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Flora/Terrain Objects {WIP}
Moderators: Delirium Staff, Ickus
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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Fri Feb 02, 2007 8:23 pm    Post subject:  Flora/Terrain Objects {WIP}
Subject description: Assortment of Flora.
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Its not much at the moment

Just an eye candy render of the flora that will be featured.



trees2.png
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trees2.png



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Last edited by Ickus on Thu May 08, 2008 1:17 pm; edited 4 times in total

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Feb 02, 2007 8:34 pm    Post subject: Re: Terrian objects {WIP} Reply with quote  Mark this post and the followings unread

Akult wrote:
Its not much at the moment

Just an eye candy render of the flora that will be featured.


So like, where is it?

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Ickus
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Joined: 25 Nov 2002
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PostPosted: Fri Feb 02, 2007 9:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

updated.

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Fri Feb 02, 2007 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why is the mushroom green if everything else is gray?

I don't like.

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Ickus
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Joined: 25 Nov 2002
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PostPosted: Fri Feb 02, 2007 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

meh...it does stick out there. but there will be more "colorful" objects added later on. like droopy flowers. and such.

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Sat Feb 03, 2007 12:44 am    Post subject: Reply with quote  Mark this post and the followings unread

The mushroom texture should have 2 or 3 colours in splotches, not blurry like it is now; it looks like you just used a cloud filter with white and green...

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Ickus
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Joined: 25 Nov 2002
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PostPosted: Sat Feb 03, 2007 4:11 am    Post subject: Reply with quote  Mark this post and the followings unread

yea. its alot older then the rest of the objects. ill unwrap it and apply a better texture. i also had a flower but opacity maps are better than modeling each petal.

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Oshog
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Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Feb 03, 2007 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like what I see - a twisted terrain, full of narcotic fumes and...stuff.

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orald
Vehicle Driver


Joined: 08 Mar 2007

PostPosted: Mon Aug 13, 2007 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like Nightmare Before Christmass or what's it called, which I understand to be perfectly within the theme of the "dark side".

P.S. Sorry for the bump.

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Ickus
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Joined: 25 Nov 2002
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PostPosted: Mon Aug 13, 2007 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

no worries, and thanks for the compliment, I didnt mean to make it tim burtonish. but I am glad people still like it. ^_^

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Kiith-Sa
Rocket Cyborg


Joined: 26 Oct 2004

PostPosted: Mon Aug 13, 2007 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Seems you played too much Sacrifice:P

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Ickus
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Joined: 25 Nov 2002
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PostPosted: Mon Aug 13, 2007 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing on the contrary never even heard of it. #Tongue

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blubb
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Joined: 31 Jul 2005

PostPosted: Thu Aug 16, 2007 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry to bump this old topic, but you seem to be influenced a lot by tim burton ;D

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Nyerguds
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Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Thu May 08, 2008 7:31 am    Post subject: Reply with quote  Mark this post and the followings unread

This is so Tim Burton Smile

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Ickus
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Joined: 25 Nov 2002
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PostPosted: Thu May 08, 2008 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you, definite source of inspiration, but I love my Lisa Frank. <333

Old thread. updates later.

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