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  Topic: Question regarding building cameos.
Mig Eater

Replies: 6
Views: 84

Post Posted: Yesterday, at 10:07 am    Subject: Question regarding building cameos.
Forum:  Modding Central » Media Hut
There are several image packs with WW style cameo backgrounds, as well as templates for the text & glass effect. Use them in any image editing program (GIMP, Photoshop, OS SHP Editor) & experi ...
  Topic: Changing the look of the text
Mig Eater

Replies: 9
Views: 191

Post Posted: Sat May 27, 2017 8:30 pm    Subject: Changing the look of the text
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
There are tens of thousands of fonts you could use, so why do you want one exactly the same as MO..?
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Sat May 27, 2017 8:24 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
Nice, they look like 1/76 & 1/72 Matchbox & Airfix kits?
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Sat May 27, 2017 4:36 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
D-Day's unit count currently stands at 979. I think I can make one model a week if I really really rush (slowly taking my time atm). At that rate it would take me over 20 years to make models of all o ...
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Sat May 27, 2017 10:26 am    Subject: Miggy's models
Forum:  Featured Projects » D-Day
WIP pic of my 1/35 Jagdpanzer E-10.

http://i349.photobucket.com/albums/q382/migeater/e10_09_zps6luadn7z.jpghttp://i349.photobucket.com/albums/q382/migeater/pe10_01_zps1fyupv52.jpghttp://i349.photob ...
  Topic: Ickus' Random ARES logic questions.
Mig Eater

Replies: 4
Views: 145

Post Posted: Tue May 23, 2017 8:36 pm    Subject: Ickus' Random ARES logic questions.
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
TurretAnimY= & TurretAnimX= offsets are measured in pixels and start from the center of the image. So with RA2's 30x60 cell size, to place a turret on the ground at the center of a 1x1 building us ...
  Topic: [REQUEST] Purple Main Buttons, and new .bik files for YR
Mig Eater

Replies: 7
Views: 175

Post Posted: Thu May 18, 2017 4:39 pm    Subject: [REQUEST] Purple Main Buttons, and new .bik files for YR
Forum:  Modding Central » Media Hut
Yes, I converted the bik to PNG frames, then used a script in Photoshop to batch edited the red colours to purple and then convert back to bik. only took a few minutes #Tongue

[url=https://drive.google. ...
  Topic: [REQUEST] Purple Main Buttons, and new .bik files for YR
Mig Eater

Replies: 7
Views: 175

Post Posted: Thu May 18, 2017 2:27 pm    Subject: [REQUEST] Purple Main Buttons, and new .bik files for YR
Forum:  Modding Central » Media Hut
[url=https://drive.google.com/file/d/0B63s93_MdyK7NjBzWXUtOGVrMkk/view?usp=sharing]Here is a purple menu bik.
  Topic: Ares Internal Error
Mig Eater

Replies: 13
Views: 267

Post Posted: Sat May 13, 2017 8:11 pm    Subject: Ares Internal Error
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
LOL I'm the perfectionist of the two of us, he sometimes has to tell me it's good enough and to stop working.

In all seriousness tho the next building is nearly done but I'm having problems with my ...
  Topic: Ares Internal Error
Mig Eater

Replies: 13
Views: 267

Post Posted: Sat May 13, 2017 3:38 pm    Subject: Ares Internal Error
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
He is waiting for me to get off my lazy butt and finish making the buildings for AGSA so he can post something #Tongue
  Topic: MIXProtector bug
Mig Eater

Replies: 6
Views: 195

Post Posted: Thu May 11, 2017 5:03 pm    Subject: MIXProtector bug
Forum:  Modding Central » Red Alert 2 Editing Forum
[url=/Unprotecting_a_protected_MIX]Unprotecting a protected MIX, IIRC someone made an "MIXunprotector" program that can do it for you automatically too. It was posted on this forum awhile ag ...
  Topic: MIXProtector bug
Mig Eater

Replies: 6
Views: 195

Post Posted: Thu May 11, 2017 3:00 pm    Subject: MIXProtector bug
Forum:  Modding Central » Red Alert 2 Editing Forum
You can fix it by not using MIXProtector. It's not very hard to "un-protect" a mix file now days so using it is rather pointless.
  Topic: A public discussion about painting normals and autonormals
Mig Eater

Replies: 30
Views: 509

Post Posted: Thu May 11, 2017 10:22 am    Subject: A public discussion about painting normals and autonormals
Forum:  Featured Tools » Voxel Section Editor III
G-E sent me a PM asking for my input as I'm one of the few that does draw normals by hand.

Well I can say that I have never used the "new pixels only" tool and doubt I ever will. Mainly b ...
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Wed May 10, 2017 9:39 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
Thanks, these two where my first time weathering a model so I experimented with several different techniques and types of paint to see how they would turn out. I'm happy with the effects overall but I ...
  Topic: MadHQ's Graveyard
Mig Eater

Replies: 452
Views: 50568

Post Posted: Tue May 09, 2017 4:25 pm    Subject: MadHQ's Graveyard
Forum:  Modding Central » Media Hut
Nice, I may modify a few for use in D-day (if that is ok?).
  Topic: Reichstag (wip)
Mig Eater

Replies: 165
Views: 26111

Post Posted: Tue May 09, 2017 4:18 pm    Subject: Reichstag (wip)
Forum:  Modding Central » Media Hut
Thanks, yes that will help with texturing Very Happy
  Topic: Tennis court size opinions?
Mig Eater

Replies: 9
Views: 272

Post Posted: Tue May 09, 2017 4:11 pm    Subject: Tennis court size opinions?
Forum:  Modding Central » Media Hut
If you want it to be in scale with the infantry then the bigger one, if you want it to match the buildings scale then the smaller...
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Tue May 09, 2017 2:40 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
Here is another E-25 (the kit comes with a pair of them) this time done in a winter white wash camo.

http://i349.photobucket.com/albums/q382/migeater/e25_72_12_zps5psfpsp7.jpghttp://i349.photobucke ...
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Wed Apr 26, 2017 4:46 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
Your local "[url=http://hobbyland.bg/]Hobbyland" seams to specialize in pre-built die cast models that wont be as detailed as hand made and painted model kits.

I don't plan on making a St ...
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Wed Apr 26, 2017 3:04 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
I still want to make a mammy #Tongue My original idea to make a 3D model and get a company to print it came to an abrupt end when I realized they would cost over £100 each. I could buy my own 3D printer n ...
  Topic: Miggy's models
Mig Eater

Replies: 17
Views: 385

Post Posted: Wed Apr 26, 2017 1:09 pm    Subject:   Miggy's models
Forum:  Featured Projects » D-Day
I currently have limited access to the D-day website and no access to my FTP, as I cant post any news updates my enthusiasm to work on D-day has dropped somewhat. So I decided to work on a physical mo ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 10
Views: 274

Post Posted: Mon Apr 24, 2017 10:34 am    Subject: Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
I haven't been able to load anything since the above mentioned logging into my FTP, I guess yesterdays brief inconsistency was a lucky fluke rather then a sign of improvement.  

I've been using a ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 10
Views: 274

Post Posted: Sun Apr 23, 2017 7:42 pm    Subject: Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
Earlier on it was only letting me load a few pages at a time. For example the Revora and PPM forums main page would load fine but then when I clicked on their login pages I'd get a timeout and then no ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 10
Views: 274

Post Posted: Sun Apr 23, 2017 3:49 pm    Subject: Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
Nope, my girlfriend had that problem a few weeks ago on her site tho #Tongue

Phil just unblocked an IP he thought might be mine and after I could load the Revora & PPM main pages but when I tried t ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 10
Views: 274

Post Posted: Sun Apr 23, 2017 12:13 pm    Subject: Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
I flushed the DNS cache and connected to Google DNS but it didn't help.

As I mentioned this is effecting all devices connected to the internet in the house and not just my PC. So it cant be browser ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 10
Views: 274

Post Posted: Sun Apr 23, 2017 9:48 am    Subject:   Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
For the last six days I've been unable to access any website on the server (Revora, T3A, PPM, Tibweb & all the hosted sites etc), it just tries loading for a few minutes then gives a timeout error ...
  Topic: how to helicopter heliport?
Mig Eater

Replies: 16
Views: 383

Post Posted: Mon Apr 17, 2017 11:12 am    Subject: how to helicopter heliport?
Forum:  Modding Central » Red Alert 2 Editing Forum
As TAK02 has pointed out the unit code is for a jumpjet vehicle which is built at a war factory. If you want it to be built and land at an the airfield/heliport then you need to change the code to an ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 152
Views: 7981

Post Posted: Thu Apr 13, 2017 10:30 am    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
I've had the idea for a power core with multiple spinning layers for a long time, I decided to quickly throw together some geometry together to see how it might look. Its just a doodle/anim test but I ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 152
Views: 7981

Post Posted: Tue Apr 11, 2017 10:32 am    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
The VPL can only change the colours ingame, it cant fix missing &/or inaccurate detailing on a voxel #Tongue
  Topic: Old book of fighting vehicles...
Mig Eater

Replies: 4
Views: 190

Post Posted: Tue Apr 11, 2017 10:08 am    Subject: Old book of fighting vehicles...
Forum:  Miscellaneous Forums » Offtopic Discussion Area
It looks like a nice quick reference book but I've got a small library of books that go into a lot more detail then this one.
  Topic: Miggy's Workbench
Mig Eater

Replies: 152
Views: 7981

Post Posted: Tue Apr 11, 2017 9:56 am    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
I made a new version of the German Me-262 jet fighter for D-day, which I'll post along with some of its friends in the near future. I thought I'd post  before and after pics here tho as its a good ex ...
  Topic: An intermezzo called Ares 0.D
Mig Eater

Replies: 112
Views: 4852

Post Posted: Tue Apr 11, 2017 9:32 am    Subject: An intermezzo called Ares 0.D
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
It should be back to normal. There was one change to layers, which I messed up. That has been fixed. I'm not sure what it could be.
I did some more thorough testing and it is now working as it shoul ...
  Topic: An intermezzo called Ares 0.D
Mig Eater

Replies: 112
Views: 4852

Post Posted: Mon Apr 10, 2017 3:42 pm    Subject: An intermezzo called Ares 0.D
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Layering issue is fixed and objects should now draw in correct order

Voxels are still rendering incorrectly, if that is what you meant by the above statement.

I can confirm StartInMultiplayer.W ...
  Topic: An intermezzo called Ares 0.D
Mig Eater

Replies: 112
Views: 4852

Post Posted: Mon Apr 10, 2017 2:16 pm    Subject: An intermezzo called Ares 0.D
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
The rendering order of voxels seams to be broken in 0.D, units in the background are being rendered over the top of units in the foreground.
  Topic: Can Ares bring back the removed Chrono-beam
Mig Eater

Replies: 5
Views: 170

Post Posted: Mon Apr 10, 2017 10:53 am    Subject: Can Ares bring back the removed Chrono-beam
Forum:  Modding Central » Red Alert 2 Editing Forum
Off the top of my head you can try...

Make the chrono beam as the main anim then use Next= to make the chrono dome play after it (use SW.Deferment= to get the timing right).

You can try using Do ...
  Topic: [ART (Maybe)] My ACHQ gets partially cut off ingame
Mig Eater

Replies: 2
Views: 132

Post Posted: Sun Apr 09, 2017 12:03 pm    Subject: [ART (Maybe)] My ACHQ gets partially cut off ingame
Forum:  Modding Central » Red Alert 2 Editing Forum
To fix this Change ZShapePointMove, try different setting until you find one that works.
  Topic: An intermezzo called Ares 0.D
Mig Eater

Replies: 112
Views: 4852

Post Posted: Sun Apr 09, 2017 11:00 am    Subject: An intermezzo called Ares 0.D
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Can confirm Tooltip colours are working correctly now. BuildupTime is working as intended too.
  Topic: Artificial Eye (synthwave album release)
Mig Eater

Replies: 4
Views: 176

Post Posted: Sat Apr 01, 2017 12:18 pm    Subject: Artificial Eye (synthwave album release)
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I didn't like the first half of the album, I felt like you where going for a more cinematic/soundtrack style, the sounds used where a bit repetitive tho and the rhythm a bit inconsistent at points.
...
  Topic: [HELP NEEDED] RA3 Kirov Textures...
Mig Eater

Replies: 9
Views: 334

Post Posted: Thu Mar 30, 2017 1:38 pm    Subject: [HELP NEEDED] RA3 Kirov Textures...
Forum:  Modding Central » Media Hut
How is this?

You really should learn how to use GIMP (or Photoshop), with those programs you can do stuff like this in minutes.
  Topic: West Germany
Mig Eater

Replies: 5
Views: 701

Post Posted: Thu Mar 30, 2017 10:14 am    Subject: West Germany
Forum:  Featured Projects » D-Day » D-Day News
I haven't tested it but Even if DisableShadowCache fixes the shadow the increased brightness (it looks white instead of dark grey) makes it not worth it IMO.

Chronologically the West German units a ...
  Topic: Moscow (2-8)
Mig Eater

Replies: 12
Views: 4516

Post Posted: Tue Mar 21, 2017 8:18 am    Subject: Moscow (2-8)
Forum:  Modding Central » Red Alert 2 Editing Forum » Map Archive
Are you running it with any mods or the standard YR?
  Topic: West Germany
Mig Eater

Replies: 5
Views: 701

Post Posted: Tue Mar 21, 2017 8:10 am    Subject: West Germany
Forum:  Featured Projects » D-Day » D-Day News
I noticed the Reich typo just as I was posting, I've fixed it now tho. Kerbe is the result of an online translator from 10 years ago #Tongue The Soviet & Italian sidebars have translation errors too. I ...
  Topic: West Germany
Mig Eater

Replies: 5
Views: 701

Post Posted: Mon Mar 20, 2017 6:07 pm    Subject:   West Germany
Forum:  Featured Projects » D-Day » D-Day News
http://dday.migeater.net/other/mdb_wger01.png

I am proud to announce the addition of West Germany to D-day as a new sub-faction. They will be playable in the Post-War time frame as an alternative t ...
  Topic: —massacre—
Mig Eater

Replies: 6
Views: 409

Post Posted: Sat Mar 18, 2017 3:13 pm    Subject: —massacre—
Forum:  Modding Central » Media Hut
The black dots are there intentionally #Tongue The amount of single voxel thick black coloured details is a bit to much IMO too tho.
  Topic: Battle Fortress Balancing
Mig Eater

Replies: 3
Views: 143

Post Posted: Fri Mar 17, 2017 12:07 am    Subject: Battle Fortress Balancing
Forum:  Other Projects » Pre-Alpha Projects » YR: Zero Hour
The CanBeach logic is broken and doesn't work, if that is what you meant? Making the Assault Landship amphibious would be better anyway IMO.
  Topic: Tigers of the World
Mig Eater

Replies: 0
Views: 229

Post Posted: Mon Mar 13, 2017 12:10 pm    Subject:   Tigers of the World
Forum:  PPM Zone » PPM News Network
The Panzer VI Tiger is arguably the most famous and recognizable tank in the world, becoming the icon of the German tank forces of World War II. It's use was not limited to the German army though, sev ...
  Topic: Tigers of the World
Mig Eater

Replies: 1
Views: 197

Post Posted: Mon Mar 13, 2017 12:10 pm    Subject:   Tigers of the World
Forum:  Featured Projects » D-Day » D-Day News
The Panzer VI Tiger is arguably the most famous and recognizable tank in the world, becoming the icon of the German tank forces of World War II. It's use was not limited to the German army though, sev ...
  Topic: Final Commanders List
Mig Eater

Replies: 2
Views: 125

Post Posted: Sun Mar 12, 2017 7:58 pm    Subject: Final Commanders List
Forum:  Other Projects » Pre-Alpha Projects » YR: Zero Hour
AFAIK you can have 32 countries but only 16 can use multiplayer taunts.
  Topic: Construction yard art
Mig Eater

Replies: 3
Views: 157

Post Posted: Sat Mar 11, 2017 1:42 pm    Subject: Construction yard art
Forum:  Other Projects » Pre-Alpha Projects » YR: Zero Hour
Nice, the control tower fits in really well with the crane.
  Topic: [REQUEST] RA3 Kirov Airship
Mig Eater

Replies: 1
Views: 186

Post Posted: Sat Mar 11, 2017 11:07 am    Subject: [REQUEST] RA3 Kirov Airship
Forum:  Modding Central » Media Hut
RA3 Kirov 3DS files...
 
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