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  Topic: Ratling Gunner
cxtian39

Replies: 4
Views: 368

Post Posted: Yesterday, at 11:34 pm    Subject: Ratling Gunner
Forum:  Modding Central » Media Hut » SHPs
Anyone have voices for it?
  Topic: Am I crazy?
cxtian39

Replies: 5
Views: 128

Post Posted: Yesterday, at 10:41 pm    Subject: Am I crazy?
Forum:  Modding Central » Red Alert 2 Editing Forum
Other issues like most soviet units are trash
  Topic: Am I crazy?
cxtian39

Replies: 5
Views: 128

Post Posted: Yesterday, at 4:27 am    Subject: Am I crazy?
Forum:  Modding Central » Red Alert 2 Editing Forum
Ares has Damage.Deployed, set it lower than ProneDamage will make deploy guys tougher.
There are whole bunch balanced issues needed to be fixed in the vanilla game.
  Topic: Cliff Passable by Hover Unit
cxtian39

Replies: 15
Views: 338

Post Posted: Thu May 16, 2019 2:05 am    Subject: Cliff Passable by Hover Unit
Forum:  Modding Central » Red Alert 2 Editing Forum
In the rules under I want to make a cliff looking slope that only hover unit can pass. Since it's a slope pathfinding should be fine.
  Topic: MadHQ Refinery with Storage Graphics
cxtian39

Replies: 7
Views: 431

Post Posted: Thu May 16, 2019 1:57 am    Subject: MadHQ Refinery with Storage Graphics
Forum:  Modding Central » Media Hut » SHPs
That's cool. aw yes!
  Topic: Cliff Passable by Hover Unit
cxtian39

Replies: 15
Views: 338

Post Posted: Tue May 14, 2019 9:28 pm    Subject: Cliff Passable by Hover Unit
Forum:  Modding Central » Red Alert 2 Editing Forum
Is it possible to make a slope passable by hover unit but not passable by others then I can replace all cliffs with this new “slope”
  Topic: RA2 Swimable Dogs
cxtian39

Replies: 22
Views: 1179

Post Posted: Sun May 12, 2019 7:49 am    Subject: RA2 Swimable Dogs
Forum:  Modding Central » Media Hut » SHPs
Laughing Using brute's weapons would be fine
  Topic: Two Explosion animation with air waves
cxtian39

Replies: 8
Views: 437

Post Posted: Sun May 12, 2019 12:34 am    Subject: Two Explosion animation with air waves
Forum:  Modding Central » Media Hut » SHPs
No physics
  Topic: RA2 Swimable Dogs
cxtian39

Replies: 22
Views: 1179

Post Posted: Sat May 11, 2019 10:49 pm    Subject: RA2 Swimable Dogs
Forum:  Modding Central » Media Hut » SHPs
That’s what I encountered in the past. Parasite infantry perishes when attacks navals
  Topic: Ares 3.0 Development
cxtian39

Replies: 25
Views: 1635

Post Posted: Sat May 11, 2019 10:43 pm    Subject: Ares 3.0 Development
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Iirc weapon names have a length limit of 24 characters
  Topic: Cliff Passable by Hover Unit
cxtian39

Replies: 15
Views: 338

Post Posted: Sat May 11, 2019 8:53 pm    Subject: Cliff Passable by Hover Unit
Forum:  Modding Central » Red Alert 2 Editing Forum
I tested jumpjet before, 0 height is still not touching the ground but floating, and it tried to move up when encounters a building, and looks like it’s climbing the building

Btw how destructible ...
  Topic: Ratling Gunner
cxtian39

Replies: 4
Views: 368

Post Posted: Sat May 11, 2019 7:41 am    Subject: Ratling Gunner
Forum:  Modding Central » Media Hut » SHPs
Cool stuff
  Topic: Cliff Passable by Hover Unit
cxtian39

Replies: 15
Views: 338

Post Posted: Sat May 11, 2019 6:39 am    Subject:   Cliff Passable by Hover Unit
Forum:  Modding Central » Red Alert 2 Editing Forum
Is it possible?
  Topic: [RA2] Allied Medium Tank and Soviet Heavy Tank
cxtian39

Replies: 11
Views: 581

Post Posted: Tue May 07, 2019 6:19 am    Subject: [RA2] Allied Medium Tank and Soviet Heavy Tank
Forum:  Modding Central » Media Hut » Voxels
|THIS THREAD|  | IS |  |WORTHLESS|   |   WITHOUT   |    |IN-GAME|
     || Very Happy ||          ||Very Happy     ||Very Happy Very Happy||   ...
  Topic: How does TS aircraft work?
cxtian39

Replies: 7
Views: 220

Post Posted: Mon May 06, 2019 9:21 am    Subject: How does TS aircraft work?
Forum:  Modding Central » Red Alert 2 Editing Forum
I tested too.
If a AirportBound=no aircraft is blocking the pad, newly built AirportBound=no aircraft will fly in from off screen like in TS.
If a AirportBound=yes aircraft is blocking the pad, newl ...
  Topic: How does TS aircraft work?
cxtian39

Replies: 7
Views: 220

Post Posted: Sun May 05, 2019 10:20 pm    Subject: How does TS aircraft work?
Forum:  Modding Central » Red Alert 2 Editing Forum
So every aircraft needs to get rid of AirportBound? That's not what I want.
  Topic: How does TS aircraft work?
cxtian39

Replies: 7
Views: 220

Post Posted: Sat May 04, 2019 8:58 pm    Subject:   How does TS aircraft work?
Forum:  Modding Central » Red Alert 2 Editing Forum
In TS aircraft being built flies from outside map to the helipad if the helipad is captured by another aircraft. Is it possible to reproduce this in YR? I always got that it switches to on-hold at abo ...
  Topic: MCV Looks Like A Oil Painting
cxtian39

Replies: 8
Views: 391

Post Posted: Wed May 01, 2019 6:13 pm    Subject: MCV Looks Like A Oil Painting
Forum:  Modding Central » Media Hut
That’s groovily pretty
  Topic: 32 facings HUGE polar bear
cxtian39

Replies: 6
Views: 511

Post Posted: Tue Apr 30, 2019 9:49 pm    Subject: 32 facings HUGE polar bear
Forum:  Modding Central » Media Hut » SHPs
Ok then.
  Topic: Unit-specific grinders
cxtian39

Replies: 7
Views: 378

Post Posted: Mon Apr 29, 2019 3:53 am    Subject: Unit-specific grinders
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Aliens turn humans into food? this is semi-cannibalism LaughingA kind eats another kind is not cannibalism at all.
  Topic: Ideas & suggestions
cxtian39

Replies: 627
Views: 51708

Post Posted: Sun Apr 28, 2019 9:40 pm    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I want these:
1) [Animation]> SuperWeapon=
2) Rally point for SW delivery and/or paratroop units
3) Timed U2U Conversion
4) Parenting
  Topic: New Construction Options: C&C Remaster Art Preview!
cxtian39

Replies: 58
Views: 2387

Post Posted: Sat Apr 27, 2019 11:30 pm    Subject: New Construction Options: C&C Remaster Art Preview!
Forum:  PPM Zone » PPM News Network
Here are a board of liars and you should be ashamed #Tongue
  Topic: Ares 3.0 Development
cxtian39

Replies: 25
Views: 1635

Post Posted: Wed Apr 24, 2019 4:44 am    Subject: Ares 3.0 Development
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Can also de-hardcode the side slaves switch to if miner is destroyed? Robot slave is gonna be royal to the former owner and change to battle mode.
  Topic: Ares 3.0 Development
cxtian39

Replies: 25
Views: 1635

Post Posted: Wed Apr 24, 2019 1:58 am    Subject: Ares 3.0 Development
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Cool cool cool
  Topic: AllowParallelAIQueues=no and how AI build aircraft.
cxtian39

Replies: 7
Views: 243

Post Posted: Tue Apr 23, 2019 8:34 pm    Subject: AllowParallelAIQueues=no and how AI build aircraft.
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
How’s your AI?
Defaults team Max is 1 so AI only builds one team and doesn’t feel the need for another team because it already has one unless you enable factory clone so that it “unwillingly” ...
  Topic: New Construction Options: C&C Remaster Art Preview!
cxtian39

Replies: 58
Views: 2387

Post Posted: Mon Apr 22, 2019 10:58 pm    Subject: New Construction Options: C&C Remaster Art Preview!
Forum:  PPM Zone » PPM News Network
I was under the impression that remasters only touch graphics and not gameplay.That's what I'm worrying about.
  Topic: Mirage Tank
cxtian39

Replies: 3
Views: 1182

Post Posted: Mon Apr 22, 2019 6:19 am    Subject: Mirage Tank
Forum:  Modding Central » Command & Conquer 3 Editing Forum » Finished Mods & Models Showcase
Looks better than RA3 awful mirage tank to be honest.I would say they are inherently different styles. This one suits CNC3 perfectly but will be eyesore in RA3
  Topic: [RA2/YR] Chrono Miner, Paladin Tank, Hind, Rhino Tank, etc..
cxtian39

Replies: 11
Views: 1033

Post Posted: Mon Apr 22, 2019 12:23 am    Subject: [RA2/YR] Chrono Miner, Paladin Tank, Hind, Rhino Tank, etc..
Forum:  Modding Central » Media Hut » Voxels
Wow the miner rocks
  Topic: Late edition: Ares 2.0 has been released (long ago)
cxtian39

Replies: 8
Views: 504

Post Posted: Sun Apr 21, 2019 9:34 pm    Subject: Late edition: Ares 2.0 has been released (long ago)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Cheers #Tongue
  Topic: How to Build Jumpjet Vehicle from Airfield
cxtian39

Replies: 8
Views: 303

Post Posted: Sun Apr 21, 2019 7:00 am    Subject: How to Build Jumpjet Vehicle from Airfield
Forum:  Modding Central » Red Alert 2 Editing Forum
why not unit deliver a 1x1 invisible building instead? that building could produce the jumpjet via the kennel logic.Then the jumpjet still queues with vehicles, not what I mean to achieve.
  Topic: New Construction Options: C&C Remaster Art Preview!
cxtian39

Replies: 58
Views: 2387

Post Posted: Sun Apr 21, 2019 1:59 am    Subject: New Construction Options: C&C Remaster Art Preview!
Forum:  PPM Zone » PPM News Network
I'm not expecting to play an old game in new graphics...
There has to be new stuff, has to be..
  Topic: New Construction Options: C&C Remaster Art Preview!
cxtian39

Replies: 58
Views: 2387

Post Posted: Sat Apr 20, 2019 9:34 pm    Subject: New Construction Options: C&C Remaster Art Preview!
Forum:  PPM Zone » PPM News Network
Is this like resident evil 2 or starcraft 1
  Topic: How to Build Jumpjet Vehicle from Airfield
cxtian39

Replies: 8
Views: 303

Post Posted: Sat Apr 20, 2019 11:23 am    Subject: How to Build Jumpjet Vehicle from Airfield
Forum:  Modding Central » Red Alert 2 Editing Forum
Ai builds the dummy then recruit the actual unit
  Topic: How to Build Jumpjet Vehicle from Airfield
cxtian39

Replies: 8
Views: 303

Post Posted: Fri Apr 19, 2019 11:49 pm    Subject:   How to Build Jumpjet Vehicle from Airfield
Forum:  Modding Central » Red Alert 2 Editing Forum
First you need a dummy aircraft that kills itself on born
[AircraftTypes]
+=MYDUMMYAIRCRAFT01

[MYDUMMYAIRCRAFT01]
...
TechLevel=3 ; buildable
Armor=die ; killed by the suicide ...
  Topic: Need help making AA building
cxtian39

Replies: 5
Views: 148

Post Posted: Thu Apr 18, 2019 9:09 pm    Subject: Need help making AA building
Forum:  Modding Central » Red Alert 2 Editing Forum
LandTargeting has problems with paratroopers so you better put a secondary to deal with them.
  Topic: Dynamic Piff effects and casing
cxtian39

Replies: 15
Views: 625

Post Posted: Thu Apr 18, 2019 7:27 am    Subject: Dynamic Piff effects and casing
Forum:  Modding Central » Tiberian Sun Editing Forum » Tutorials Factory
All cool
  Topic: Need help with rendering in Blender
cxtian39

Replies: 3
Views: 195

Post Posted: Mon Apr 15, 2019 8:22 pm    Subject: Need help with rendering in Blender
Forum:  Modding Central » Media Hut
The one with grass cover looks great
  Topic: MY mod and Graphics + Sound
cxtian39

Replies: 176
Views: 10038

Post Posted: Sat Apr 13, 2019 5:23 am    Subject: MY mod and Graphics + Sound
Forum:  Modding Central » Media Hut
He’s inactive for more than half year
  Topic: Scorpion Mech remake
cxtian39

Replies: 10
Views: 978

Post Posted: Sat Apr 13, 2019 5:13 am    Subject: Scorpion Mech remake
Forum:  Modding Central » Media Hut » Voxels
Heh. Cute.
  Topic: RA2 Swimable Dogs
cxtian39

Replies: 22
Views: 1179

Post Posted: Sat Apr 13, 2019 5:12 am    Subject: RA2 Swimable Dogs
Forum:  Modding Central » Media Hut » SHPs
I doubt if it works. I once tried changing Tanya’s Secondary Sapper to a parasite weapon so that she would appear at the center of the victim when blowing it up but then when she attacks a ship she ...
  Topic: Is it possible for units to build structures?
cxtian39

Replies: 10
Views: 401

Post Posted: Fri Apr 12, 2019 10:37 pm    Subject: Is it possible for units to build structures?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
You can do it approximately in an over-complicated way
  Topic: Kirov Gunship irritation
cxtian39

Replies: 3
Views: 190

Post Posted: Thu Apr 11, 2019 6:01 am    Subject: Kirov Gunship irritation
Forum:  Modding Central » Red Alert 2 Editing Forum
Vertical=yes on projectile can also fix
  Topic: Allied-style Prerelease Tech Center
cxtian39

Replies: 15
Views: 985

Post Posted: Mon Apr 08, 2019 4:21 am    Subject: Allied-style Prerelease Tech Center
Forum:  Modding Central » Media Hut
Looks very nice.
  Topic: [Ares] RA3 Bullfrog w/ Water image
cxtian39

Replies: 8
Views: 779

Post Posted: Mon Apr 08, 2019 4:19 am    Subject: [Ares] RA3 Bullfrog w/ Water image
Forum:  Modding Central » Media Hut » Voxels
Did you make it?
  Topic: [RA2]GDI light infantry FIXED!
cxtian39

Replies: 10
Views: 858

Post Posted: Sun Apr 07, 2019 7:59 pm    Subject: [RA2]GDI light infantry FIXED!
Forum:  Modding Central » Media Hut » SHPs
Ra2 infantries are all short fatties.
  Topic: A generic RA2/YR screen position/resolution question...
cxtian39

Replies: 17
Views: 505

Post Posted: Sun Apr 07, 2019 7:57 pm    Subject: A generic RA2/YR screen position/resolution question...
Forum:  Modding Central » Red Alert 2 Editing Forum
I don't think you will like it. It's highly pixelated.
  Topic: Cyborg Ivan Sounds
cxtian39

Replies: 3
Views: 212

Post Posted: Sat Apr 06, 2019 3:46 am    Subject: Cyborg Ivan Sounds
Forum:  Modding Central » Media Hut » Sounds
That 4-legy? Neat.
  Topic: Tornado Attack
cxtian39

Replies: 31
Views: 3258

Post Posted: Sun Mar 31, 2019 11:27 pm    Subject: Tornado Attack
Forum:  Modding Central » Media Hut » SHPs
This can be problematic too.
The anim would instantly stop/disappear, when the unit has to rotate while it plays.
Firinganims stop/reset as soon as the unit moves/rotates.OpportunityFire=yes can fix ...
  Topic: Tornado Attack
cxtian39

Replies: 31
Views: 3258

Post Posted: Sat Mar 30, 2019 7:39 am    Subject: Tornado Attack
Forum:  Modding Central » Media Hut » SHPs
This can be problematic too.
The anim would instantly stop/disappear, when the unit has to rotate while it plays.
Firinganims stop/reset as soon as the unit moves/rotates.OpportunityFire=yes can fix ...
  Topic: Tornado Attack
cxtian39

Replies: 31
Views: 3258

Post Posted: Sat Mar 30, 2019 1:03 am    Subject: Tornado Attack
Forum:  Modding Central » Media Hut » SHPs
Drawing those cyclones into the attack sequence of the shp unit will solve it
 
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