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Unsellable Buildings
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dreus
Civilian


Joined: 10 Oct 2007

PostPosted: Wed Oct 10, 2007 5:10 pm    Post subject:  Unsellable Buildings
Subject description: Trouble making buildings unsellable for SP map/campaign
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Hi there.
I'm creating some single player maps as part of a YR campaign with some friends, using Final Alert 2: YR.

On my current map, i want the player to start with a pre-built base, but i don't want them to be able to sell any of these buildings.
I have gone into the structre options (by double clicking) on each building and changed the 'sellable' option from 1 to 0, but when i playtest the map, i can still sell the buildings.
What value do i have to enter, or what else can i do so that these buildings can't be sold?

Also, is there anyway to make it so the player can't build a SpySat Uplink?

Cheers.

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Wed Oct 10, 2007 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sellable=no

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skyboy
Soldier


Joined: 16 Jun 2007
Location: Guess...

PostPosted: Wed Oct 10, 2007 7:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

goto the options menu, uncheck beginner mode

now goto the edit menu, click on ini editing

click on the top "add" button, type in exactly "GASPYSAT"

now find that in the drop down list and select it, click the lower "add" button and type "Techlevel=15" click ok. now it can no longer be built.


when you hover over a building, the bottom left hand side, it says "Structure: ID #, [building name]([owner],[ini name])" use the steps above, and how to find the ini name, to add "Sellable=no" to all buldings you don't want to be sold

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Sat Oct 13, 2007 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

TechLevel=11 would be sufficient to stop it being built.

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Sun Oct 14, 2007 6:57 am    Post subject: Reply with quote  Mark this post and the followings unread

no buildup = not sell-able

yes i found this bug first hand in DOTL1 yes the TS version all buildings you want to sell. yes it is silly but needs a buildup.


duh

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