Whats with all the pony stuff?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Me and Atomic_Noodles are making a secret campaign for Colony wars where ponies save the world from the bad ANTS LOL.
  Topic: Pillbox
Mav.EricK

Replies: 4
Views: 1454

Post Posted: Sat Nov 10, 2012 7:47 am    Subject: Pillbox
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Structures
Can Eject GIs upon destruction

That means you can get multiple GI's if you just build and sell it for less than its cost.
  Topic: Bu7loos Voxeling Shake.
Mav.EricK

Replies: 1148
Views: 203353

Post Posted: Sun Oct 28, 2012 9:57 am    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
Are you mocking Colony wars TiberFCSL?.
  Topic: TD FMV Silo
Mav.EricK

Replies: 12
Views: 4512

Post Posted: Sun Oct 28, 2012 9:57 am    Subject: TD FMV Silo
Forum:  Modding Central » Media Hut » 3D Models
Well ok, I'd try to redo it if I had the time, but am not offending you, I just thought it should be 300-400 polys only, and anyways, it was just a stupid question.
  Topic: River Rat WIP
Mav.EricK

Replies: 4
Views: 1184

Post Posted: Thu Oct 25, 2012 1:41 pm    Subject: River Rat WIP
Forum:  Modding Central » Media Hut
That texture hurts my eyes somehow Confused

I remember a fairy tale:
Once upon a time, I made a vehicle with such a texture, ingame, it had a crappy ugly look
  Topic: TD FMV Silo
Mav.EricK

Replies: 12
Views: 4512

Post Posted: Thu Oct 25, 2012 1:36 pm    Subject: TD FMV Silo
Forum:  Modding Central » Media Hut » 3D Models
I know this is a stupid question, but I think it can be redone with a lot less of polys/verts, or is the tiberium inside or the fan in need of many verts?.
  Topic: Super Conscript
Mav.EricK

Replies: 9
Views: 6244

Post Posted: Wed Oct 24, 2012 11:55 am    Subject: Super Conscript
Forum:  Modding Central » Media Hut » SHPs
The GIF is weird.
  Topic: Converting Renegade Buildings to TS
Mav.EricK

Replies: 41
Views: 4556

Post Posted: Wed Oct 10, 2012 6:55 am    Subject: Converting Renegade Buildings to TS
Forum:  Modding Central » Tiberian Sun Editing Forum
Exuse me there, but Cranium posted this a while ago:

Gmax Renderer
http://www.ppmsite.com/forum/viewtopic.php?t=31569
  Topic: Fixed Floating Yuri
Mav.EricK

Replies: 11
Views: 4161

Post Posted: Tue Sep 25, 2012 9:05 am    Subject: Fixed Floating Yuri
Forum:  Modding Central » Media Hut » SHPs
It still has wrong firing north anims.
  Topic: Howitzer
Mav.EricK

Replies: 5
Views: 1591

Post Posted: Sat Sep 15, 2012 8:32 am    Subject: Howitzer
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Units
Also, the tip of the barrel looks silly.
  Topic: lego stuffs
Mav.EricK

Replies: 17
Views: 2756

Post Posted: Tue Sep 11, 2012 4:16 am    Subject: lego stuffs
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Hey man, you selling that stuff?, am buying.
  Topic: Tutorial Requests
Mav.EricK

Replies: 546
Views: 175064

Post Posted: Tue Sep 11, 2012 4:15 am    Subject: Tutorial Requests
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
Easy way: Use HVA Editor to rotate it.
Hard way: Use VXL Editor to remodel it in the direction you need.
  Topic: Chaos Crawler [Chaos Legion Unit]
Mav.EricK

Replies: 9
Views: 2476

Post Posted: Sat Sep 08, 2012 6:53 am    Subject: Chaos Crawler [Chaos Legion Unit]
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate
This reminds me of the local lan mod, where you place unlimited amounts of apocalypse inside each other.
  Topic: Sup and stuff.
Mav.EricK

Replies: 14
Views: 2255

Post Posted: Sat Sep 08, 2012 6:48 am    Subject: Sup and stuff.
Forum:  Modding Central » Media Hut
What's the eastern table supposed to be?.
  Topic: Commanche (RA2)
Mav.EricK

Replies: 4
Views: 1177

Post Posted: Sun Sep 02, 2012 9:33 am    Subject: Commanche (RA2)
Forum:  Modding Central » Media Hut
If the rotors work like that ingame...
  Topic: Sup and stuff.
Mav.EricK

Replies: 14
Views: 2255

Post Posted: Sun Sep 02, 2012 9:32 am    Subject: Sup and stuff.
Forum:  Modding Central » Media Hut
Nice shadows.
  Topic: GDI Barrack
Mav.EricK

Replies: 5
Views: 3408

Post Posted: Thu Aug 30, 2012 9:24 am    Subject: GDI Barrack
Forum:  Modding Central » Media Hut » SHPs
The pipe at the north looks weird and chopped, you made this in a 3d program?.
  Topic: Big alpha shield
Mav.EricK

Replies: 23
Views: 4322

Post Posted: Wed Aug 22, 2012 8:09 am    Subject: Big alpha shield
Forum:  Modding Central » Media Hut
With some resizing, this could be the area around a war factory where ally units get healed.
  Topic: Scout Ant [Colony "Infantry"]
Mav.EricK

Replies: 2
Views: 2368

Post Posted: Wed Aug 22, 2012 7:54 am    Subject: Scout Ant [Colony "Infantry"]
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Colony
Will the spy be able to shape shift into an ant?.
  Topic: Looking for Yuri (Udo Kier) Side image.
Mav.EricK

Replies: 2
Views: 1468

Post Posted: Wed Aug 22, 2012 7:42 am    Subject: Looking for Yuri (Udo Kier) Side image.
Forum:  Modding Central » Media Hut
Thanks, I'll be working on it then, later!.
  Topic: TFD Ra1 not running
Mav.EricK

Replies: 4
Views: 488

Post Posted: Wed Aug 22, 2012 7:41 am    Subject: TFD Ra1 not running
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Ok thanks, I'll look into this later, I could use a link to those community patches though.
  Topic: Chain Lightning
Mav.EricK

Replies: 18
Views: 3715

Post Posted: Mon Aug 20, 2012 8:08 am    Subject: Chain Lightning
Forum:  Modding Central » Red Alert 2 Editing Forum
Shrapnel doesn't occur on buildings, maybe Ares will someday fix this.
  Topic: TFD Ra1 not running
Mav.EricK

Replies: 4
Views: 488

Post Posted: Mon Aug 20, 2012 8:06 am    Subject:   TFD Ra1 not running
Subject description: Error - Out of memory.
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
So I've decided to try playing Ra1, so I installed it from the normal CD (Soviet Cd), it works completely fine, then, I wanted to play the aftermath or counterstrike, I thought TFD had them and instal ...
  Topic: Big alpha shield
Mav.EricK

Replies: 23
Views: 4322

Post Posted: Mon Aug 20, 2012 7:32 am    Subject: Big alpha shield
Forum:  Modding Central » Media Hut
That explains why it's opaque...
  Topic: Big alpha shield
Mav.EricK

Replies: 23
Views: 4322

Post Posted: Mon Aug 20, 2012 6:36 am    Subject: Big alpha shield
Forum:  Modding Central » Media Hut
Is that a huge generic warhead?.
  Topic: "Slow" Mode
Mav.EricK

Replies: 17
Views: 1529

Post Posted: Mon Aug 20, 2012 6:30 am    Subject: "Slow" Mode
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Have you thought of increasing your paging file size?.

The solution to every problem is adding additional RAM.


EVERY PROBLEM.

Orac, Try having anything more than 4GB on XP, that makes a blu ...
  Topic: Can this actually work?
Mav.EricK

Replies: 14
Views: 1151

Post Posted: Sun Aug 19, 2012 1:31 pm    Subject: Can this actually work?
Forum:  Modding Central » Red Alert 2 Editing Forum
In vanilla, My way is how it works, in NPatchExt, I dunno.
  Topic: Can this actually work?
Mav.EricK

Replies: 14
Views: 1151

Post Posted: Sun Aug 19, 2012 1:25 pm    Subject: Can this actually work?
Forum:  Modding Central » Red Alert 2 Editing Forum
AI Can have power turbines in a way..... but one bugged way it is, the AI will build each upgrade only ONCE, clone the upgrade building and make the clones only build able by the AI (TechLevel=-1 wit ...
 
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