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Why is it doing this?
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squidinator
Vehicle Drone


Joined: 31 Aug 2006
Location: Where ever I wanna be

PostPosted: Mon Oct 09, 2006 12:39 am    Post subject:  Why is it doing this? Reply with quote  Mark this post and the followings unread

I have a map where u start out with buildings and vehicles, but ur mcv blows up at the start. My problem is that player 2 and player 6 vehicles blow up, but not the other players vehicles, but the triggers r exactly the same. Can some1 tell me whats wrong.

[Triggers]

[Destroy B]: House=Civilian
[Events] Event 0=13 (Elapsed Time...),Event Parameters Value=0.2
[Actions] Action 0=121 (Destroy All Land Units of...), Action Parameter=4476 (Player @ B)

[Give B Veh]: House=America
[Events] Event 0=13 (Elasped Time...), Event Parameters=0.5
[Actions] Action 0=14 (Change House), Action Parameters= 4476 (Player @ B)

[Destroy F]: House=Civilian
[Events] Event 0=13 (Elapsed Time...), Event Parameters=0.2
[Actions] Action 0=121 (Destroy All Land Units of...), Action Parameters=4480 (Player @ F)

[Give F Veh]: House=America
[Events]Event 0=13 (Elasped Time...), Event Parameters=0.5
[Actions] Action 0=14 (Change House), Action Parameters=4480 (Player @ F)

Last edited by squidinator on Mon Oct 09, 2006 6:10 am; edited 3 times in total

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon Oct 09, 2006 3:53 am    Post subject: Reply with quote  Mark this post and the followings unread

I can read raw ini code better than explanations, could you post that ([Events], [Actions], [Triggers], and [Units])?

Moved to mapping forum.

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squidinator
Vehicle Drone


Joined: 31 Aug 2006
Location: Where ever I wanna be

PostPosted: Mon Oct 09, 2006 6:09 am    Post subject: Reply with quote  Mark this post and the followings unread

ok there i organized it a little more.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon Oct 09, 2006 8:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Elapsed Time takes values in frames, not minutes or seconds, and it requires integers. Fix that.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Oct 09, 2006 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread


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