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VV 1.7 Lighting Bug
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stucuk
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Joined: 27 Aug 2002

PostPosted: Wed Sep 06, 2006 2:17 pm    Post subject:  VV 1.7 Lighting Bug Reply with quote  Mark this post and the followings unread

You rearly should have checked the vvs scenes i made. Ground and sky has the wrong normals set. They should have glnormal3f(0,0,0); so that the lighting always effects them from every angle.

Im assuming u removed it to try and speed things up.

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