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  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sun Sep 17, 2017 8:27 am    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
You can convert the gif image to a shp if you want to. As I said, it was just a "doodle" so I don't plan on finishing it.
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sat Sep 16, 2017 3:59 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
Here is an ingame pic...
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sat Sep 16, 2017 3:50 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
You're no fun, I was hoping for more food related guesses #Tongue

Well as you can read in Crim's link it's a tank that carries a mini scout helicopter instead of a turret. In D-day it works like a land ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sat Sep 16, 2017 3:02 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
ROFL, I could make it spawn pink "cotton candy" gas clouds that give a buff to your units #Tongue

Its name is Aerie BTW, I'd advise against doing a google image search to try & to find it ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sat Sep 16, 2017 12:26 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
I haven't done any modding for a few months now, to get back into it I thought I'd make some random fun units for D-day #Tongue First of which is this very unique American tank design from 1955, can anyone ...
  Topic: —V22 Osprey—
Mig Eater

Replies: 14
Views: 505

Post Posted: Wed Sep 13, 2017 8:32 pm    Subject: —V22 Osprey—
Forum:  Modding Central » Media Hut
It's a well made vxl that would fit perfectly in RA2, however other than being a tiltrotor aircraft it doesn't look anything like a V-22, every part is the wrong shape, size or disproportional to each ...
  Topic: "Warthog" Tankbuster
Mig Eater

Replies: 1
Views: 76

Post Posted: Mon Sep 11, 2017 2:00 pm    Subject: "Warthog" Tankbuster
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten
Nice edit Smile
  Topic: 2D Attempts
Mig Eater

Replies: 122
Views: 3668

Post Posted: Sun Sep 10, 2017 1:55 pm    Subject: 2D Attempts
Forum:  Modding Central » Media Hut
Why is he always making Mental Omega based stuff...

Cos...

https://img.memecdn.com/notice-me-senpai-amp-lt-3_o_2998851.jpg
  Topic: Spirit Bomber
Mig Eater

Replies: 8
Views: 222

Post Posted: Thu Sep 07, 2017 2:44 am    Subject: Spirit Bomber
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Units
Well if you are happy with it than that's fine (your mod after all!). It's just my own personal preference to keep things in a consistent scale #Tongue
  Topic: Spirit Bomber
Mig Eater

Replies: 8
Views: 222

Post Posted: Thu Sep 07, 2017 12:34 am    Subject: Spirit Bomber
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Units
A real B-2 is more than 5x the size of a harrier tho...
  Topic: Spirit Bomber
Mig Eater

Replies: 8
Views: 222

Post Posted: Wed Sep 06, 2017 4:34 pm    Subject: Spirit Bomber
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Alliance » Units
Yeah, nice but rather small in comparison to the other aircraft. You could edit it a bit & turn it into an X-47B which would fit that size better.
  Topic: My Sleeping Patterns keep changing!
Mig Eater

Replies: 10
Views: 212

Post Posted: Wed Sep 06, 2017 4:25 pm    Subject: My Sleeping Patterns keep changing!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
7 hours is the normally recommended amount of sleep for adults, however many people sleep less then that.

As LKO said you only need to see a doctor if you cant get any sleep & stay awake all ni ...
  Topic: Remake version of Ra2 black eagle
Mig Eater

Replies: 13
Views: 694

Post Posted: Mon Sep 04, 2017 6:40 pm    Subject: Remake version of Ra2 black eagle
Forum:  Modding Central » Media Hut » Voxels
The black eagle is an F-18 with inverted wings & a single vertical tail instead of two.
  Topic: KOMATSU 930E Truck
Mig Eater

Replies: 22
Views: 746

Post Posted: Wed Aug 30, 2017 10:42 am    Subject: KOMATSU 930E Truck
Forum:  Modding Central » Media Hut » Voxels » Spotlighted Voxels
How did he made it in bare hand?
It's just a matter of time & effort...
  Topic: Does anyone have DeeZire's Coding Guides?
Mig Eater

Replies: 3
Views: 165

Post Posted: Mon Aug 28, 2017 2:04 pm    Subject: Does anyone have DeeZire's Coding Guides?
Forum:  Modding Central » Red Alert 2 Editing Forum
Deezire's guide was made 15 years ago using basic observation & presumption (no exe hacking back then!). As such it's full of errors & shouldn't really be used anymore.

ModEnc also started ...
  Topic: I have a problem
Mig Eater

Replies: 5
Views: 158

Post Posted: Sat Aug 26, 2017 10:18 am    Subject: I have a problem
Forum:  Modding Central » Media Hut
To fix the layering issues you need to split the turret into three different vxl sections, right, center & left with the center section being the same width as the barrel. Then recombine them toge ...
  Topic: Landing Ships
Mig Eater

Replies: 5
Views: 475

Post Posted: Tue Aug 15, 2017 2:57 pm    Subject: Landing Ships
Forum:  Modding Central » Media Hut » Voxels
Mig, have a nuke from the past then.
lots of classic vxls there from back in the day when all you had was Will's editor & a few DOS scripts. I'm feeling all nostalgic now, I'm gona go boot up com ...
  Topic: Landing Ships
Mig Eater

Replies: 5
Views: 475

Post Posted: Mon Aug 14, 2017 5:26 am    Subject: Landing Ships
Forum:  Modding Central » Media Hut » Voxels
Well that's a blast from the past. IIRC it was originally made for TS before RA2 (re)introduced naval units, as such it was one of the first naval voxels ever made.
  Topic: SW activated cloning factory
Mig Eater

Replies: 4
Views: 201

Post Posted: Sun Aug 13, 2017 3:37 pm    Subject: SW activated cloning factory
Forum:  Modding Central » Red Alert 2 Editing Forum
I'm focusing on vehicles but I might want to add this for infantry too.
  Topic: SW activated cloning factory
Mig Eater

Replies: 4
Views: 201

Post Posted: Sun Aug 13, 2017 12:44 pm    Subject:   SW activated cloning factory
Forum:  Modding Central » Red Alert 2 Editing Forum
So I'm trying to make a cloning factory building that will only make clones for a short amount of time after the activation of a superweapon.

My first attempt involved using PoweredBy= on the cloni ...
  Topic: "Blinder" Mobile Jammer
Mig Eater

Replies: 6
Views: 307

Post Posted: Sun Aug 06, 2017 2:51 pm    Subject: "Blinder" Mobile Jammer
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten
Thanks, good to know.
  Topic: "Blinder" Mobile Jammer
Mig Eater

Replies: 6
Views: 307

Post Posted: Sun Aug 06, 2017 12:45 pm    Subject: "Blinder" Mobile Jammer
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten
How are you reducing aircraft armor? Attach effect doesn't work on aircraft & AFAIK that's the only thing that can do that.
  Topic: Paladin Tank's autonomous AA weapon?
Mig Eater

Replies: 15
Views: 624

Post Posted: Sat Aug 05, 2017 3:20 pm    Subject: Paladin Tank's autonomous AA weapon?
Forum:  Modding Central » Red Alert 2 Editing Forum
Yes points are just for the score screen. Veterancy is calculated by unit cost.
  Topic: How do I make unit upgrades, and others...
Mig Eater

Replies: 1
Views: 146

Post Posted: Sat Aug 05, 2017 3:17 pm    Subject: How do I make unit upgrades, and others...
Forum:  Modding Central » Red Alert 2 Editing Forum
For upgrades use Prerequisite.Negative= to disable a unit while adding a new version to replace it...

[UNIT]
Prerequisite.Negative=AGTECH

[UNITUP]
Prerequisite=AGTECH

Use Range= & LineM ...
  Topic: Paladin Tank's autonomous AA weapon?
Mig Eater

Replies: 15
Views: 624

Post Posted: Thu Aug 03, 2017 12:40 pm    Subject: Paladin Tank's autonomous AA weapon?
Forum:  Modding Central » Red Alert 2 Editing Forum
It's not normally possible as units can only handle one target at a time. You can use InitialPayload & OpenTopped to add an AA infantry to the unit that will auto attack targets tho.
  Topic: Cold War Mod countries
Mig Eater

Replies: 10
Views: 514

Post Posted: Mon Jul 31, 2017 12:24 am    Subject: Cold War Mod countries
Forum:  Modding Central » Media Hut
Switzerland uses French weapons but Sweden does/has produced its own equipment. Both countries have remained neutral in all European conflicts for several hundred years tho. They would probably only j ...
  Topic: Cold War Mod countries
Mig Eater

Replies: 10
Views: 514

Post Posted: Sun Jul 30, 2017 12:38 am    Subject: Cold War Mod countries
Forum:  Modding Central » Media Hut
Switzerland & Sweden are famously neutral countries. If you want a Scandinavian country tho Finland would be best choice. During WW2 & RA1 they where allies with Germany against the Soviets.
...
  Topic: Cold War Mod countries
Mig Eater

Replies: 10
Views: 514

Post Posted: Sat Jul 29, 2017 9:53 pm    Subject: Cold War Mod countries
Forum:  Modding Central » Media Hut
More information would be helpful, an actual list of countries instead of flags would be better to. Lets see how many I can recognize... (+ some notes)

Allied (main):
America
Britain
South Korea ...
  Topic: YR: Rise of the East
Mig Eater

Replies: 30
Views: 2821

Post Posted: Fri Jul 28, 2017 10:15 am    Subject: YR: Rise of the East
Forum:  Modding Central » Public Project Announcements
US Navy's new railgun tested a few weeks ago.

[youtube]QO_zXuOQy6A[/youtube]

Fun fact: In a normal gun the muzzle flash is produced by excess propellant. In a rail gun the high speed of the proj ...
  Topic: Construction Yard Deployment Bug
Mig Eater

Replies: 12
Views: 313

Post Posted: Wed Jul 26, 2017 10:07 pm    Subject: Construction Yard Deployment Bug
Forum:  Modding Central » Red Alert 2 Editing Forum
I have never seen or heard of the MCV deploying incorrectly before so I cant help you.

The selling bug IIRC can be fixed by using Artillary=yes or TickTank=yes, which tells the game that the unit-b ...
  Topic: [IGNORE THIS] What is this 'Mandela Effect'?
Mig Eater

Replies: 24
Views: 469

Post Posted: Wed Jul 26, 2017 9:25 pm    Subject: [IGNORE THIS] What is this 'Mandela Effect'?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
There is not enough face palm memes in the world to illustrate my reaction to this topic.
  Topic: Construction Yard Deployment Bug
Mig Eater

Replies: 12
Views: 313

Post Posted: Wed Jul 26, 2017 8:56 pm    Subject: Construction Yard Deployment Bug
Forum:  Modding Central » Red Alert 2 Editing Forum
If you are going to mod RA2 edit the RA2 Rules.ini, not the YR RulesMD.ini file. By starting with the incorrect file you've created a minefield of possible problems that will be a nightmare to debug. ...
  Topic: RA2 BUG
Mig Eater

Replies: 16
Views: 633

Post Posted: Wed Jul 26, 2017 8:36 pm    Subject: RA2 BUG
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
I would have thought that it was commonsense that save games don't work correctly in different mods :/ Like most things in life you cant change the variables & then expect the same results.
  Topic: RA2 BUG
Mig Eater

Replies: 16
Views: 633

Post Posted: Wed Jul 26, 2017 5:09 pm    Subject: RA2 BUG
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
This is nothing new & is simply how the RA2 save system works. Because saving your game doesn't just save the current status of the map you are playing on but also the art/rules/sound/etc ini file ...
  Topic: Construction Yard Deployment Bug
Mig Eater

Replies: 12
Views: 313

Post Posted: Wed Jul 26, 2017 4:23 pm    Subject: Construction Yard Deployment Bug
Forum:  Modding Central » Red Alert 2 Editing Forum
Have you checked your mix files to see if the amcv.vxl file is correct?
  Topic: Mirage Tank Retexture
Mig Eater

Replies: 16
Views: 963

Post Posted: Wed Jul 26, 2017 10:35 am    Subject: Mirage Tank Retexture
Forum:  Modding Central » Media Hut » Voxels
If you're going to release a vxl that uses a custom VPL then include the VPL with it. You cant expect people to reverse engineer a new VPL just to use your one vxl.
  Topic: My 1st guidline strike!
Mig Eater

Replies: 5
Views: 181

Post Posted: Tue Jul 25, 2017 4:24 pm    Subject: My 1st guidline strike!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[url=https://www.youtube.com/yt/policyandsafety/en-GB/communityguidelines.html#communityguidelines-line-crossing]Basic info on YouTube's inappropriate content rules.
  Topic: Country-specific base defense...
Mig Eater

Replies: 14
Views: 445

Post Posted: Tue Jul 25, 2017 4:12 pm    Subject: Country-specific base defense...
Forum:  Modding Central » Red Alert 2 Editing Forum
I'd suggest making each country it's own side. With Ares it isn't that hard & will only take a day or two of coding. Once done it opens up a lot more options to customize each country however you ...
  Topic: Supply drop idea
Mig Eater

Replies: 4
Views: 502

Post Posted: Thu Jul 20, 2017 1:26 pm    Subject: Supply drop idea
Forum:  Featured Projects » D-Day
The code for the supply drop & the tech building part has already been implemented in separate structures, it's just a mater of combining them for this new one. The only difficult part with implem ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 24
Views: 1386

Post Posted: Thu Jul 20, 2017 1:02 pm    Subject: Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
Bit of an update, I'm now using a VPN client instead of a web proxy to access the server. Which is a lot more stable & allows me access to my FTP as well as uploading files to the forum.

I trie ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Thu Jul 20, 2017 12:34 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
I've started using a VPN to access to the forum so I can upload to the forum now, so here is a pic of the Aegis.
  Topic: Supply drop idea
Mig Eater

Replies: 4
Views: 502

Post Posted: Tue Jul 18, 2017 3:45 pm    Subject:   Supply drop idea
Forum:  Featured Projects » D-Day
Currently the Americans have a supply drop building that calls in a cargo plane which drops supply boxes next to it that can be collected for credits. I'm thinking of expanding on this system & ma ...
  Topic: Completing Catching Up
Mig Eater

Replies: 61
Views: 3274

Post Posted: Mon Jul 17, 2017 9:44 pm    Subject: Completing Catching Up
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
See discussion about shields [url=http://ppmforums.com/viewtopic.php?t=38742]here.
  Topic: Got a couple of questions here, if you don't mind?
Mig Eater

Replies: 6
Views: 385

Post Posted: Mon Jul 10, 2017 11:58 am    Subject: Got a couple of questions here, if you don't mind?
Forum:  Modding Central » Red Alert 2 Editing Forum
Using V3RocketPitchFinal=1 wont work, the rocket will just continue going up until it goes off the screen. Use V3RocketPitchFinal=0.9 instead.
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sun Jul 09, 2017 12:56 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
As I said I cant upload anything to the forum (i.e. this thread). I can currently only access the forum via a web proxy & the one I'm using wont let me upload anything.
  Topic: Miggy's Workbench
Mig Eater

Replies: 181
Views: 11657

Post Posted: Sat Jul 08, 2017 10:23 am    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
Due to technical problems I cant access my FTP or upload anything to the forum. I'm using Photobucket temperately until the problems are fixed.
  Topic: Rev 553 -- Double click the colour and normal panel for a q
Mig Eater

Replies: 5
Views: 837

Post Posted: Sat Jul 08, 2017 10:10 am    Subject: Rev 553 -- Double click the colour and normal panel for a q
Forum:  Featured Tools » Voxel Section Editor III » SVN Beta News Feeds
RA2 uses 316 different normals types which can't be simplified into just up, down, back, front etc.

If it helps the normals list in VXLSE (IIRC) works with the first one being the "bottom&quo ...
  Topic: Graion's art project
Mig Eater

Replies: 97
Views: 15644

Post Posted: Sat Jul 08, 2017 9:36 am    Subject: Graion's art project
Forum:  Modding Central » Media Hut
It's based on a the Soviet GAZ-3937 Vodnik.

http://www.amphibiousvehicle.net/amphi/G/gazspecial/gaz-3937-2.jpeg
  Topic: What's the Filename and Palette for the Unit Healthbar?
Mig Eater

Replies: 4
Views: 230

Post Posted: Sat Jul 08, 2017 9:31 am    Subject: What's the Filename and Palette for the Unit Healthbar?
Forum:  Modding Central » Media Hut
I presume you mean the selection box that goes around the health bar then.

pipbrd.shp & palette.pal
  Topic: Unique Models
Mig Eater

Replies: 15
Views: 565

Post Posted: Fri Jul 07, 2017 7:52 pm    Subject: Unique Models
Forum:  Modding Central » Media Hut
They look like a rather nightmare inducing mix of Picasso & FNaF...
 
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