:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

Search found 1777 matches
 Forum index » Search
Page 1 of 36 [1777 Posts]   Goto page: 1, 2, 3, ..., 34, 35, 36 Next
Author Message
  Topic: Salvage Crate
freedom fighter

Replies: 6
Views: 158

Post Posted: Tue Apr 23, 2019 3:04 pm    Subject: Salvage Crate
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » The Syndicate » Structures
@TAK02 It is a BuildingType, spawned on the field via UnitDelivery superweapon. I think it has an invisible attached anim that damages it until it is destroyed.

How does this compare to the Industr ...
  Topic: Flame Fougasse
freedom fighter

Replies: 0
Views: 68

Post Posted: Fri Feb 22, 2019 4:43 am    Subject:   Flame Fougasse
Subject description: Tier 3 mine
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/ffoug.png

Armor: None
Power: N/A
Cost: $800
Purpose: Area denial
Requires: Scrapyard

The Flame Fougasse is a simple yet deadly weapon the Scave ...
  Topic: EMP Cannon
freedom fighter

Replies: 1
Views: 69

Post Posted: Fri Feb 22, 2019 4:38 am    Subject:   EMP Cannon
Subject description: Tier 2 support structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/naemp.png

Armor: Steel
Power: -200
Cost: $1000
Purpose: Immobilization
Requires: Relay Center
____

Support Power: EM Pulse
Recharge Time: 4 ...
  Topic: Guard Tower
freedom fighter

Replies: 0
Views: 51

Post Posted: Fri Feb 22, 2019 4:29 am    Subject:   Guard Tower
Subject description: Tier 2 support structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/watcht.png

Armor: Steel
Power: -150
Cost: $800
Purpose: Security
Requires: Relay Center

The Guard Tower is crucial in keeping a base secured fr ...
  Topic: "Hellstorm" Heavy Mortar
freedom fighter

Replies: 0
Views: 55

Post Posted: Fri Feb 22, 2019 4:22 am    Subject:   "Hellstorm" Heavy Mortar
Subject description: Tier 2 heavy defense
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/hellm.png

Armor: Steel
Power: -75
Cost: $1200
Purpose: Siege
Requires: Relay Center
____

Veteran Upgrades:
-Improvised armor (+25% health)
...
  Topic: Tiberium Storage
freedom fighter

Replies: 0
Views: 38

Post Posted: Fri Feb 22, 2019 4:09 am    Subject:   Tiberium Storage
Subject description: Tier 0 economy structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fstor.png

Armor: Steel
Power: -10
Cost: $150
Purpose: Resource containment, Healing
Requires: Tiberium Refinery

The Tiberium Storage is a simpl ...
  Topic: Flak Cannon
freedom fighter

Replies: 0
Views: 43

Post Posted: Fri Feb 22, 2019 4:02 am    Subject:   Flak Cannon
Subject description: Tier 0 anti-air defense
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/flkcn.png
"Let's clear the air!"

Armor: Steel
Power: N/A
Cost: $700
Purpose: Anti-air
Requires: Hovel
____

Veteran Upgrades:
-Impr ...
  Topic: Anti-Tank Gun
freedom fighter

Replies: 0
Views: 41

Post Posted: Fri Feb 22, 2019 3:57 am    Subject:   Anti-Tank Gun
Subject description: Tier 0 anti-armor defense
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/atgn.png
"Not a tank I cannot break!"

Armor: Steel
Power: N/A
Cost: $600
Purpose: Anti-armor
Requires: Hovel
____

Veteran Upgrades: ...
  Topic: Machine Gun Nest
freedom fighter

Replies: 0
Views: 36

Post Posted: Fri Feb 22, 2019 3:49 am    Subject:   Machine Gun Nest
Subject description: Tier 0 anti-infantry defense
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/mgnst.1.png
"Guns ready for full auto!"

Armor: Steel
Power: N/A
Cost: $400
Purpose: Anti-infantry
Requires: Hovel
____

Veteran Upgr ...
  Topic: Barbed Walls
freedom fighter

Replies: 0
Views: 33

Post Posted: Fri Feb 22, 2019 3:39 am    Subject:   Barbed Walls
Subject description: Tier 0 perimeter defense
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/wall.png

Armor: Concrete
Power: N/A
Cost: $100
Purpose: Obstruction
Requires: Construction Yard

Simple brick walls reinforced with steel frames ...
  Topic: Tib storage and Refinery anims
freedom fighter

Replies: 2
Views: 177

Post Posted: Wed Feb 20, 2019 9:13 am    Subject:   Tib storage and Refinery anims
Subject description: They keep disappearing
Forum:  Modding Central » Red Alert 2 Editing Forum
I understand there is a long time bug regarding the Refinery's anims due to leftover code from TS but this driving me nuts. IIRC only one ActiveAnim will work but once the Refinery is 2/5 full the ani ...
  Topic: Salvage Market
freedom fighter

Replies: 0
Views: 74

Post Posted: Tue Feb 19, 2019 9:07 am    Subject:   Salvage Market
Subject description: Tier 3 economy structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fsalv.png

Armor: Wood
Power: -200
Cost: $2500
Purpose: Resource production
Requires: Scrapyard/Beast Lab/Arsenal

This exotic-looking structure, ...
  Topic: Scrapyard
freedom fighter

Replies: 0
Views: 71

Post Posted: Tue Feb 19, 2019 9:01 am    Subject:   Scrapyard
Subject description: Tier 3 tech unlocker
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fscrap.png

Armor: Wood
Power: -100
Cost: $4500
Purpose: Technology advancement, Transport
Requires: Relay Center
____

Support Power 1: Mechani ...
  Topic: Relay Center
freedom fighter

Replies: 0
Views: 46

Post Posted: Tue Feb 19, 2019 8:41 am    Subject:   Relay Center
Subject description: Tier 2 tech unlocker
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fcomm.png

Armor: Concrete
Power: -100
Cost: $1500
Purpose: Technology advancement
Requires: Power Plant, Tiberium Refinery
____

Support Power ...
  Topic: Airfield
freedom fighter

Replies: 0
Views: 37

Post Posted: Tue Feb 19, 2019 8:26 am    Subject:   Airfield
Subject description: Tier 2 production structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fair.png

Armor: Concrete
Power: -100
Cost: $1500
Purpose: Aircraft requisition
Requires: Communications Array

The Airfield is where The Forgot ...
  Topic: Engineering Bay
freedom fighter

Replies: 0
Views: 38

Post Posted: Tue Feb 19, 2019 8:20 am    Subject:   Engineering Bay
Subject description: Tier 2 support structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fdepot.png

Armor: Wood
Power: -20
Cost: $1000
Purpose: Vehicle repair, Support vehicle requisition
Requires: Motorpool
____

Support Power: Em ...
  Topic: Communications Array
freedom fighter

Replies: 3
Views: 157

Post Posted: Tue Feb 19, 2019 8:04 am    Subject: Communications Array
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
http://memes.ucoz.com/_nw/31/55142105.jpg

These were GDI structures from [url=https://ppmforums.com/index.php?f=267]Reign Of Steel mod so it was inevitable you'd say that.

Mod is far from finish ...
  Topic: Communications Array
freedom fighter

Replies: 3
Views: 157

Post Posted: Mon Feb 18, 2019 9:33 am    Subject:   Communications Array
Subject description: Tier 1 radar/tech unlocker
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fradr.png

Armor: Wood
Power: -50
Cost: $1000
Purpose: Radar coverage, Technology advancement
Requires: Power Plant, Tiberium Refinery
____

Sup ...
  Topic: Motorpool
freedom fighter

Replies: 0
Views: 33

Post Posted: Mon Feb 18, 2019 9:26 am    Subject:   Motorpool
Subject description: Tier 1 production structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/ffctry.png

Armor: Concrete
Power: -90
Cost: $2000
Purpose: Vehicle requisition
Requires: Power Plant, Tiberium Refinery

The Motorpool is a larg ...
  Topic: Tiberium Refinery
freedom fighter

Replies: 0
Views: 38

Post Posted: Mon Feb 18, 2019 9:23 am    Subject:   Tiberium Refinery
Subject description: Tier 0 economy structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/frefn.png

Armor: Concrete
Power: -50
Cost: $2000
Purpose: Resource production
Requires: Construction Yard

Given their mutations, The Forgotten ...
  Topic: Hovel
freedom fighter

Replies: 0
Views: 28

Post Posted: Mon Feb 18, 2019 9:16 am    Subject:   Hovel
Subject description: Tier 0 production structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fbrrk.png

Armor: Wood
Power: -10
Cost: $500
Purpose: Infantry requisition
Requires: Construction Yard

The Hovel is a small habitat structure ma ...
  Topic: Power Plant
freedom fighter

Replies: 0
Views: 40

Post Posted: Mon Feb 18, 2019 9:06 am    Subject:   Power Plant
Subject description: Tier 0 power producer
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fpowr.png

Armor: Wood
Power: +150
Cost: $600
Purpose: Power Production
Requires: Construction Yard

GDI's Power Plant design has been appropriat ...
  Topic: Construction Yard
freedom fighter

Replies: 0
Views: 31

Post Posted: Mon Feb 18, 2019 9:02 am    Subject:   Construction Yard
Subject description: Tier 0 production structure
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Structures
https://media.moddb.com/images/mods/1/29/28155/fmcv.2.png

Armor: Concrete
Power: +60
Cost: N/A
Purpose: Base construction
Requires: N/A

The Construction Yard serves as the heart of any Forgo ...
  Topic: Faction specific LOADING and SCORE themes
freedom fighter

Replies: 1
Views: 116

Post Posted: Mon Feb 11, 2019 5:50 pm    Subject:   Faction specific LOADING and SCORE themes
Subject description: How do?
Forum:  Modding Central » Red Alert 2 Editing Forum
Noob question. How do I give different factions their own loading and score themes? I looked up thememd.ini and saw that LOADING and SCORE seem to be special case since they're shared across all facti ...
  Topic: PCX cameos not appearing
freedom fighter

Replies: 5
Views: 196

Post Posted: Sat Feb 09, 2019 9:04 am    Subject: PCX cameos not appearing
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
You need to use indexed images.

Quick steps(Photoshop) :
Image -> Mode -> Indexed Colour
And use a custom palette with 256 colours.
-Forced Black and White
-Transparency checked.

After ...
  Topic: PCX cameos not appearing
freedom fighter

Replies: 5
Views: 196

Post Posted: Fri Feb 08, 2019 4:26 pm    Subject:   PCX cameos not appearing
Subject description: Help!
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Anyone had this problem? My PCX cameos are in RGB 256 colours and yet they are not appearing ingame. Writing the relevant tag in caps and/or with "" and putting the cameos in either ecache o ...
  Topic: "Kamikaze" Suicide Plane
freedom fighter

Replies: 0
Views: 119

Post Posted: Mon Feb 04, 2019 9:04 am    Subject:   "Kamikaze" Suicide Plane
Subject description: Support power unit
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
https://media.moddb.com/images/mods/1/29/28155/kami.png
"For my people!"

Weapons: Explosive Payload
Armor: Light
Speed: Fast
Cost: N/A
Purpose: Siege
Requires: N/A

The Kamikaze i ...
  Topic: "Shrike" Attack Plane
freedom fighter

Replies: 1
Views: 414

Post Posted: Sun Jan 20, 2019 6:36 pm    Subject: "Shrike" Attack Plane
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
Updated voxel and a few stats change.

Originally it carried an enormous ammo supply allowing it to fire off three salvos of two maverick missiles at vehicles and structures before firing off ten b ...
  Topic: "Dreadnought" War Rig
freedom fighter

Replies: 3
Views: 746

Post Posted: Sat Jan 19, 2019 4:39 pm    Subject: "Dreadnought" War Rig
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
Updated voxel and a few stats change.

Originally its armed with dual heavy machineguns which did splash damage and a bunch of dudes in the back to throw a barrage of molotovs at tougher targets su ...
  Topic: Anim bug help
freedom fighter

Replies: 10
Views: 442

Post Posted: Wed Oct 03, 2018 4:06 pm    Subject: Anim bug help
Forum:  Modding Central » Red Alert 2 Editing Forum
ztype my life. That was all I needed to do?! It finally worked! Damn you brain! Face palm!

Maybe its been a while since I left modding so I'm coming back rusty. Thx TAK02 Embarassed
  Topic: Anim bug help
freedom fighter

Replies: 10
Views: 442

Post Posted: Wed Oct 03, 2018 3:58 am    Subject: Anim bug help
Forum:  Modding Central » Red Alert 2 Editing Forum
https://duunitori.fi/tyoelama/wp-content/uploads/2015/12/man-breaking-the-computer.gif

I'm pretty frustrated and impressed at myself for how much I can screw up something as simple as getting anims ...
  Topic: Anim bug help
freedom fighter

Replies: 10
Views: 442

Post Posted: Tue Oct 02, 2018 4:43 pm    Subject: Anim bug help
Forum:  Modding Central » Red Alert 2 Editing Forum
Holy shit man wtf is even going on?! I tried rewriting the art.ini code but nothing worked. In fact two animations (CAAUTO_B and CAAUTO_BD) didn't showed up outright. Thought it might've been tied to ...
  Topic: Anim bug help
freedom fighter

Replies: 10
Views: 442

Post Posted: Tue Oct 02, 2018 8:18 am    Subject:   Anim bug help
Subject description: ActiveAnims only start to play after building gets damaged
Forum:  Modding Central » Red Alert 2 Editing Forum
Not sure if this is a bug or I'm missing something but the ActiveAnims on my building seem to have a mind of their own. They only start to play and loop after the building gets  to it's damage fr ...
  Topic: "Firecracker" Flamethrower Soldier
freedom fighter

Replies: 0
Views: 330

Post Posted: Thu Sep 06, 2018 6:01 pm    Subject:   "Firecracker" Flamethrower Soldier
Subject description: Tier 1 siege infantry
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Infantry
https://media.moddb.com/images/mods/1/29/28155/fcrkr.png
"Wanna see a fireball?"

Weapons: Thermobaric Rocket Launcher
Armor: Flak
Speed: Moderate
Cost: $600
Purpose: Anti-Infantry, S ...
  Topic: "Pyromaniac" Flamethrower Soldier
freedom fighter

Replies: 0
Views: 222

Post Posted: Thu Sep 06, 2018 5:41 pm    Subject:   "Pyromaniac" Flamethrower Soldier
Subject description: Tier 1 assault infantry
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Infantry
https://media.moddb.com/images/mods/1/29/28155/pyro.png
"Need something slagged?"

Weapons: Flamethower
Armor: Plate
Speed: Fast
Cost: $400
Purpose: Anti-Infantry, Anti-Structure, Urb ...
  Topic: "Spirit" Archer
freedom fighter

Replies: 0
Views: 172

Post Posted: Thu Sep 06, 2018 5:26 pm    Subject:   "Spirit" Archer
Subject description: Tier 0 anti-armor/anti-air
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Infantry
https://media.moddb.com/images/mods/1/29/28155/spirit.png
"We'll fight for you."

Weapons: Bow and Explosive Arrows
Armor: Flak
Speed: Moderate
Cost: $120
Purpose: Anti-Armor, Anti-Ai ...
  Topic: "Hellfire" Missile Soldier
freedom fighter

Replies: 0
Views: 212

Post Posted: Thu Sep 06, 2018 5:17 pm    Subject:   "Hellfire" Missile Soldier
Subject description: Tier 0 anti-armor/anti-air
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Infantry
https://media.moddb.com/images/mods/1/29/28155/helf.png
"Our land must be preserved."

Weapons: Missile Launcher
Armor: Flak
Speed: Moderate
Cost: $150
Purpose: Anti-Armor, Anti-Air, ...
  Topic: "Marauder" Foot Soldier
freedom fighter

Replies: 0
Views: 149

Post Posted: Thu Sep 06, 2018 5:09 pm    Subject:   "Marauder" Foot Soldier
Subject description: Tier 0 basic infantry
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Infantry
https://media.moddb.com/images/mods/1/29/28155/e2.png
"The oppressors must die!"

Weapons: Automatic Small Arms, Molotov Cocktails
Armor: Flak
Speed: Moderate
Cost: $50
Purpose: Anti- ...
  Topic: US just bombed Syria
freedom fighter

Replies: 36
Views: 2091

Post Posted: Sun Apr 15, 2018 3:31 am    Subject: US just bombed Syria
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Yay let's make America Great Again by ztyping up another Arab country! Surely they've learned their lesson under the Dubya regime and his 10 year fiasco called the Iraq War...

And let's call ALL Mu ...
  Topic: US just bombed Syria
freedom fighter

Replies: 36
Views: 2091

Post Posted: Sat Apr 14, 2018 7:38 am    Subject: US just bombed Syria
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
So he called Kim Jong Un "Rocketman" yet constantly responds to Syria with missile barrages? We should start calling him Trump McMissile then. Its only fair.

The US still keeps insisting ...
  Topic: "Buzzard" Gyrocopter
freedom fighter

Replies: 3
Views: 716

Post Posted: Sun Mar 25, 2018 8:33 am    Subject: "Buzzard" Gyrocopter
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
Updated stats:

The Buzzard got a new nifty secondary attack as it's molotov attack was, quite frankly, useless (it just dropped molotovs beneath itself when told to deploy). As an opening attack an ...
  Topic: "Arcadia" Skycruiser
freedom fighter

Replies: 4
Views: 824

Post Posted: Sun Mar 25, 2018 8:08 am    Subject: "Arcadia" Skycruiser
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
Updated voxel and a few stats change.

Originally a Kirov-style bomber, I've reworked the Arcadia into a ranged bombardment airship. Replacing it's seismic bombs are three rocket mortar arrays simil ...
  Topic: Tunnel problem
freedom fighter

Replies: 2
Views: 355

Post Posted: Wed Feb 21, 2018 1:42 pm    Subject:   Tunnel problem
Subject description: Does this shit even work (anymore)?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
So I finally decided to get back into modding and the first thing that happens is some logic not working for some reason.

I've read through the 1.0 doc about tunnel networks and with what little co ...
  Topic: Its the end of the year again
freedom fighter

Replies: 6
Views: 631

Post Posted: Sun Dec 31, 2017 4:12 pm    Subject: Its the end of the year again
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Well #Bday Happy New Year #All_Coholic here in Singapore! Very Happy I should really get back to my mod...
  Topic: Its the end of the year again
freedom fighter

Replies: 6
Views: 631

Post Posted: Sun Dec 31, 2017 3:47 pm    Subject:   Its the end of the year again
Subject description: Count down to 2018
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Yeeeeeeeeeah I'm not on here as often now but its that time of the year again. 14 mins left here in SG before 2018 kicks in. How's it going out there?
  Topic: Miggy's Workbench
freedom fighter

Replies: 211
Views: 28194

Post Posted: Fri Oct 27, 2017 1:23 pm    Subject: Miggy's Workbench
Forum:  Modding Central » Media Hut
Remind me to dig up stuff from my old mod. I said I'd put them up for DL a looooong time ago... ^_^lll

Lookin' good so far, though the back end might be a little too short. Thats just me tho. Here' ...
  Topic: "Smoker" Bomber
freedom fighter

Replies: 2
Views: 471

Post Posted: Sun Oct 15, 2017 7:46 am    Subject: "Smoker" Bomber
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
This aircraft has since replaced the Dragoon but otherwise fulfills the same role. The Dragoon might come back in one form or another in the future as I still have plans for it...
  Topic: "Smoker" Bomber
freedom fighter

Replies: 2
Views: 471

Post Posted: Sun Oct 15, 2017 7:43 am    Subject:   "Smoker" Bomber
Subject description: Tier 3 bomber
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
http://media.moddb.com/images/mods/1/29/28155/smkr.png
"Oh look! Is that your house?"

Weapons: x5 Liquid Tiberium Bombs
Armor: Light
Speed: Very Fast
Cost: $1500
Purpose: Siege
Requ ...
  Topic: "Skycrane" Carryall
freedom fighter

Replies: 3
Views: 548

Post Posted: Sat Oct 07, 2017 5:12 pm    Subject:   "Skycrane" Carryall
Subject description: Tier 2 air transport
Forum:  Other Projects » Pre-Alpha Projects » The Desolated Future » The Forgotten » Vehicles
http://media.moddb.com/images/mods/1/29/28155/skyc.png
"Pick 'em up and set 'em down."

Equipment: Electromagnet Clamp
Armor: Medium
Speed: Fast
Cost: $1000
Purpose: Transport
Requir ...
  Topic: Infector Tank!
freedom fighter

Replies: 12
Views: 3235

Post Posted: Sat Oct 07, 2017 4:54 pm    Subject: Infector Tank!
Forum:  Modding Central » Media Hut » Voxels
I always liked the Infector's design. This is a nice update on it Cool
 
Page 1 of 36 [1777 Posts]   Goto page: 1, 2, 3, ..., 34, 35, 36 Next
 Forum index » Search
Jump to:  


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.3270s ][ Queries: 16 (0.1682s) ][ Debug on ]