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multiplayer maping question
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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Mon Sep 04, 2006 6:26 pm    Post subject:  multiplayer maping question Reply with quote  Mark this post and the followings unread

how do you make it so that buildings on the map start out as one players.
like have a barracks on the map start out in player 3's posetion

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squidinator
Vehicle Drone


Joined: 31 Aug 2006
Location: Where ever I wanna be

PostPosted: Mon Sep 04, 2006 10:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

go to edit then click trigger editor, then click new trigger and name it wutever u want, then go to events click new event and use event 13 (elapsed time...) and enter 1 in the perameter value. then go to action click new action use action 14 (change house...) and set it to <Player> and then double click the building, where it says attached to... click on your trigger.

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Nighthawk
Vehicle Drone


Joined: 12 Feb 2006
Location: Northern Ireland

PostPosted: Thu Sep 07, 2006 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

To be more specific the house is called 'Player @ X', problem is that whatever html blocker is in place prevents the use of <and>, don't forgot those. Also X is the number of that player (0 = Player 1, 1 = Player 2 and so on)

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Fri Sep 08, 2006 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

X is a letter actually, A = player 1, B = player 2 and so on.

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Nighthawk
Vehicle Drone


Joined: 12 Feb 2006
Location: Northern Ireland

PostPosted: Fri Sep 08, 2006 4:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woops, forgot about that Embarassed

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