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[yr] the great outdoors (2-4)
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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Fri Aug 01, 2008 3:09 am    Post subject:  [yr] the great outdoors (2-4)
Subject description: very treeish
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i was bored... spent like an hour on just the trees :p
you might exclaim STUPID MONKEYS!!! while playing it.

updated to version 3

screenies



screen4.JPG
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screen4.JPG



minimap.JPG
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minimap.JPG



screenshot.JPG
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screenshot.JPG



screenshot2.JPG
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screenshot2.JPG



greatod3.yrm
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Last edited by stephen1341 on Tue Aug 05, 2008 3:41 am; edited 5 times in total

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Fri Aug 01, 2008 3:13 am    Post subject: Reply with quote  Mark this post and the followings unread

cows in the forest.
alligator in water.
wtf also i see a 3 tree is on a 3 sets of barrels u might want to fix that (in 3rd pic)
straight cliffs
2 trees on clif in 2nd pic
i also see that the players will need there miners to travel long distances to get ore. add at least 1 small patch of ore near the base to get the game started

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Fri Aug 01, 2008 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

1. cows do wander into the forest
2. yes barrels in on the trees they blow them up thats the point.
3.trees do tend to grow off the sides of cliffs.


there edited screens are still valid though, just no cows in them. download that map.

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Hello There
Grenadier


Joined: 30 May 2008

PostPosted: Fri Aug 01, 2008 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello. Maybe you should put make a Banana weapon for the monkeys?

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Fri Aug 01, 2008 12:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

how about adding some different LAT tiles so it isn't all just light green grass. and ALL players need their own mini patch that way they can't be completely cut off from resources.

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Fri Aug 01, 2008 1:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello(if you even care). It looks wrong with the barrels under the tree put them next to the trees

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Fri Aug 01, 2008 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

fine whatever.
and in the update i added ore near each player.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Aug 01, 2008 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

some small hills,valleys would be good. just 1 cell up/down. right now it's quite flat.

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Fri Aug 01, 2008 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

so true. right now i am updating it.
if you have any other ideas please post.

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Biohazard
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Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Fri Aug 01, 2008 3:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Hello(if you even care). It looks wrong with the barrels under the tree put them next to the trees
thank you!

Quote:
3.trees do tend to grow off the sides of cliffs.


maybe so but they dont look right ingame.

i cant believe i forgot to mention LAT and elevation. but hey the others covered it. keep working on the map im pretty positive it will get better.

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Fri Aug 01, 2008 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

ahh i have have fixed all of problems.
now please try my map.

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Fri Aug 01, 2008 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

ahh i have fixed all the problems.
now please try my map.
and dont rate it by the minimap please.

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat Aug 02, 2008 3:23 am    Post subject: Reply with quote  Mark this post and the followings unread

okie dokie i was gone all day. ill try it now

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Sat Aug 02, 2008 6:58 am    Post subject: Reply with quote  Mark this post and the followings unread

3 Words:
1.Ore
2.On
3.Slopes

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Sat Aug 02, 2008 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

so...?

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stephen1341
Grenadier


Joined: 13 Jun 2008
Location: behind you...

PostPosted: Sat Aug 02, 2008 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

so...?

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sat Aug 02, 2008 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

how come you keep double posting the same thing???

and ore on slopes can cause problems

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stephen1341
Grenadier


Joined: 13 Jun 2008
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PostPosted: Sat Aug 02, 2008 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

woops hit submit twice i guess.

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Sat Aug 02, 2008 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ore on the slope can crash.

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Tue Aug 05, 2008 1:38 am    Post subject: Reply with quote  Mark this post and the followings unread

ok well i tried it and.it lagged like crap for me. maybe too many trees? (then again my computer is crap so i am not completely sure)

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stephen1341
Grenadier


Joined: 13 Jun 2008
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PostPosted: Tue Aug 05, 2008 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

really? it doesnt lag for me.

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