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GLA Sniper
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sat May 03, 2003 10:20 am    Post subject:   Reply with quote  Mark this post and the followings unread

What about GLA sniper? You will have to give him a primary weapon that shoots infantry and a secondary weapon that shoots tanks. How u gonna do that?

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sat May 03, 2003 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

simple warhead alternation and primary secondary use............

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Thu May 22, 2003 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

That was easy enough. Get with it TerroR, it's not hard to figure out on your own....

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Thu May 22, 2003 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

IT'S IMPOSIBLE TO MAKE A ztyping WEAPON THAT ztyping GOD DAMN ztyping MAKES A ztyping VEHICLE PILOT DIE.

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Thu May 22, 2003 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's not what you asked.

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PostPosted: Thu May 22, 2003 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
IT'S IMPOSIBLE TO MAKE A ztyping WEAPON THAT ztyping GOD DAMN ztyping MAKES A ztyping VEHICLE PILOT DIE.


be calm, i think he and we need more informations, Fenring, could you explain please ? Smile

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu May 22, 2003 7:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Terror means Jarmen kell from Generals, how are we going to get him to work?

Well primary weapon that shoots infantry

Secondary weapon that immobilises vehicles, doesn't kill the pilot but stops them dead so thay can be hijacked with impunity.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Thu May 22, 2003 7:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

it can be done but you need a new weapon for every tank using the genetic mutator logic on unit weapons turns them to neutral, but like i said you need a NEW weapon for each tank

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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Thu May 22, 2003 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah i wanted to know if it's possible to do becauause they need that weapon in Red Generals.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Thu May 22, 2003 9:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

i forgot there arwe only 11 armour types minus 1 for infantry and possibly minus 1 for building and i think there are more then 9 tanks in the game #Tongue

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu May 22, 2003 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

My way will not make the tank neutral but it will make it unable to do anything at all, if it became neutral it would still be able to shoot at passing units so this way is probably better.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Fri May 23, 2003 2:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes i know saw it at the research center but how do you make it so that it only can be hijacked when hacked?

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One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Fri May 23, 2003 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

erm... it doesn't need to be. Once the driver has been taken out by Kell any infantry unit can take over the vehicle, even the sniper himself.

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