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  Topic: Bu7loos Voxeling Shake.
daviperdragon

Replies: 1148
Views: 203328

Post Posted: Sat Aug 12, 2017 4:04 pm    Subject: Bu7loos Voxeling Shake.
Forum:  Modding Central » Media Hut
your structures surpass and sometimes over shadow everything else... nice work all the same.
  Topic: WIPs
daviperdragon

Replies: 503
Views: 147734

Post Posted: Sat Aug 12, 2017 10:26 am    Subject: WIPs
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
YAY, an update.... now, for some reason i cant stop drooling... #Shocked
  Topic: GDI Barracks
daviperdragon

Replies: 9
Views: 11151

Post Posted: Sun Apr 19, 2015 6:56 am    Subject: Lego rendering software
Forum:  Other Projects » Inactive Projects » Command & Conquer: Brick Wars
Lego's rendering software.
http://ldd.lego.com/en-us/download

-------------------------------------------
and yes i know i'm posting on an ancient topic.
  Topic: An idea for a new Globotech infantry
daviperdragon

Replies: 11
Views: 1242

Post Posted: Tue Nov 05, 2013 12:55 am    Subject: An idea for a new Globotech infantry
Forum:  Featured Projects » Twisted Insurrection » Your Input
An anti-material sniper could be useful as a globotech high tier unit, build limited so that GDI's snipers dont become redundant. Though why is every thing "special" going under Globotech? I ...
  Topic: Nod Mission 5
daviperdragon

Replies: 14
Views: 1517

Post Posted: Tue Nov 05, 2013 12:33 am    Subject: Nod Mission 5
Forum:  Featured Projects » Twisted Insurrection » Your Input
even with what little help there is on this topic...
even using PB 4.2, i still cant get to the airfields.
though i did find the Globotech sams... on the eastern side of the map.
  Topic: Any Ares mods out there which build upon normal YR gameplay?
daviperdragon

Replies: 52
Views: 5926

Post Posted: Sat Mar 30, 2013 11:50 pm    Subject: Any Ares mods out there which build upon normal YR gameplay?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Sadly nothing released, that i know of, that use Ares... their still mostly Npatch mods.
Funny that you would mention CannisRules, i just got back to playing it.
  Topic: Wallpaper
daviperdragon

Replies: 26
Views: 5162

Post Posted: Sat Jan 12, 2013 8:43 pm    Subject: Wallpaper
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
the font is the only thing i see wrong with this, everything else is of great quality.
  Topic: WIPs
daviperdragon

Replies: 503
Views: 147734

Post Posted: Sat Jan 12, 2013 8:33 pm    Subject: WIPs
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Awesome work either way.
  Topic: Reinforce Phoenix Base
daviperdragon

Replies: 18
Views: 6856

Post Posted: Thu Dec 20, 2012 1:15 am    Subject: Reinforce Phoenix Base
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Excellent work, Though it never made scene why this outpost is so important in the campaign.
  Topic: Public Design Input
daviperdragon

Replies: 42
Views: 13970

Post Posted: Mon Dec 17, 2012 2:06 am    Subject: Public Design Input
Forum:  Featured Projects » Tiberian Odyssey » Media
Clear roofed silo plz.

and as for the stealth generator... just darken the sphere a couple shades, and a smaller roof and i'd like it.
  Topic: Ai - too hard for meee :)
daviperdragon

Replies: 79
Views: 9446

Post Posted: Mon Nov 12, 2012 2:02 am    Subject: Ai - too hard for meee :)
Forum:  Featured Projects » Twisted Insurrection » Your Input
Why not just add the heal radius of 3 cells to the mobile sensor array and make it cost slightly more.
  Topic: Mutant "Epic" Unit
daviperdragon

Replies: 10
Views: 1773

Post Posted: Mon Nov 12, 2012 12:51 am    Subject: Mutant "Epic" Unit
Forum:  Featured Projects » Twisted Insurrection » Your Input
Instead of the Obelisk type gun, why not a gun he recovered from a downed Nod Hornet, modified to be stronger or rapid fire like the Laser Chain gun from renegade.
  Topic: Some other Forgotten stuff...
daviperdragon

Replies: 6
Views: 1497

Post Posted: Mon Nov 12, 2012 12:44 am    Subject: Some other Forgotten stuff...
Forum:  Featured Projects » Twisted Insurrection » Your Input
Following Mutant.Visage's lead:
-----

Concrete Tent ( barracks ): a merge of RA1's soviet and allied barracks into one structure do to lack of building materials, conserved for more important buil ...
  Topic: Mammoth MK.IV
daviperdragon

Replies: 8
Views: 4745

Post Posted: Mon Sep 17, 2012 6:16 am    Subject: Mammoth MK.IV
Forum:  Other Projects » Alpha Projects » Crossfire » GDI
'Let the Games Begin' - Boris
'we will crush' - overlord tank

Both lines come to mind with this awe inspiring Monster.
  Topic: Monuments of Madness
daviperdragon

Replies: 5
Views: 4690

Post Posted: Mon Sep 17, 2012 6:08 am    Subject: Monuments of Madness
Forum:  Other Projects » Released » Invasion Confirmed » Images
"hey thats not lincolin, 'they' put a stalin head on him".... Lt. Eva ( RA2 )
  Topic: Clarification Plz.
daviperdragon

Replies: 22
Views: 1058

Post Posted: Sun Jul 15, 2012 4:16 am    Subject: Clarification Plz.
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Sorry, Brazil is taken by Nod's Iron Fist division.
  Topic: Tiberium Lifeforms
daviperdragon

Replies: 16
Views: 11916

Post Posted: Thu Jul 05, 2012 2:55 pm    Subject: Tiberium Lifeforms
Forum:  Featured Projects » Twisted Insurrection » Your Input
The matis and giant bugs are from starshiptroopers... so of coarse they are placeholders, yet they are the most fun to kill.
  Topic: Nereids
daviperdragon

Replies: 2
Views: 4276

Post Posted: Sun Jun 24, 2012 11:39 pm    Subject: Nereids
Forum:  Featured Projects » Tiberian Odyssey » Nod » Naval Force
That came from James Bond...
  Topic: Multiplayer question
daviperdragon

Replies: 3
Views: 882

Post Posted: Sun Jun 24, 2012 11:02 pm    Subject: Multiplayer question
Forum:  Featured Projects » Twisted Insurrection » Your Input
Thank You.
  Topic: Multiplayer question
daviperdragon

Replies: 3
Views: 882

Post Posted: Sun Jun 24, 2012 10:51 pm    Subject:   Multiplayer question
Forum:  Featured Projects » Twisted Insurrection » Your Input
How do you create teams in multiplayer?
  Topic: Clarification Plz.
daviperdragon

Replies: 22
Views: 1058

Post Posted: Thu Apr 05, 2012 10:48 pm    Subject: Clarification Plz.
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Thank You...
I ended up rewriting the entire Story starting from the GDI victory from TD...
Cabal ended up with 9 cores...
My story ends up merging 3 currently active mods to even work, Tech wise.
  Topic: Clarification Plz.
daviperdragon

Replies: 22
Views: 1058

Post Posted: Sun Apr 01, 2012 8:55 pm    Subject: Clarification Plz.
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Thank You.

The story is for a friend who wants to do a TS mod, where Cabal completed a 4th core hours before the final assaults, i just wanted their locations so i could plan where to place the 4th ...
  Topic: Clarification Plz.
daviperdragon

Replies: 22
Views: 1058

Post Posted: Sat Mar 17, 2012 4:19 am    Subject:   Clarification Plz.
Subject description: TS: Firestorm question.
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Since i never completed TibSun: Firestorm, where are the 3 Cabal "cores?"

I know GDI captured one, nod destroyed on and the final mission for both is attacking the 3rd, but i cant find an ...
  Topic: Cloning Soviet Vacuum Imploder SW
daviperdragon

Replies: 41
Views: 6545

Post Posted: Fri Mar 16, 2012 7:39 pm    Subject: Cloning Soviet Vacuum Imploder SW
Forum:  Modding Central » Red Alert 2 Editing Forum
i got even better idea! make miners (or some other specific units) to collect this debris as ore, making money some for you.

That was done in Mooman65's YR Squared mod back at Cgen.com before the s ...
  Topic: Sarajevo Red Zone
daviperdragon

Replies: 16
Views: 39741

Post Posted: Tue Sep 13, 2011 8:36 pm    Subject: Sarajevo Red Zone
Forum:  Modding Central » Command & Conquer 3 Editing Forum » Map Archive
Thx
  Topic: Sarajevo Red Zone
daviperdragon

Replies: 16
Views: 39741

Post Posted: Tue Sep 13, 2011 8:18 pm    Subject: Sarajevo Red Zone
Forum:  Modding Central » Command & Conquer 3 Editing Forum » Map Archive
links are dead.
  Topic: Mission starts
daviperdragon

Replies: 11
Views: 2427

Post Posted: Sat Sep 03, 2011 9:12 pm    Subject: Mission starts
Forum:  Featured Projects » Twisted Insurrection » Your Input
( mission 5 ) i actually found the small expansion was easier to guard than the north western entrance, though the bugs joining nod's attacks got annoying... is there a way to get the bugs to attack b ...
  Topic: Suggestion (TI as portable app)
daviperdragon

Replies: 5
Views: 1647

Post Posted: Thu Aug 25, 2011 12:17 am    Subject: Suggestion (TI as portable app)
Forum:  Featured Projects » Twisted Insurrection » Your Input
I know that TI works well on USBs, its just that it is hard to get it to work on portableapps's launcher, a USB quicklaunch of sorts.
  Topic: Tiberium creature remap
daviperdragon

Replies: 18
Views: 5092

Post Posted: Wed Aug 24, 2011 5:35 am    Subject: Tiberium creature remap
Forum:  Other Projects » Alpha Projects » Tiberian Sun - Reform » General Discussion
could you have a remapped mauler, with its skin tone more based of the floater's, rather than the fiend's? that may make it more balanced visually.
  Topic: Cyborg Annihilator
daviperdragon

Replies: 32
Views: 6391

Post Posted: Wed Aug 24, 2011 5:23 am    Subject: Cyborg Annihilator
Forum:  Other Projects » Alpha Projects » Tiberian Sun - Reform » New Nod Units
Certainly.
  Topic: tileset suggestions for Rewire
daviperdragon

Replies: 5
Views: 6389

Post Posted: Wed Aug 24, 2011 5:17 am    Subject: tileset suggestions for Rewire
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
i think he is talking about how the cement, and grass are highly distinguishable, compared to the base terrain.
  Topic: Tiberian Odyssey - Your Input.
daviperdragon

Replies: 374
Views: 163283

Post Posted: Wed Aug 24, 2011 3:12 am    Subject: Tiberian Odyssey - Your Input.
Forum:  Featured Projects » Tiberian Odyssey
Would it be possible for this mod to be released as a PortableApp, or have a portable version?
My reason of this suggestion, is that I am tired of having to do a custom file conversions to put stand ...
  Topic: Suggestion (TI as portable app)
daviperdragon

Replies: 5
Views: 1647

Post Posted: Wed Aug 24, 2011 2:54 am    Subject:   Suggestion (TI as portable app)
Forum:  Featured Projects » Twisted Insurrection » Your Input
Would it be possible, for Beta 3, to be released as a PortableApp?
My reason of this suggestion, is that I am tired of having to do a custom file conversion to put it as a USB possible game.
  Topic: [MP] Maps
daviperdragon

Replies: 0
Views: 1304

Post Posted: Wed Aug 24, 2011 2:30 am    Subject:   [MP] Maps
Subject description: Some mid-quality maps
Forum:  Featured Projects » Twisted Insurrection » Your Input » Your Maps
Some mid-quality maps that i have made to get back into practice.
the file names do not represent the quality rating, just the order in which they where made.

Please enjoy.
Any feed back is Welco ...
  Topic: Apoc's Voxel project
daviperdragon

Replies: 734
Views: 278961

Post Posted: Thu Aug 18, 2011 12:12 am    Subject: Apoc's Voxel project
Forum:  Modding Central » Media Hut
Surprised Approved #Shocked
All i can see is such, sweet, awesome.

Could you try to do one of these:
http://tribble-industries.deviantart.com/art/Nod-Scorpion-Tank-Concepts-158743092?q=gallery%3A ...
  Topic: tileset suggestions for Rewire
daviperdragon

Replies: 5
Views: 6389

Post Posted: Wed Aug 17, 2011 11:02 pm    Subject: tileset suggestions for Rewire
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
i' believe he'll take it under consideration...
  Topic: any beta?
daviperdragon

Replies: 4
Views: 3262

Post Posted: Sun Jul 17, 2011 12:46 am    Subject: any beta?
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
It's out when it's out. Just like how TI is, and the Hyperpatch will be. When it's out, we'll know. Cool

Exactly
  Topic: any beta?
daviperdragon

Replies: 4
Views: 3262

Post Posted: Mon Jul 04, 2011 2:55 am    Subject: any beta?
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
I was going to wait till august to ask that...
  Topic: Sugestions and Questions
daviperdragon

Replies: 8
Views: 4361

Post Posted: Tue May 31, 2011 3:29 am    Subject: Sugestions and Questions
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Is it possible for more than 1 ore miner emptying at an ore refinery at the same time?
  Topic: Workshop
daviperdragon

Replies: 5
Views: 3165

Post Posted: Fri May 27, 2011 10:52 pm    Subject: Workshop
Forum:  Other Projects » Alpha Projects » Tiberian Sun - Reform » Forgotten Buildings
that garage reminds me of Transport tycoon's old hanger
  Topic: Screenshots (30.10.2010)
daviperdragon

Replies: 26
Views: 10579

Post Posted: Fri May 27, 2011 9:57 pm    Subject: Screenshots (30.10.2010)
Forum:  Other Projects » Alpha Projects » Tiberian Sun - Reform » Screenshots
those maulers look like weird brutes
  Topic: Stargate and Rings [WIP]
daviperdragon

Replies: 45
Views: 15521

Post Posted: Fri May 27, 2011 9:07 pm    Subject: Stargate and Rings [WIP]
Forum:  Modding Central » Media Hut
Could you do a Pegasus galaxy stargate too?
  Topic: Sugestions and Questions
daviperdragon

Replies: 8
Views: 4361

Post Posted: Fri May 27, 2011 6:46 pm    Subject: Sugestions and Questions
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Thank you for answering my questions.

One more question though, is it possible to make a firestorm gate for the firestorm wall sections?
  Topic: Sugestions and Questions
daviperdragon

Replies: 8
Views: 4361

Post Posted: Thu May 26, 2011 11:56 pm    Subject:   Sugestions and Questions
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Is it possible to make the color on the GDI walls match the color of the player who built it?

Is there a possibility of an Obelisk of Darkness, and Core Obelisk redesigns?

Is there a chance of C ...
  Topic: Rewire is now at Moddb.
daviperdragon

Replies: 39
Views: 13232

Post Posted: Fri May 06, 2011 11:08 pm    Subject: Rewire is now at Moddb.
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Tracking, and drooling.
  Topic: Update #12
daviperdragon

Replies: 9
Views: 4531

Post Posted: Wed Feb 16, 2011 7:54 pm    Subject: Update #12
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
I'm Drooling in anticipation of this mod...
  Topic: VenomRage Mod [RA2/YR]
daviperdragon

Replies: 557
Views: 98397

Post Posted: Sat Sep 04, 2010 8:18 am    Subject: VenomRage Mod [RA2/YR]
Forum:  Other Projects » Inactive Projects » VenomRage » Discussion
The WarFactory driveway cement needs to be darkened to match the conyard's and Refinery's... other wise i cant wait for this to be released
  Topic: Tiberian Sun 2.05
daviperdragon

Replies: 88
Views: 30912

Post Posted: Sat Sep 04, 2010 6:20 am    Subject: Tiberian Sun 2.05
Forum:  Modding Central » Public Project Announcements
Excellent Work so far...

the only thing i have an issue with is the devils tongue, looks to plain.
  Topic: The Messiah Returns
daviperdragon

Replies: 17
Views: 7638

Post Posted: Sat Sep 04, 2010 6:07 am    Subject: The Messiah Returns
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
If you ever make this public, I'd be happy to download it.
  Topic: Tiberian Sun Graphic Enhancement Mods
daviperdragon

Replies: 206
Views: 60446

Post Posted: Sat Sep 04, 2010 5:37 am    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Hand of Nod...
 
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