All walls in TD and RA1 were pointing N-S and E-W, in TS and RA2 they point N-E, S-E, N-W, S-W. Its imposssible to make em point N-S. _________________ in 2009 to Florence. Viva Italia! QUICK_EDIT
oh, ok... and, the orca has a minor issue with the coloration... the engines were a dark grey, not remappable...(yes, I know that the whole thing was remappable) I've noticed that everyone uses the tail and engines for remappable. Every single one of em.
just pointing out...
And about the chainlink fence, I think it might look better without the barbed-wire on top. You might not. It might be closer to the original game.
And the buggy, the one I made for Tiberian Survival, is the real one. the renegade one has armor, unlike the TD one. I think that it was Nyerguds who pointed that out at the TFTW fourms.
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Fri Dec 31, 2004 8:30 pm Post subject:
actually, the buggy you made for Survivor, while matching the render really well, had far too little remappable area imo... though it's a problem with the ROTD one as well. _________________ QUICK_EDIT
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