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  Topic: News & Announcements
One Of A Kind

Replies: 0
Views: 2632

Post Posted: Wed Aug 18, 2004 2:33 pm    Subject:   News & Announcements
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
This topic will be where I post any news or announcements regarding the mod.

The first one is that you might have noticed the lack of activity in the past couple of days, its not a repeat of what's ...
  Topic: HARV and HORV
One Of A Kind

Replies: 5
Views: 1416

Post Posted: Wed Aug 11, 2004 10:27 pm    Subject: HARV and HORV
Forum:  Modding Central » Tiberian Sun Editing Forum
lmao, well I guess it beats being wrong don't it? Wink I figured it was best to check tho
  Topic: Side Listing - Cabal
One Of A Kind

Replies: 11
Views: 6820

Post Posted: Wed Aug 11, 2004 10:24 pm    Subject: Side Listing - Cabal
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
lol, I guess great mind's do think alike.

*looks around nervously*

On a more serious note (disclaimer warning), these are ideas I came up with on my own, I'm not out to rip off anyone's work her ...
  Topic: Doom 3 > scary?
One Of A Kind

Replies: 29
Views: 3090

Post Posted: Wed Aug 11, 2004 7:45 pm    Subject: Doom 3 > scary?
Forum:  Miscellaneous Forums » Game Chat » Doom Chat
nah, the ps ports came out well after the games themselves. Its quite impressive, virtually every console from PS1 downward has a port of doom (even the SNES!) The only level generator I knew of was S ...
  Topic: Side Listing - Cabal
One Of A Kind

Replies: 11
Views: 6820

Post Posted: Wed Aug 11, 2004 7:40 pm    Subject: Side Listing - Cabal
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Nice list.... this reminds me a lot of the Cyborg side at Final Dawn, but units have a better name #Tongue.

Yours have better names or mine do? #Tongue I've never been good with my imagination, you have no ...
  Topic: Tech Structures
One Of A Kind

Replies: 7
Views: 8016

Post Posted: Wed Aug 11, 2004 7:38 pm    Subject: Tech Structures
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Yeah, I figured giving that to the Comm Centre as it allows you to transmit a reinforcement call (I was originally toying with the idea of saying that it pirated a signal to the Philadelphia to bring ...
  Topic: The Story
One Of A Kind

Replies: 9
Views: 5627

Post Posted: Wed Aug 11, 2004 7:35 pm    Subject: The Story
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
lol, its no problem, basically (I might flesh the story out a bit to reflect this) the GDI are hoping that renewable energy sources such as solar and hydroelectric power (there are examples of both in ...
  Topic: HARV and HORV
One Of A Kind

Replies: 5
Views: 1416

Post Posted: Wed Aug 11, 2004 2:17 pm    Subject:   HARV and HORV
Forum:  Modding Central » Tiberian Sun Editing Forum
OK, this was inspired by reading over an older topic in here somewhere. I believe i'm correct in assuming that the only way to make it appear that you have more than one HORV image is to work the unit ...
  Topic: Tech Structures
One Of A Kind

Replies: 7
Views: 8016

Post Posted: Wed Aug 11, 2004 2:11 pm    Subject: Tech Structures
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Thanks guys, I was thinking maybe of some type of civilian superweapon that could be captured, but I don't know whether the Drop Pods from the Comm Centre would count, anyone like to comment?
  Topic: Side Listing - Cabal
One Of A Kind

Replies: 11
Views: 6820

Post Posted: Wed Aug 11, 2004 2:10 pm    Subject: Side Listing - Cabal
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Infantry Listings

Cyborg - Cabal's main footsoldier has changed little since the unit's conception by the Brotherhood at the beginning of the Second Tiberium War. However to allow for larger mass p ...
  Topic: The Story
One Of A Kind

Replies: 9
Views: 5627

Post Posted: Wed Aug 11, 2004 1:44 pm    Subject: The Story
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
lol, i wondered how long it would take someone to see through that little bit of tactical naming. Yeah I did kinda take Liandros from the Liandri Corp,

me = big Unreal fan
  Topic: Side Listing - Cabal
One Of A Kind

Replies: 11
Views: 6820

Post Posted: Wed Aug 11, 2004 10:30 am    Subject:   Side Listing - Cabal
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Cabal makes his return to the world stronger than ever before, Cabal's cyborg army focuses on mainly that, cyborgs. This means Cabal has more of an infantry focus, although the vehicles and aircraft h ...
  Topic: The Story
One Of A Kind

Replies: 9
Views: 5627

Post Posted: Wed Aug 11, 2004 10:25 am    Subject: The Story
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
It sounds very cool, so how many sides will this mod get?

Five - GDI, Nod, Cabal, The Forgotten and Liandros Corp. Probably means a little bit of work but should be fairly good at the end of it.
...
  Topic: Doom 3 > scary?
One Of A Kind

Replies: 29
Views: 3090

Post Posted: Tue Aug 10, 2004 7:18 pm    Subject: Doom 3 > scary?
Forum:  Miscellaneous Forums » Game Chat » Doom Chat
yep, and about *checks folder* 1.7 gigs after install so not too bad by all accounts. Oh and Doofy, we could get into Hyper-Threading and a whole bunch of other stuff that makes the P4 different from ...
  Topic: Tech Structures
One Of A Kind

Replies: 7
Views: 8016

Post Posted: Tue Aug 10, 2004 7:15 pm    Subject:   Tech Structures
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Here's a listing and brief description of all the tech buildings that I've got pencilled in for TS : AI so far (I say pencilled in but the majority are already coded). As always I'm eager for any comm ...
  Topic: Welcome to Artificial Insanity.... again....
One Of A Kind

Replies: 3
Views: 3152

Post Posted: Tue Aug 10, 2004 6:35 pm    Subject: Welcome to Artificial Insanity.... again....
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Thanks man, you've been added..
  Topic: The Story
One Of A Kind

Replies: 9
Views: 5627

Post Posted: Tue Aug 10, 2004 6:32 pm    Subject:   The Story
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Slightly longer than last time, but here goes...

The aftermath of the Cabal Incident has receeded, GDI and Nod have once again gone their seperate ways now that the evil AI construct has been defea ...
  Topic: Hey
One Of A Kind

Replies: 29
Views: 1460

Post Posted: Mon Aug 09, 2004 7:39 pm    Subject: Hey
Forum:  PPM Zone » PPM Discussion Zone
okey dokey, am i the only one that thinks this is just a little trivial to be argued over? At the end of the day does it really matter when the mod died / was resurrected etc? The fact is that it'll b ...
  Topic: Doom 3 > scary?
One Of A Kind

Replies: 29
Views: 3090

Post Posted: Mon Aug 09, 2004 7:32 pm    Subject: Doom 3 > scary?
Forum:  Miscellaneous Forums » Game Chat » Doom Chat
that looks cool, been looking for something like this pretty much since i started on it, its annoying that they didn't give a light to at least one weapon even if it was dead weak to compensate
  Topic: Welcome to Artificial Insanity.... again....
One Of A Kind

Replies: 3
Views: 3152

Post Posted: Mon Aug 09, 2004 2:37 pm    Subject:   Welcome to Artificial Insanity.... again....
Forum:  Other Projects » Archived Mods » Tiberian Sun: Artificial Insanity
Well, here I am again. I figure the best way to start this post off is to say welcome back to TS:AI, the mod's been dormant for a fair while now due to a number of reasons, some private, some not. Suf ...
  Topic: Doom 3 > scary?
One Of A Kind

Replies: 29
Views: 3090

Post Posted: Mon Aug 09, 2004 2:18 pm    Subject: Doom 3 > scary?
Forum:  Miscellaneous Forums » Game Chat » Doom Chat
*sticks hand in the air* I've played it! I've played it!

Yeah, one of the scarier games i've played in a while. I've yet to convince myself to play it in the dark with my headphones as I don't real ...
  Topic: Subterranean and APCW logic Questions
One Of A Kind

Replies: 16
Views: 1883

Post Posted: Mon Aug 09, 2004 2:15 pm    Subject: Subterranean and APCW logic Questions
Forum:  Modding Central » Tiberian Sun Editing Forum
Thanks Kravvitz! That's fair enough anyway, I'm changing around the GDI APC so it frees up the apcw slot for something else....
  Topic: Subterranean and APCW logic Questions
One Of A Kind

Replies: 16
Views: 1883

Post Posted: Sun Aug 08, 2004 12:09 pm    Subject: Subterranean and APCW logic Questions
Forum:  Modding Central » Tiberian Sun Editing Forum
Just a quick question along similar lines...

*Climbs out of dark hole he's been hiding in for months, blinks at the daylight*

You can only have one vehicle using that logic right (with voxels na ...
  Topic: Hey
One Of A Kind

Replies: 29
Views: 1460

Post Posted: Sun Aug 08, 2004 12:02 pm    Subject: Hey
Forum:  PPM Zone » PPM Discussion Zone
I think its at this point that Banshee should use a political 'done when its done' response. It worked for ID Software after all...
  Topic: Team-ppm to PPM
One Of A Kind

Replies: 25
Views: 2711

Post Posted: Sat Dec 06, 2003 11:42 pm    Subject: Team-ppm to PPM
Forum:  Miscellaneous Forums » Offtopic Discussion Area
caffeine, the uni student's best friend Wink
  Topic: Wat's Ur Fav. Generals unit?
One Of A Kind

Replies: 16
Views: 1221

Post Posted: Thu Oct 09, 2003 1:30 pm    Subject: Wat's Ur Fav. Generals unit?
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
I think I have to agree with the megalomaniacal one in this case. The overlord and migs do rock, china's my favourite side mainly because of these two. I can't comment on Zero Hour stuff yet as my dam ...
  Topic: Ambulance or Battle Drone
One Of A Kind

Replies: 10
Views: 4368

Post Posted: Sat Oct 04, 2003 4:57 pm    Subject: Ambulance or Battle Drone
Forum:  Other Projects » Archived Mods » Red Generals
i've already got that sorted paladin, but thanks for the idea mate
  Topic: OOAK read this please!
One Of A Kind

Replies: 21
Views: 6975

Post Posted: Sat Aug 23, 2003 10:15 am    Subject: OOAK read this please!
Forum:  Other Projects » Archived Mods » Red Generals
that's for the staff to know and you to find out Wink
  Topic: OOAK read this please!
One Of A Kind

Replies: 21
Views: 6975

Post Posted: Sat Aug 23, 2003 9:58 am    Subject: OOAK read this please!
Forum:  Other Projects » Archived Mods » Red Generals
lol, I've got the copy that Weeraby did all that time ago (which can still be found in Det Camp mr T).
  Topic: Hmmm... Chainstory 3?
One Of A Kind

Replies: 8
Views: 3246

Post Posted: Thu Aug 14, 2003 4:06 pm    Subject: Hmmm... Chainstory 3?
Forum:  Miscellaneous Forums » Fan Fiction » PPM: Chain Story
God, I'd nearly forgotten this place existed! Wink

I say yay, got for it...
  Topic: I'm back....
One Of A Kind

Replies: 14
Views: 1690

Post Posted: Tue Aug 12, 2003 12:59 pm    Subject: I'm back....
Forum:  Miscellaneous Forums » Offtopic Discussion Area
yeah the fx5900 is like the best 3d card around at the moment, only problem is it'll take me a lifetime to save up for it
  Topic: Do you support Plug'n'Play mods?
One Of A Kind

Replies: 28
Views: 6704

Post Posted: Sat Aug 09, 2003 12:41 pm    Subject: Do you support Plug'n'Play mods?
Forum:  PPM Zone » PPM Discussion Zone » Poll Booth
and now there is a method of converting G-max models to Voxles.

care to elaborate? I know about 3ds2vxl but I don't know (although I've been trying to figure out) how to convert from gmax to 3ds
  Topic: Favourite band?
One Of A Kind

Replies: 49
Views: 11486

Post Posted: Fri Aug 08, 2003 9:44 pm    Subject: Favourite band?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
yay! Another Wierd Al fan, that's what I like to see...
  Topic: Do you support Plug'n'Play mods?
One Of A Kind

Replies: 28
Views: 6704

Post Posted: Fri Aug 08, 2003 9:38 pm    Subject: Do you support Plug'n'Play mods?
Forum:  PPM Zone » PPM Discussion Zone » Poll Booth
lol, I hear that. I'm a PnP guy also as I to have absolutely no graphical talent whatsoever. I might try cutnpasting some structures together but there's no guarantee how well that'll turn out...
  Topic: Favourite band?
One Of A Kind

Replies: 49
Views: 11486

Post Posted: Fri Aug 08, 2003 9:22 pm    Subject: Favourite band?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
and all hail the coming of the musical expert lol
  Topic: GLA set back
One Of A Kind

Replies: 4
Views: 2907

Post Posted: Wed Aug 06, 2003 10:23 am    Subject: GLA set back
Forum:  Other Projects » Archived Mods » Red Generals
Personally, I'm not fussed but that's probably because I'm doing the US and not China or GLA Wink but seriously I'll go with the majority as I'm all for whatever is best for the team
  Topic: My research shows...
One Of A Kind

Replies: 80
Views: 16209

Post Posted: Tue Aug 05, 2003 9:11 pm    Subject: My research shows...
Forum:  Modding Central » Tiberian Sun Editing Forum
are you sure it works with units, i'm sure i had some trouble in fs with the core defender in that when i produced it then deployed it i could build another one
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Tue Aug 05, 2003 7:00 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
Nope, that's the TS skirmish map Limited Access, I just used it to set up a Cabal Base in that single player style arrangement....
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Mon Jul 28, 2003 10:56 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
lol, well the name of the Scorpion is going to change as that really only applies to Nod and I'm going to think up a better name for the Cyborg Engineer when I get time, and maybe the Paralyzer if I t ...
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Mon Jul 28, 2003 9:45 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
and the next one
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Mon Jul 28, 2003 9:42 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
OK here are the first cpl of screenshots. I must remind everyone that this is most definitely work in progress and there are very few new graphics in (I still need to beg/borrow/steal/make some Wink ...
  Topic: I'm back....
One Of A Kind

Replies: 14
Views: 1690

Post Posted: Sun Jul 27, 2003 11:01 pm    Subject: I'm back....
Forum:  Miscellaneous Forums » Offtopic Discussion Area
well that's always a bonus I guess....
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Sun Jul 27, 2003 10:58 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
And the mod's new name is......

Tiberian Sun : Artificial Insanity!
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Sun Jul 27, 2003 10:56 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
hmmmmm, interesting idea Banshee that's got me thinking.....
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Sun Jul 27, 2003 10:29 pm    Subject: OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
lol, good point ok then the story is as follows....

The mod is set after Firestorm during the aftermath of the second Tiberium war and Cabal's betrayal. GDI and Nod maintain an uneasy alliance as i ...
  Topic: I'm back....
One Of A Kind

Replies: 14
Views: 1690

Post Posted: Sun Jul 27, 2003 10:02 pm    Subject: I'm back....
Forum:  Miscellaneous Forums » Offtopic Discussion Area
lol, just shows how much everybody loves us now doesn't it? Wink
  Topic: OOAK's TS Mod : TS Artificial Insanity
One Of A Kind

Replies: 16
Views: 3873

Post Posted: Sun Jul 27, 2003 6:46 pm    Subject:   OOAK's TS Mod : TS Artificial Insanity
Forum:  Modding Central » Public Project Announcements
Now that I've impressed you with the really catchy title (work in progress Wink) I'd like to make an announcement.... I'm gonna throw my hat into the TS modding arena with a little creation of my ow ...
  Topic: I'm back....
One Of A Kind

Replies: 14
Views: 1690

Post Posted: Sun Jul 27, 2003 6:32 pm    Subject:   I'm back....
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Now you may not have noticed my absence and, to be honest, i don't really blame you but anyways I must inform you all that reports of my death have been greatly exaggerated!

My old 3d card (geforce ...
  Topic: TerroR vs everyone
One Of A Kind

Replies: 23
Views: 1203

Post Posted: Sat Jul 19, 2003 10:31 am    Subject: TerroR vs everyone
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Yes so a big moving patch of blue on the radar is going to be hard to notice isn't it. And how can you not handle jumpjets for the first ten minutes? Nod - Rocket Soldier GDI - Jumpjets yourself, prob ...
  Topic: TerroR vs everyone
One Of A Kind

Replies: 23
Views: 1203

Post Posted: Fri Jul 18, 2003 10:43 pm    Subject: TerroR vs everyone
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Yeah, you can only expect anyone to play against you if YOU play fair by not setting stupid rules, I mean FFS are you really saying your a TS god when you apparantly can't handle Jumpjets and restrict ...
 
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