:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

Search found 510 matches
 Forum index » Search
Page 1 of 11 [510 Posts]   Goto page: 1, 2, 3, ..., 9, 10, 11 Next
Author Message
  Topic: —TNT & Source of pollution—
NimoStar

Replies: 14
Views: 521

Post Posted: Sun Jun 17, 2018 2:05 pm    Subject: —TNT & Source of pollution—
Forum:  Modding Central » Media Hut » Voxels
Minecraft coming to RA2 :V
  Topic: Requesting xuetianyi's Power Plant.
NimoStar

Replies: 18
Views: 649

Post Posted: Sun Jun 17, 2018 2:04 pm    Subject: Requesting xuetianyi's Power Plant.
Forum:  Modding Central » Media Hut
Really
What subforum(s)
TBH I never experience that

This area:


Copyright protected area (1)

Good material is the premise to make a gorgeous mod. Here is a collection of all the original m ...
  Topic: Requesting xuetianyi's Power Plant.
NimoStar

Replies: 18
Views: 649

Post Posted: Thu Jun 14, 2018 6:41 pm    Subject: Requesting xuetianyi's Power Plant.
Forum:  Modding Central » Media Hut
Not so much kidding, there is an inside chinese-only subforum where even registered users can't enter unless they personally contact the moderators and "speak chinese" :/

I have an accpou ...
  Topic: Do You Think C&C Style RTS Is Outdated?
NimoStar

Replies: 24
Views: 466

Post Posted: Thu Jun 14, 2018 4:43 am    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
Now I wonder how splitscreen would work on an RTS game

Actually there was console versions of some RTS with infamous split screen multiplayer...

It actually "works" but you need to pa ...
  Topic: [Remake] Soviet Communication Center
NimoStar

Replies: 7
Views: 1831

Post Posted: Thu Jun 14, 2018 4:39 am    Subject: [Remake] Soviet Communication Center
Forum:  Modding Central » Media Hut » SHPs
I wish there was a page to download all of medalmoney's stuff... I have never seen the "cyborg_morphing_facility_by_derekplus" as a released asset.

BTW, from where are the voxels?
  Topic: Boomers shoot at tree using torpedo?
NimoStar

Replies: 13
Views: 281

Post Posted: Thu Jun 14, 2018 4:06 am    Subject: Boomers shoot at tree using torpedo?
Forum:  Modding Central » Red Alert 2 Editing Forum
RA2 weapon handling is trash, everything in water weapons is handled used the waterttargeting in the unit instead of in weapons, which is seriously inefficient and incomplete...
Same with anti-underw ...
  Topic: A few OpenRA development topics
NimoStar

Replies: 34
Views: 877

Post Posted: Thu Jun 14, 2018 4:01 am    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
But giving soviet units to the allies is not a fix.

It's like saying, "yeah now allies have tesla coils and V2 and soviets have cannon turrets, its more balanced that way"

. . .

Th ...
  Topic: YR Argentina officially Dead
NimoStar

Replies: 25
Views: 9555

Post Posted: Thu Jun 14, 2018 3:21 am    Subject: YR Argentina officially Dead
Forum:  PPM Zone » PPM Discussion Zone
There are many assets which were in the new version and I haven't able to get back...

the old one is REALLY old, most resources there are obsolete for current graphical standards.
  Topic: EU upcoming Copyright laws
NimoStar

Replies: 6
Views: 419

Post Posted: Thu Jun 14, 2018 3:19 am    Subject: EU upcoming Copyright laws
Forum:  PPM Zone » PPM Discussion Zone
Copyright is stupid.

I remember when a lot of time ago copyright was only valid for a few years, then they kept extending it, and extending it, and extending it...

Under the original copyright l ...
  Topic: RA2\Vxl Pack
NimoStar

Replies: 42
Views: 19051

Post Posted: Wed Jun 13, 2018 5:52 am    Subject: RA2\Vxl Pack
Forum:  Modding Central » Media Hut » Voxels » Spotlighted Voxels
He poster the image as released, and anyways all of these are public in chinese forums.
They get lots of things we don't :/
  Topic: Generals 2 Scorpion tank
NimoStar

Replies: 14
Views: 1173

Post Posted: Wed Jun 13, 2018 5:32 am    Subject: Generals 2 Scorpion tank
Forum:  Modding Central » Media Hut » Voxels
Well, the scorpion is actually a t-55 so it is fine on Soviet anyways
  Topic: anims
NimoStar

Replies: 8
Views: 846

Post Posted: Tue Jun 12, 2018 8:10 pm    Subject: anims
Forum:  Modding Central » Media Hut » SHPs
fire 02 isn'0t uploaded on the postm, only preview
  Topic: Easy way to have tank trails?
NimoStar

Replies: 12
Views: 307

Post Posted: Tue Jun 12, 2018 6:39 pm    Subject: Easy way to have tank trails?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Couldn't you edit the .hva or voxel file of a tank to make the "center" be the tail of the vehicle?

Of course this would bring some undesirable grphical effects in other areas, such as th ...
  Topic: A few OpenRA development topics
NimoStar

Replies: 34
Views: 877

Post Posted: Tue Jun 12, 2018 6:36 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
so leave your thoughts in the comments below

Why would allies have a Hind? Specifically it is a soviet-designed helicopter.

And in Red Alert history west and east were never together.

I am ...
  Topic: Command and Conquer: Rivals has been announced!
NimoStar

Replies: 26
Views: 814

Post Posted: Tue Jun 12, 2018 5:48 pm    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
The main mechanics of the RTS mode aren't that bad, the problem is thwe whole persistent bullshit "upgrade your units"
that makes the game a grindfest, likely microtransactions, "exper ...
  Topic: Easy way to have tank trails?
NimoStar

Replies: 12
Views: 307

Post Posted: Tue Jun 12, 2018 5:38 pm    Subject:   Easy way to have tank trails?
Subject description: Not sure if implementsd, but it should...
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Not sure if implementsd, but it should...

Many RTS and even openRA have tank trails where tanks and other tracked and wheeled vehicles leave clouds of dust where they pass.

This would be quite e ...
  Topic: BAZnd's WWII Voxel Package
NimoStar

Replies: 24
Views: 4100

Post Posted: Tue Jun 12, 2018 5:08 pm    Subject: BAZnd's WWII Voxel Package
Forum:  Modding Central » Media Hut » Voxels » Spotlighted Voxels
Given up after all that work? ...
  Topic: Russian S-300 (M.O Grumble)
NimoStar

Replies: 15
Views: 2737

Post Posted: Tue Jun 12, 2018 4:28 pm    Subject: Russian S-300 (M.O Grumble)
Forum:  Modding Central » Media Hut » Voxels
I thought of another system
The trailer tubes are a "v3 missile"; they raise that way from s300WO version (wiuthout tubes by itself)

Then they fire the actual missiles
(Yes, V3 can fire ...
  Topic: Do You Think C&C Style RTS Is Outdated?
NimoStar

Replies: 24
Views: 466

Post Posted: Tue Jun 12, 2018 4:07 pm    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
I can still play it onñline and it's more fun than so-called new games with microtransactions and such...

So no, "outdated" for players no.

Maybe for companies that want easy money...
  Topic: Red Alert Online has been announced by Tencent Games
NimoStar

Replies: 23
Views: 1897

Post Posted: Tue May 15, 2018 10:27 pm    Subject: Red Alert Online has been announced by Tencent Games
Forum:  PPM Zone » PPM News Network
You can't tell me those graphics are bad compared to RA2 ones. In fact, many Tib Sun modders didn't want to use RA2 (ans still don't) because of the RA2 overbright style. These ones have an overall mo ...
  Topic: Friendly INI Editor
NimoStar

Replies: 3
Views: 212

Post Posted: Tue May 15, 2018 9:59 pm    Subject: Friendly INI Editor
Forum:  Modding Central » Red Alert 2 Editing Forum
I prefer to work with pure text but I supposse to begginer modders and as educational tool, specially for kids, this may be nice.

Any release would be appreciated.

Having all of the INI files th ...
  Topic: Giga Fortress - directly usable code inside
NimoStar

Replies: 19
Views: 759

Post Posted: Tue May 15, 2018 9:58 pm    Subject: Giga Fortress - directly usable code inside
Forum:  Modding Central » Red Alert 2 Editing Forum
Interesting. That would explain the different illumination since AFAIK the voxel debris still use the reduced TS one from some reason (it has less reflextive facings or something). However also slight ...
  Topic: Giga Fortress - directly usable code inside
NimoStar

Replies: 19
Views: 759

Post Posted: Tue May 15, 2018 4:45 pm    Subject: Giga Fortress - directly usable code inside
Forum:  Modding Central » Red Alert 2 Editing Forum
This is the most insane thing for RA2 I have ever seen, both codewise and graphicswise. And believe me, I have seen some stuff (such as making Homeworld, a space game, on RA2 engine...)

How do you ...
  Topic: The next Ares
NimoStar

Replies: 119
Views: 9075

Post Posted: Tue May 15, 2018 4:29 pm    Subject: The next Ares
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Do we have vehicles transforming into other vehicles yet?

if not, that should be top priority, and Npatch did it over 10 years ago...
  Topic: RUMOR: Next C&C might be a mobile game
NimoStar

Replies: 54
Views: 2575

Post Posted: Tue May 15, 2018 4:28 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
You are not looking at the really important thing:

We have remade graphics! RA2 graphics!

And they are actually GOOD!

A good hacker could try to pry this from the code.

And then use it on ...
  Topic: Red Alert Online has been announced by Tencent Games
NimoStar

Replies: 23
Views: 1897

Post Posted: Tue May 15, 2018 4:26 pm    Subject: Red Alert Online has been announced by Tencent Games
Forum:  PPM Zone » PPM News Network
You are not looking at the really important thing:

We have remade graphics! RA2 graphics!

And they are actually GOOD!

A good hacker could try to pry this from the code.

And then use it on ...
  Topic: A new Dune or C&C game in development?
NimoStar

Replies: 47
Views: 1995

Post Posted: Tue May 15, 2018 4:07 pm    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
It's not about "old vs new" computers, it's about old vs new development priorities.

Old priorities: Storytelling, gameplay. graphics was way down.

New priorities: Graphics, graphics, ...
  Topic: Using CNC4 shaders on RA3
NimoStar

Replies: 9
Views: 582

Post Posted: Tue May 15, 2018 3:44 pm    Subject: Using CNC4 shaders on RA3
Forum:  Modding Central » Red Alert 3 Editing Forum
Thank you.

I do not mind where you get it. In Argentina 70% of the software is piurated for example, so it is best not to dwell on the provenance of things #Tongue

Well, if you can send me mega links ...
  Topic: Alternate Tech mod idea (simple week job)
NimoStar

Replies: 2
Views: 201

Post Posted: Tue May 15, 2018 3:23 pm    Subject:   Alternate Tech mod idea (simple week job)
Subject description: ...all weapons changed...
Forum:  Modding Central » Red Alert 2 Editing Forum
So, the idea of this mods is just to competely change RA2YR gameplay without much of a hassle, to make a new and exciting RTS while still keeping all the core elements.

You can ask a simple questio ...
  Topic: Using CNC4 shaders on RA3
NimoStar

Replies: 9
Views: 582

Post Posted: Tue May 15, 2018 1:35 pm    Subject:   Using CNC4 shaders on RA3
Forum:  Modding Central » Red Alert 3 Editing Forum
So, once I read that it is easy to import CNC4 shaders into RA3.

The relevant file is called shadows.fxo

Suppossedly replacing this file would single-handedly "fix" the awful oversatur ...
  Topic: [Ra2]PRC Command Center
NimoStar

Replies: 5
Views: 1832

Post Posted: Mon Nov 06, 2017 11:20 pm    Subject: [Ra2]PRC Command Center
Forum:  Modding Central » Media Hut » SHPs
We had one of these before, I wonder what's the difference...

(though I think the other one didn't have snow frames)
  Topic: Nod Scorpion tank [TS]
NimoStar

Replies: 26
Views: 21710

Post Posted: Tue May 09, 2017 6:42 am    Subject: Nod Scorpion tank [TS]
Forum:  Modding Central » Media Hut » Voxels » Spotlighted Voxels
I hit a record... zero downloads :V
  Topic: Working with the Generals.str file
NimoStar

Replies: 10
Views: 8720

Post Posted: Tue May 09, 2017 5:40 am    Subject: Working with the Generals.str file
Forum:  Modding Central » Generals Editing Forum » Tutorials Warehouse
Doesn't work again. ANd I can't find any other working way to edit strings... (the program for this purpose crashes)
  Topic: Unused Frontline Chaos models (W3D/max)
NimoStar

Replies: 4
Views: 5958

Post Posted: Tue May 09, 2017 5:36 am    Subject: Unused Frontline Chaos models (W3D/max)
Forum:  Modding Central » Generals Editing Forum » Public W3D
How to get to texturte them? Is it necessary to open as 3D, or will they accept files placed in the generals folder as textures?
  Topic: [Cameo Pack] China Iron Dragon & USA Alpha Mammoth Tank
NimoStar

Replies: 1
Views: 3065

Post Posted: Tue May 09, 2017 2:35 am    Subject: [Cameo Pack] China Iron Dragon & USA Alpha Mammoth Tank
Forum:  Modding Central » Generals Editing Forum » Public Cameos & Textures
Interesting: I would still like a texture for the iron dragon since it looks all pink ingame...
  Topic: Another go at making buildings
NimoStar

Replies: 227
Views: 42188

Post Posted: Thu Apr 20, 2017 6:19 pm    Subject: Another go at making buildings
Forum:  Modding Central » Media Hut
Necroposting but surely it's a shame that so many SHPs and Voxels intended for public release never were so because of excessive perfectionism or the authors got bored asn never posted them... the com ...
  Topic: Small SHP Pack
NimoStar

Replies: 29
Views: 18320

Post Posted: Sun Apr 16, 2017 3:22 am    Subject: Small SHP Pack
Forum:  Modding Central » Media Hut » SHPs » Spotlighted SHPs
Sorry for Necropost, I just found out about this pack,  but does anyone know how to get the huge mech building or where?
  Topic: Alien Walker
NimoStar

Replies: 10
Views: 3047

Post Posted: Sun Apr 16, 2017 3:12 am    Subject: Alien Walker
Forum:  Modding Central » Media Hut » Voxels
Very interesting voxel.

Just one thing.

You play Heroes IV ?

You should try "NimoStar's Greatest Mod", Search in Google, you shall not be disappointed Wink
  Topic: Tacitus [TS]
NimoStar

Replies: 9
Views: 4482

Post Posted: Sat Apr 15, 2017 7:32 am    Subject: Tacitus [TS]
Forum:  Modding Central » Media Hut » Voxels
Nice. But I would upload first file to the forum. You never know what happens with external websites...
  Topic: Nod Scorpion tank [TS]
NimoStar

Replies: 26
Views: 21710

Post Posted: Sat Apr 15, 2017 7:26 am    Subject: Nod Scorpion tank [TS]
Forum:  Modding Central » Media Hut » Voxels » Spotlighted Voxels
I have made a fixed version.

People say "too dark"

But that is not the actual problem.

Some years later, many mods like Twisted Insurrection
and Global Crisis, etc.
use similarly ...
  Topic: [RA2/YR]Infiltrator/Assassin
NimoStar

Replies: 11
Views: 3256

Post Posted: Sat Apr 15, 2017 5:23 am    Subject: [RA2/YR]Infiltrator/Assassin
Forum:  Modding Central » Media Hut » SHPs
What are those blue dots all over it on the "shadow"? Didn't anyone else notice?
  Topic: [Infantry SHP]Finished Infantries ...
NimoStar

Replies: 9
Views: 4536

Post Posted: Sat Apr 15, 2017 5:19 am    Subject: [Infantry SHP]Finished Infantries ...
Forum:  Modding Central » Media Hut » SHPs
I think this would be nice for an anaime-based mod... too bad RA3 already did that and took that public #Tongue

But it does look like a lot of work went into it.
  Topic: [RA2/YR]Civilian Defense Towers
NimoStar

Replies: 9
Views: 3756

Post Posted: Sat Apr 15, 2017 5:03 am    Subject: [RA2/YR]Civilian Defense Towers
Forum:  Modding Central » Media Hut » SHPs
Cool and they have snow versions
  Topic: Patriarch (RA2)
NimoStar

Replies: 1
Views: 1498

Post Posted: Sat Apr 15, 2017 5:02 am    Subject: Patriarch (RA2)
Forum:  Modding Central » Media Hut » SHPs
Interesting that someone makes infantry. However you must already know this is too big :v ... but, well, in RA3 heroes are huge to begin with...
  Topic: PRC Building Pack
NimoStar

Replies: 59
Views: 27331

Post Posted: Sat Apr 15, 2017 1:20 am    Subject: PRC Building Pack
Forum:  Modding Central » Media Hut » SHPs » Spotlighted SHPs
It still suck due to the original, but not as bad as before :V

The problem is that it does not include the structure around the airfield...

I had once added a chinese structure next to it but I ...
  Topic: [TS] Star Wars Mech Pack
NimoStar

Replies: 42
Views: 32716

Post Posted: Sat Apr 15, 2017 12:51 am    Subject: [TS] Star Wars Mech Pack
Forum:  Modding Central » Media Hut » SHPs » Spotlighted SHPs
Sorry for the necro, but with the current Ares, most TS features are supported in RA2,practically all.

And with OpenRA all will be. Most are already there + huge customization (but harder to code u ...
  Topic: [RA2/YR] Prerelease Soviet Barracks
NimoStar

Replies: 26
Views: 13947

Post Posted: Mon Jan 30, 2017 7:56 pm    Subject: [RA2/YR] Prerelease Soviet Barracks
Forum:  Modding Central » Media Hut » SHPs
"Lighting would be completely wrong. It'd take hours of correction in photoshop to fix it, and frankly I really don't feel like doing it. Be my guest, however, if you really would like to see it ...
  Topic: Vodnik APC
NimoStar

Replies: 9
Views: 2445

Post Posted: Mon Jan 30, 2017 7:48 pm    Subject: Vodnik APC
Forum:  Modding Central » Media Hut » Voxels
I like it for recognizability, if not, one can always download a 3D model and convert it for "perfect realism". This is handmade.
  Topic: Unofficial VXLSE III 1.38.R.1.0
NimoStar

Replies: 39
Views: 22682

Post Posted: Fri Jan 20, 2017 9:52 am    Subject: Unofficial VXLSE III 1.38.R.1.0
Forum:  Featured Tools » Voxel Section Editor III
It is true. My card is "barely" nine years old and an ATI clone. From our modder facebook group, we are five currently active ones, and for two of us, the 1.4 just doesn't work. Plus, we are ...
  Topic: Raminator's Megatherium Mech 2004-2017 UPDATED
NimoStar

Replies: 1
Views: 1712

Post Posted: Fri Jan 20, 2017 9:37 am    Subject:   Raminator's Megatherium Mech 2004-2017 UPDATED
Subject description: Resized, Renormalized, Optimized, Recolored
Forum:  Modding Central » Media Hut » Voxels
Both versions are heavily edited for Raminator's original "Megatherium" semi-released voxel (was part of a pack on YRArg backup)

It is an animated voxel mech.
Includes two versions: Orig ...
 
Page 1 of 11 [510 Posts]   Goto page: 1, 2, 3, ..., 9, 10, 11 Next
 Forum index » Search
Jump to:  


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.2412s ][ Queries: 16 (0.0899s) ][ Debug on ]