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converting maps
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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Fri Jun 06, 2003 9:49 pm    Post subject:  converting maps Reply with quote  Mark this post and the followings unread

how do i convert maps from ts to yr?

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MMk4C01
Cyborg Soldier


Joined: 26 May 2003
Location: In a cardboard box, in a van, by the river

PostPosted: Wed Jun 18, 2003 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

i know its posible there should be a tut around for it some place



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"Wake up and smell the tiberium!!!"
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PostPosted: Wed Jun 18, 2003 8:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, FS-21 did it for his mod who transfer the TSun universe into his mod

http://reloaded.editingsource.com/

i don't remember if it was for YR

Edit: at the moment the site is dead

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jun 18, 2003 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dead? No... alive and with some cool updates in it.

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PostPosted: Thu Jun 19, 2003 9:59 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah but i spoke about the link ...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jun 19, 2003 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

so did I.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Thu Jun 19, 2003 4:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, banshee, you should know this: any tools that convert ra2 maps to ts and/or vice-versa?

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MMk4C01
Cyborg Soldier


Joined: 26 May 2003
Location: In a cardboard box, in a van, by the river

PostPosted: Thu Jun 19, 2003 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

umm u use final alert and the tut...

i duno bout ra2 t0 ts i think its imposible



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Mammoth Mk.4 Commando #01
Leader of the C&C Memories Mod
"Wake up and smell the tiberium!!!"
Westwood Lives in Death!!!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jun 19, 2003 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

SMIFFGIG managed to convert some ra2 maps to TS, MMk4c01. Check Tiberian Sun Retro forum for more info... they do look great.. but I dont know how was that done... I believe he used Wordpad...

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Thu Jun 19, 2003 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
SMIFFGIG managed to convert some ra2 maps to TS, MMk4c01. Check Tiberian Sun Retro forum for more info... they do look great.. but I dont know how was that done... I believe he used Wordpad...


I converted most of the maps.

Some things to notice:
If the map has Prison Camp Fence,wood/high concrete bridges,yuri wall, FS will crash. The only way to prevent it is to remove all these before you open the map in FS. When you open it in FS, it will look bad, but when you open the map in FA2 and copy whole and paste centered to FS.
You will still need to fix some slopes,cliff pieces and shores.

Units and structures will be changed with text editor...
example:
CANEWY10>CITY10

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