Posted: Wed Oct 10, 2007 5:10 pm Post subject:
Unsellable Buildings
Subject description: Trouble making buildings unsellable for SP map/campaign
Hi there.
I'm creating some single player maps as part of a YR campaign with some friends, using Final Alert 2: YR.
On my current map, i want the player to start with a pre-built base, but i don't want them to be able to sell any of these buildings.
I have gone into the structre options (by double clicking) on each building and changed the 'sellable' option from 1 to 0, but when i playtest the map, i can still sell the buildings.
What value do i have to enter, or what else can i do so that these buildings can't be sold?
Also, is there anyway to make it so the player can't build a SpySat Uplink?
click on the top "add" button, type in exactly "GASPYSAT"
now find that in the drop down list and select it, click the lower "add" button and type "Techlevel=15" click ok. now it can no longer be built.
when you hover over a building, the bottom left hand side, it says "Structure: ID #, [building name]([owner],[ini name])" use the steps above, and how to find the ini name, to add "Sellable=no" to all buldings you don't want to be sold QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum