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Hmm.. Quick suggestion.
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Dec 18, 2006 6:47 am    Post subject:  Hmm.. Quick suggestion. Reply with quote  Mark this post and the followings unread

It has to do with texture imports..

WHen I import a texture, would it be possible in 2.0 to change up the way it imports colours? I suggest selecting the colours (the ones that show up pink ingame) are omitted form the voxel texture when I load a texture.

Coincides with this topic.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Dec 18, 2006 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Good idea.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Dec 18, 2006 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

=] Cool.

and maybe an option of "red to remap"?


It's just an idea i'd like to see.. i hate seeing a beautiful voxel in osvv turn pink-dotted ingame.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Dec 19, 2006 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm not sure if it's a waste of time doing this, considering that there are already custom schemes that does the job pretty fast.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Dec 19, 2006 4:07 am    Post subject: Reply with quote  Mark this post and the followings unread

seriously?

what about somethign similar to SHP editors "Colour Swap" tool where it switches on colour with another?

that would be useful too.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Dec 19, 2006 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Custom schemes quick replaces a set of colours with anothers.

I.e.: You can have a custom scheme that replaces colour #0 with #63, #199 with #16, #200 with #20, #201 with #24 and #202 with #28.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Dec 19, 2006 4:32 am    Post subject: Reply with quote  Mark this post and the followings unread

oh snap.. how do you do that?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Dec 19, 2006 4:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Try opening any .cscheme file with wordpad or use OS Palette Editor to open them.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Tue Dec 19, 2006 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will this work :S?

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Tue Dec 19, 2006 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

[[ AnthonY ]] wrote:
seriously?

what about somethign similar to SHP editors "Colour Swap" tool where it switches on colour with another?

that would be useful too.


Try Tools => Colors and Normals => Replace Color #Tongue

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 20, 2006 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh.My.Gawd.

I'm such a retard. Rolling Eyes

Thank you Chriz.

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