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GDI Unit Remakes [TS]
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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Thu Jul 13, 2006 6:52 pm    Post subject:  GDI Unit Remakes [TS]
Subject description: Orginally made for Secret Project
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Hi Guys =)

I finally found time to release the GDI remakes I did for Denmon0728 a long time ago.

APC (picture made on an dark map)


Hover MLRS (use TurretOffset=-130)


Titan (just a new barrel)


Good old Mammoth (use TurretOffset=-10)


Sonic Tank (use TurretOffset=-160)


Mobile EMP


Juggernaut (shp recoulor made by Denmon0728, new voxel barrels made by me)


Mobile War Factory



Chriz Voxel Remakes.zip
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 Filename:  Chriz Voxel Remakes.zip
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Last edited by Stygs on Fri Sep 15, 2006 11:25 pm; edited 4 times in total

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Thu Jul 13, 2006 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Much, Much Better than the originals! Thanks, I've been wanting a good replacement for the MLRS anyway and all of these look great! Smile

Thanks!

Cheers,

Rebelmoon

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Jul 13, 2006 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great to see you back, Chriz!

Some fantastic work. I think, without a doubt, these deserve to be spotlighted!!

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Jul 13, 2006 8:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

OH MAN I LOVE YOU. Thanks for releasing them, they are so far the BEST remakes of the TS GDI voxels...Not even TS Retro or TS Recoil came close to something THIS awesome!

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jul 14, 2006 1:54 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks like they have been beaten up & are full of dents, still looks cool tho #Tongue

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Jul 15, 2006 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

APC is ugly =S. Why is have white dots on it? The texture is bad i mean look on it is look u just add some new color.

Hover MLRS is too small. Make it bigger and is small like i say and i think the turret look abit o.O.

Titan the barrel look abit odd is look too small for a bullet.

Mammoth Tank the barrel look too dark or is grreat man Smile.

Sonic Tank is nice too.

The Mobile EMP look too small.

The rest look great but the War Factroy mobil vxl is too small too the building make it bigger or the SHP file smaller.

This is just what i mean..

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Firestorma
Vehicle Drone


Joined: 06 Aug 2005
Location: Brisbane, Australia

PostPosted: Tue Jul 18, 2006 8:21 am    Post subject: Reply with quote  Mark this post and the followings unread

If westwood was still alive I would put any amount of money on it that you would be working for them #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Jul 19, 2006 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anderwin wrote:
APC is ugly =S. Why is have white dots on it? The texture is bad i mean look on it is look u just add some new color.

Hover MLRS is too small. Make it bigger and is small like i say and i think the turret look abit o.O.

Titan the barrel look abit odd is look too small for a bullet.

Mammoth Tank the barrel look too dark or is grreat man Smile.

Sonic Tank is nice too.

The Mobile EMP look too small.

The rest look great but the War Factroy mobil vxl is too small too the building make it bigger or the SHP file smaller.

This is just what i mean..


1. Ever thought of why vehicles have lamps? Rolling Eyes

2. The "building" part of the mobile warfactory was desingned to be small, of course, it would extend to the correct size...

3. Good job Chriz! well, I've seen these long ago, while working on SP, but still, they're excelent work, and deserves to be spotlighted!

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Navy SEAL
Energy Commando


Joined: 01 Dec 2005
Location: Estland

PostPosted: Wed Jul 19, 2006 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I really like the APC and Mobile War Factory .

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Thu Jul 20, 2006 1:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

They looks impressive, not sure about the Hover MLRS though.

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Thu Jul 20, 2006 10:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

while digging through my old harddrive i found 2 alternate models for my mobile war factory. Its the same chassis, just with a different back.

The first one has the same backpack like the final voxel, just smaller (tunrned out to small for such a unit). The second one has TD-MCV style back.

If someone is interested, i will add the missing colors and release them...



mwar_gdi6_000.gif
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 Filesize:  606.53 KB
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mwar_gdi6_000.gif



mwar_gdi5_001.gif
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mwar_gdi5_001.gif



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Jul 21, 2006 5:22 am    Post subject: Reply with quote  Mark this post and the followings unread

nah, the upper one is better, the TD-MCV part is just 3 colours, gold, black and dark brown...and remap, that makes actualy 4...

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Scrin
Medic


Joined: 20 Jul 2006
Location: Cold Moskow

PostPosted: Fri Jul 21, 2006 6:03 am    Post subject: Reply with quote  Mark this post and the followings unread

meybe you have fist of nod (nod mwf)?

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Fri Jul 21, 2006 8:32 am    Post subject: Reply with quote  Mark this post and the followings unread

I never made Nod units for SP (where all these voxel where ment for), but i made some simple units for a personel mod some month ago (there should be some kind of nod mwf, but i am not sure if i still have them :/ )

@ Yuri 06
The TD one was ment to have more colors (remapable and a GDI logo on its back), but i never finished the coloring because the other one was the one i decided to use.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Jul 21, 2006 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Chriz wrote:
@ Yuri 06
The TD one was ment to have more colors (remapable and a GDI logo on its back), but i never finished the coloring because the other one was the one i decided to use.


Please finish that.

#Tongue

Looks excellant, imo.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Fri Jul 21, 2006 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Finish them both and release them, they're awesome! And if you have free time, do the GDI aircraft and some Nod units too!

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Scrin
Medic


Joined: 20 Jul 2006
Location: Cold Moskow

PostPosted: Fri Jul 21, 2006 5:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes it would be cool

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Sun Sep 03, 2006 12:05 am    Post subject:   Reply with quote  Mark this post and the followings unread

After a short brake from TS modding i decided to update this pack.

ii am thinking about replacing my mobile war factory with a new one (it will be based on the old RA1 MCV), so i recolored the old MFW to Nod colors.

What would you prefer for my voxel package:

a) keep GDI MFW and make a totaly new one for Nod or
b) give nod a recolored MFW and make an other one for GDI



mwar_nod_002.gif
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Nod MFW, ingame picture will come tomorow
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mwar_nod_002.gif



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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sun Sep 03, 2006 12:07 am    Post subject: Reply with quote  Mark this post and the followings unread


If you look on the left, you'll notice one of the missile pods is bigger then the other one... Might want to fix that. Razz

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Sun Sep 03, 2006 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

thats a TS display error (i guess its because i scaled the voxel down), both pods have the same size if you open it in voxel editor #Tongue

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sun Sep 03, 2006 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Alrighty. This gets a 100 GDI Soldiers out of 100 GDI Soldiers. Razz

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sun Sep 03, 2006 12:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Traitorous Mammoth, huh? Considering its GDI anyway #Tongue

And I personally love the GDI MWF as it is, I'd suggest having the RA1 theme for the Nod one?

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Sun Sep 03, 2006 12:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

i think i end up letting the GDI mwf stay as it is (the Nod recolor does look a bit... boring) and make a new one for nod like this:

using this truck as a base and having a small crane an a resized war factory on its back (just like the RA1 MCV), but i am not sure, if such a truck would fit into Nod style :/


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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sun Sep 03, 2006 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hhmm.. thats a good point.. I don't think it would either..
The only problem is, the current design of your MWF is too GDI to be Nod. If you kept this one as Nod, it would need a few cosmetic changes, to make it feel more Noddish.

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Sun Sep 03, 2006 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

New try, based on mobile stealth tank generator concept art

i am starting to run out of ideas for this unit... Sad



mwar_nod_004.gif
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mwar_nod_004.gif



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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sun Sep 03, 2006 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

may my soul burn in hell if that isnt the best mobile war factory ive seen!

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Sun Sep 03, 2006 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it very much!

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Mon Sep 04, 2006 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice work, both versions look superb.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Tue Sep 05, 2006 8:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks very good indeed, keep up this quality.

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Tue Sep 05, 2006 12:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice rides. [sarcasm] How Much?[/sarcasm]

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Tue Sep 05, 2006 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I say fifty bucks per download. Twisted Evil

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Tue Sep 05, 2006 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm liking it! And nice idea to base it off the MSG!

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Black hawk
Medic


Joined: 27 Oct 2006
Location: Netherlands-Nieuw vennep

PostPosted: Sat Dec 16, 2006 4:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice i use these in my mod i credit you chriz en denmon in my mod

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rebel5555
Civilian


Joined: 20 Sep 2007

PostPosted: Mon Jul 14, 2008 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've created a cameo based on your mobile war factory and I figured why not share it with the community.

Here's a Pic:




mwar_gdiicon.shp
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 Filename:  mwar_gdiicon.shp
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Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Tue Jul 15, 2008 11:02 am    Post subject: Reply with quote  Mark this post and the followings unread

It sucks. Sorry but it does. It's way way to small.

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