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GDI Infantry
Moderators: Rise of Omnius Staff, Machine
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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Mon Dec 17, 2007 7:52 pm    Post subject:  GDI Infantry Reply with quote  Mark this post and the followings unread

Wolverine:

Second generation powersuit equipped infantry based on the original Wolverine. Not considered mechs anymore (though almost crossing the line between mechs and powersuits), Wolverines are now the heaviest infantry unit at GDI's disposal. Equipped with a dual back mounted cannon able to fire at both ground an air targets, Wolverines are a good counter for armored targets, however being relatively expensive and high tech, they're quite weak against cheap anti tank units.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Dec 17, 2007 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Amazing work, Machine! It's nice to finaly see an update! Smile

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Dec 17, 2007 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

SWEET. nice to see you finally got this shpized

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Tue Dec 18, 2007 2:57 am    Post subject: Reply with quote  Mark this post and the followings unread

nice work machine, im glad to see an update. Smile

btw what modeling techniques do you use?

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Robopope99
Jumpjet Infantry


Joined: 05 Feb 2007

PostPosted: Tue Dec 18, 2007 3:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice work, the larger mech seems a tad bright, but not much of a deal. the wolverine is awesome Very Happy

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Tue Dec 18, 2007 3:12 am    Post subject: Reply with quote  Mark this post and the followings unread

*can almost hear 'Ima mechanical man' off in the distance*
Looks pretty darn good there!

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Oh, fuggerbuggerrit!

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Tue Dec 18, 2007 2:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

xenology_311 wrote:
*can almost hear 'Ima mechanical man' off in the distance*

Laughing

@Robopope99: Yeah the juggernaut is way too bright, however I'm planning to reskin the bigger mechs, so it shouldn't be a big problem ;P.

@joshy: Most of my older models are basic primitives and boolean. I'm actually practicing subdivision modeling (with each subsequent model being made with more subdivision than anything else), which IMO is quite easier than I expected. Anyways the Wolverine being somewhat older, it has both modeling techniques :p

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Wed Dec 19, 2007 1:36 am    Post subject: Reply with quote  Mark this post and the followings unread

cool, yeah im going to start on sub-division soon..... nice models Smile

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