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  Topic: YR: WIP
Mig Eater

Replies: 19
Views: 1803

Post Posted: Yesterday, at 10:15 am    Subject: YR: WIP
Forum:  Modding Central » Public Project Announcements
US Navy's new railgun tested a few weeks ago.

[youtube]QO_zXuOQy6A[/youtube]

Fun fact: In a normal gun the muzzle flash is produced by excess propellant. In a rail gun the high speed of the proj ...
  Topic: Construction Yard Deployment Bug
Mig Eater

Replies: 12
Views: 143

Post Posted: Wed Jul 26, 2017 10:07 pm    Subject: Construction Yard Deployment Bug
Forum:  Modding Central » Red Alert 2 Editing Forum
I have never seen or heard of the MCV deploying incorrectly before so I cant help you.

The selling bug IIRC can be fixed by using Artillary=yes or TickTank=yes, which tells the game that the unit-b ...
  Topic: [IGNORE THIS] What is this 'Mandela Effect'?
Mig Eater

Replies: 17
Views: 230

Post Posted: Wed Jul 26, 2017 9:25 pm    Subject: [IGNORE THIS] What is this 'Mandela Effect'?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
There is not enough face palm memes in the world to illustrate my reaction to this topic.
  Topic: Construction Yard Deployment Bug
Mig Eater

Replies: 12
Views: 143

Post Posted: Wed Jul 26, 2017 8:56 pm    Subject: Construction Yard Deployment Bug
Forum:  Modding Central » Red Alert 2 Editing Forum
If you are going to mod RA2 edit the RA2 Rules.ini, not the YR RulesMD.ini file. By starting with the incorrect file you've created a minefield of possible problems that will be a nightmare to debug. ...
  Topic: RA2 BUG
Mig Eater

Replies: 11
Views: 165

Post Posted: Wed Jul 26, 2017 8:36 pm    Subject: RA2 BUG
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
I would have thought that it was commonsense that save games don't work correctly in different mods :/ Like most things in life you cant change the variables & then expect the same results.
  Topic: RA2 BUG
Mig Eater

Replies: 11
Views: 165

Post Posted: Wed Jul 26, 2017 5:09 pm    Subject: RA2 BUG
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
This is nothing new & is simply how the RA2 save system works. Because saving your game doesn't just save the current status of the map you are playing on but also the art/rules/sound/etc ini file ...
  Topic: Construction Yard Deployment Bug
Mig Eater

Replies: 12
Views: 143

Post Posted: Wed Jul 26, 2017 4:23 pm    Subject: Construction Yard Deployment Bug
Forum:  Modding Central » Red Alert 2 Editing Forum
Have you checked your mix files to see if the amcv.vxl file is correct?
  Topic: Mirage Tank Retexture
Mig Eater

Replies: 15
Views: 433

Post Posted: Wed Jul 26, 2017 10:35 am    Subject: Mirage Tank Retexture
Forum:  Modding Central » Media Hut » Voxels
If you're going to release a vxl that uses a custom VPL then include the VPL with it. You cant expect people to reverse engineer a new VPL just to use your one vxl.
  Topic: My 1st guidline strike!
Mig Eater

Replies: 5
Views: 125

Post Posted: Tue Jul 25, 2017 4:24 pm    Subject: My 1st guidline strike!
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[url=https://www.youtube.com/yt/policyandsafety/en-GB/communityguidelines.html#communityguidelines-line-crossing]Basic info on YouTube's inappropriate content rules.
  Topic: Country-specific base defense...
Mig Eater

Replies: 13
Views: 276

Post Posted: Tue Jul 25, 2017 4:12 pm    Subject: Country-specific base defense...
Forum:  Modding Central » Red Alert 2 Editing Forum
I'd suggest making each country it's own side. With Ares it isn't that hard & will only take a day or two of coding. Once done it opens up a lot more options to customize each country however you ...
  Topic: Supply drop idea
Mig Eater

Replies: 4
Views: 155

Post Posted: Thu Jul 20, 2017 1:26 pm    Subject: Supply drop idea
Forum:  Featured Projects » D-Day
The code for the supply drop & the tech building part has already been implemented in separate structures, it's just a mater of combining them for this new one. The only difficult part with implem ...
  Topic: Cant access any website on the server
Mig Eater

Replies: 24
Views: 884

Post Posted: Thu Jul 20, 2017 1:02 pm    Subject: Cant access any website on the server
Forum:  PPM Zone » PPM Discussion Zone
Bit of an update, I'm now using a VPN client instead of a web proxy to access the server. Which is a lot more stable & allows me access to my FTP as well as uploading files to the forum.

I trie ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 169
Views: 9874

Post Posted: Thu Jul 20, 2017 12:34 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
I've started using a VPN to access to the forum so I can upload to the forum now, so here is a pic of the Aegis.
  Topic: Supply drop idea
Mig Eater

Replies: 4
Views: 155

Post Posted: Tue Jul 18, 2017 3:45 pm    Subject:   Supply drop idea
Forum:  Featured Projects » D-Day
Currently the Americans have a supply drop building that calls in a cargo plane which drops supply boxes next to it that can be collected for credits. I'm thinking of expanding on this system & ma ...
  Topic: Completing Catching Up
Mig Eater

Replies: 20
Views: 881

Post Posted: Mon Jul 17, 2017 9:44 pm    Subject: Completing Catching Up
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
See discussion about shields [url=http://ppmforums.com/viewtopic.php?t=38742]here.
  Topic: Got a couple of questions here, if you don't mind?
Mig Eater

Replies: 6
Views: 315

Post Posted: Mon Jul 10, 2017 11:58 am    Subject: Got a couple of questions here, if you don't mind?
Forum:  Modding Central » Red Alert 2 Editing Forum
Using V3RocketPitchFinal=1 wont work, the rocket will just continue going up until it goes off the screen. Use V3RocketPitchFinal=0.9 instead.
  Topic: Miggy's Workbench
Mig Eater

Replies: 169
Views: 9874

Post Posted: Sun Jul 09, 2017 12:56 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
As I said I cant upload anything to the forum (i.e. this thread). I can currently only access the forum via a web proxy & the one I'm using wont let me upload anything.
  Topic: Miggy's Workbench
Mig Eater

Replies: 169
Views: 9874

Post Posted: Sat Jul 08, 2017 10:23 am    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
Due to technical problems I cant access my FTP or upload anything to the forum. I'm using Photobucket temperately until the problems are fixed.
  Topic: Rev 553 -- Double click the colour and normal panel for a q
Mig Eater

Replies: 5
Views: 471

Post Posted: Sat Jul 08, 2017 10:10 am    Subject: Rev 553 -- Double click the colour and normal panel for a q
Forum:  Featured Tools » Voxel Section Editor III » SVN Beta News Feeds
RA2 uses 316 different normals types which can't be simplified into just up, down, back, front etc.

If it helps the normals list in VXLSE (IIRC) works with the first one being the "bottom&quo ...
  Topic: Graion's art project
Mig Eater

Replies: 97
Views: 14613

Post Posted: Sat Jul 08, 2017 9:36 am    Subject: Graion's art project
Forum:  Modding Central » Media Hut
It's based on a the Soviet GAZ-3937 Vodnik.

http://www.amphibiousvehicle.net/amphi/G/gazspecial/gaz-3937-2.jpeg
  Topic: What's the Filename and Palette for the Unit Healthbar?
Mig Eater

Replies: 4
Views: 147

Post Posted: Sat Jul 08, 2017 9:31 am    Subject: What's the Filename and Palette for the Unit Healthbar?
Forum:  Modding Central » Media Hut
I presume you mean the selection box that goes around the health bar then.

pipbrd.shp & palette.pal
  Topic: Unique Models
Mig Eater

Replies: 15
Views: 391

Post Posted: Fri Jul 07, 2017 7:52 pm    Subject: Unique Models
Forum:  Modding Central » Media Hut
They look like a rather nightmare inducing mix of Picasso & FNaF...
  Topic: [Request] Can anyone please make some vxl models for me? :(
Mig Eater

Replies: 23
Views: 591

Post Posted: Fri Jul 07, 2017 11:38 am    Subject: [Request] Can anyone please make some vxl models for me? :(
Forum:  Modding Central » Media Hut
Once again my 10-15 hours estimate was based on the designs Vqtrung requested & not the average time for a typical unit...  

So as it seems no one else bothered to look into what Vqtrung ...
  Topic: Miggy's Workbench
Mig Eater

Replies: 169
Views: 9874

Post Posted: Thu Jul 06, 2017 8:45 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
After seeing at Jem's [url=/viewtopic.php?p=558917]Aegis Cruiser, I was inspired to try making a more realistic version of the Aegis.

I'm gone over my photobucket hot linking limit so I have to giv ...
  Topic: [Request] Can anyone please make some vxl models for me? :(
Mig Eater

Replies: 23
Views: 591

Post Posted: Thu Jul 06, 2017 8:33 pm    Subject: [Request] Can anyone please make some vxl models for me? :(
Forum:  Modding Central » Media Hut
A few hours for a civ car is pretty normal, Vqtrung is asking for multiple aircraft carrier spaceships & a giant animated power rangers mech tho...
  Topic: Texture exporter dimension issue
Mig Eater

Replies: 3
Views: 225

Post Posted: Thu Jul 06, 2017 2:48 pm    Subject: Texture exporter dimension issue
Forum:  Featured Tools » Voxel Section Editor III » Bug Reporting
Between VXLSE v1.39.50 & v1.39.140 (I don't have every version so not sure which one exactly) the rotation of the renders in the texture tool was changed & this bug was introduced.

This upd ...
  Topic: What's the Filename and Palette for the Unit Healthbar?
Mig Eater

Replies: 4
Views: 147

Post Posted: Thu Jul 06, 2017 11:24 am    Subject: What's the Filename and Palette for the Unit Healthbar?
Forum:  Modding Central » Media Hut
pips2.shp & palette.pal
  Topic: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Mig Eater

Replies: 24
Views: 473

Post Posted: Tue Jun 27, 2017 11:36 am    Subject: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Forum:  Modding Central » Media Hut
To use tunnels & tracks turn beginner mode off in FA2's options menu. FA2YR Switcher isn't required for those features, it's just that using it turns beginner mode off too.
  Topic: need artist help to create new mod
Mig Eater

Replies: 26
Views: 530

Post Posted: Tue Jun 27, 2017 11:04 am    Subject: need artist help to create new mod
Forum:  Modding Central » Media Hut
The artists here will generally only help with established mods that have a story or theme that is of interest to them. You haven't even said what game you want to mod let alone what the mod will be a ...
  Topic: LimboLaunchers can't use ammo?
Mig Eater

Replies: 7
Views: 251

Post Posted: Tue Jun 27, 2017 10:47 am    Subject: LimboLaunchers can't use ammo?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Limbo launch works with infantry, ground units & aircraft. It also works with both shp & vxl for either the unit or the weapon projectile.
  Topic: LimboLaunchers can't use ammo?
Mig Eater

Replies: 7
Views: 251

Post Posted: Mon Jun 26, 2017 8:40 pm    Subject: LimboLaunchers can't use ammo?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
This isn't an Ares related problem, limbo launch weapons have never been able to use ammo correctly.

This is presumably because they technically don't fire the weapon but instead become the weapon. ...
  Topic: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Mig Eater

Replies: 24
Views: 473

Post Posted: Mon Jun 26, 2017 8:11 pm    Subject: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Forum:  Modding Central » Media Hut
Sorry TAK, My bad. Maybe the TX only works if you install RA2 to the default location?
  Topic: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Mig Eater

Replies: 24
Views: 473

Post Posted: Mon Jun 26, 2017 4:35 pm    Subject: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Forum:  Modding Central » Media Hut
Ares isn't a patch & wont effect the TX. Anyway, I uploaded the extracted files [url=https://drive.google.com/open?id=0B63s93_MdyK7M3QyS08xMHdOa28]here.
  Topic: [Request] Can anyone please make some vxl models for me? :(
Mig Eater

Replies: 23
Views: 591

Post Posted: Mon Jun 26, 2017 3:20 pm    Subject: [Request] Can anyone please make some vxl models for me? :(
Forum:  Modding Central » Media Hut
That's actually pretty cheap for probably around 10-15 hours of work needed. If you go by the average minimum wage of USA/EU then he should be asking more like 100$ per vxl.
  Topic: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Mig Eater

Replies: 24
Views: 473

Post Posted: Mon Jun 26, 2017 3:07 pm    Subject: Looking For: Red Alert 2 & Yuri's Revenge Terrain Expansions
Forum:  Modding Central » Media Hut
v2.02 was the last version of TX & it works fine with official versions of YR patched to v1.001. TAK must be using an pirated version with an illegal hack.
  Topic: Ammo On Top Of Health Bar
Mig Eater

Replies: 5
Views: 276

Post Posted: Thu Jun 22, 2017 10:53 am    Subject: Ammo On Top Of Health Bar
Forum:  Modding Central » Red Alert 2 Editing Forum
All frames in a shp need to be the same size, so if you want to edit one of them you have to edit all of them them.
  Topic: Can someone help me with this problem?
Mig Eater

Replies: 21
Views: 345

Post Posted: Wed Jun 21, 2017 3:00 pm    Subject: Can someone help me with this problem?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I've had several run out over the years & it always resulted in the computer being unable to boot up. I guess it depends on the type of  BIOS, if you have multiple hard drives & the jumpe ...
  Topic: Can someone help me with this problem?
Mig Eater

Replies: 21
Views: 345

Post Posted: Wed Jun 21, 2017 11:25 am    Subject: Can someone help me with this problem?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
The small battery on the motherboard is used for the internal clock. But it is also used for saving the computer's BIOS setting & when it runs out your computer wont be able to boot up.
  Topic: Ammo On Top Of Health Bar
Mig Eater

Replies: 5
Views: 276

Post Posted: Wed Jun 21, 2017 11:15 am    Subject: Ammo On Top Of Health Bar
Forum:  Modding Central » Red Alert 2 Editing Forum
Try enlarging the canvas size of the pips & repositioning the ammo pip image. Experiment with different height, width & position until you get what you are after.
  Topic: Can someone help me with this problem?
Mig Eater

Replies: 21
Views: 345

Post Posted: Mon Jun 19, 2017 12:35 pm    Subject: Can someone help me with this problem?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Hard drive crashes are normally caused by the head becoming unaligned due to warping from overheating. The head will then not be able to correctly read data from the platter. A hard drive will also ev ...
  Topic: Ore Mining Facility
Mig Eater

Replies: 13
Views: 478

Post Posted: Sun Jun 18, 2017 1:02 pm    Subject: Ore Mining Facility
Forum:  Modding Central » Red Alert 2 Editing Forum
IIRC resources spawned by debris cant grown larger or spread beyond there initial size.

Also, moved to RA2 Editing forum.
  Topic: Recoloring SHP.
Mig Eater

Replies: 8
Views: 309

Post Posted: Thu Jun 15, 2017 1:34 pm    Subject: Recoloring SHP.
Forum:  Modding Central » Media Hut
Palettes are called "indexed color tables" in Photoshop, [url=https://www.google.nl/search?q=photoshop+indexed+color&ie=utf-8&oe=utf-8&client=firefox-b&gfe_rd=cr&ei=DoxCW ...
  Topic: Miggy's models
Mig Eater

Replies: 25
Views: 967

Post Posted: Wed Jun 14, 2017 6:04 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
So I said I wouldn't buy a Stug model kit but... I got a Girls Und Panzer Stug, along with the four other main tanks from the show.

http://i349.photobucket.com/albums/q382/migeater/Girls%20Und%20Pa ...
  Topic: Not That WIP But...
Mig Eater

Replies: 27
Views: 1293

Post Posted: Tue Jun 13, 2017 9:05 pm    Subject: Not That WIP But...
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
TAK02's confusion is understandable as these buildings are made from only a few basic shapes with no obvious functionality. You should try adding more detail with a clearer design.
  Topic: Fission's War Factory
Mig Eater

Replies: 91
Views: 3085

Post Posted: Tue Jun 13, 2017 8:43 pm    Subject: Fission's War Factory
Forum:  Modding Central » Media Hut
Sorry but I'm to busy to help you with this Kirov.
  Topic: Return of the Dawn and It Came from Red Alert
Mig Eater

Replies: 7
Views: 189

Post Posted: Tue Jun 13, 2017 3:00 pm    Subject: Return of the Dawn and It Came from Red Alert
Forum:  Miscellaneous Forums » Offtopic Discussion Area
PM him [url=https://ppmforums.com:443/profile.php?mode=viewprofile&u=286]here at PPM.
  Topic: Return of the Dawn and It Came from Red Alert
Mig Eater

Replies: 7
Views: 189

Post Posted: Tue Jun 13, 2017 12:31 pm    Subject: Return of the Dawn and It Came from Red Alert
Forum:  Miscellaneous Forums » Offtopic Discussion Area
AFAIK assets for both mods are not open for public use. You'd need to get permission from the mods creators. DAZ (ICFRA) isn't active in the community any more so I'm doubtful you'd get a response fro ...
  Topic: Removing toggle super weapon on/off.
Mig Eater

Replies: 4
Views: 145

Post Posted: Mon Jun 12, 2017 10:25 am    Subject: Removing toggle super weapon on/off.
Forum:  Modding Central » Red Alert 2 Editing Forum
The is no such option to remove the superweapon toggle button. You can add [url=/DisableableFromShell]DisableableFromShell=no to all superweapons though, which means they will still be usable even if ...
  Topic: About tiberium types in Ares
Mig Eater

Replies: 5
Views: 247

Post Posted: Sun Jun 11, 2017 6:16 pm    Subject: About tiberium types in Ares
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
It means the index number from the [OverlayTypes] list. I made a guide about the overlay list [url=/viewtopic.php?t=41602]here that shows the different tib entries.
  Topic: About tiberium types in Ares
Mig Eater

Replies: 5
Views: 247

Post Posted: Sun Jun 11, 2017 12:37 pm    Subject: About tiberium types in Ares
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
You can spawn different types of tib using TiberiumSpawnType on debris.
 
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