Joined: 31 Aug 2006 Location: Where ever I wanna be
Posted: Sat Sep 09, 2006 4:20 am Post subject:
[RA2]Deadly Reunion[2-4]
This is a modded map. It is in a temperate climate. Each Player starts at each corner. There a 4 small villages in the map. There is many new buildings and units, like the psycic beacon, the paris tower and the howitzer. This mod might seem a little overdone, but its still pretty fun.
Lack of detail (highways end abruptly right after a bridge with plain grass, not even a dirt road).
Starting positions too far from ore, too close to map edge - AI problems.
The whitespace is supposed to be outside the blue line, and there should be at least 2-6 tiles beyond the blue line.
Multiple tiling errors, esp on shore.
Unused waypoints 37-40.
Problems I see in a text editor:
Scratch the previous comments, this is really reallyreallyreally retarded. Do you really think people like things like this:
insane map... tesla cows and invincible apocs? Howitzer with Grand Cannon weapon? Buildable Tesla Eiffel Tower??? what did you smoke before opening FA? _________________
Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.
Sure you did. Cause giving soviets clones of Grizzlies shooting the RadCannon is not retarded.
You don't seem to be familiar with Framework Mode. Observe the difference in the red line in the two pictures, and make sure your maps always keep the purple line (and the blue line - shoreline) properly connected:
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