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Sidebar-Marines
Moderators: Morpher, R-more men
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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sat Oct 08, 2005 11:44 pm    Post subject:  Sidebar-Marines Reply with quote  Mark this post and the followings unread

This is a WIP Marine Sidebar by R-moremen.
Should be updated soon.



MarineGUI.png
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 Viewed:  12195 Time(s)

MarineGUI.png



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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Oct 09, 2005 1:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good.

May I suggest you change your screen resolution?

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sun Oct 09, 2005 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Ooooo this mod looks promising ^_^

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Oct 09, 2005 11:37 am    Post subject: Reply with quote  Mark this post and the followings unread

I like it and I don't like it. I don't really think the green butons fit; turn the green to orange or blue. As for the top bar, the option buton is cool and the background is nice, only if it could be animated... #Tongue

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sun Oct 09, 2005 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

To be honest  I think the arrows would more suit a darkish blue imo.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Sun Oct 09, 2005 8:46 pm    Post subject: Re: Sidebar-Marines Reply with quote  Mark this post and the followings unread

Morpher wrote:
This is a WIP Marine Sidebar by R-moremen.
Should be updated soon.

OMGDROOL! THIS IS AWESOME WORK!!! SO AWESOME IT OWNS OUR SOULS!!!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Oct 09, 2005 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great job Smile.

The buildings are also looking good. What are these buildings? Power plant? Refinery? Probably not a construction yard, since there is nothing available to build...

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Mon Oct 10, 2005 2:04 am    Post subject: Reply with quote  Mark this post and the followings unread

looks good
i think it'd look better if the sell, repair, waypoint, and power
buttons looked like they were painted on instead of raised
off the button, kinda like the W.

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Smilen
Light Infantry


Joined: 30 May 2005

PostPosted: Mon Oct 10, 2005 3:28 am    Post subject: Reply with quote  Mark this post and the followings unread

I think it looks really good as is.

The building aswell are awesome.

So much impressive work going on in the community.. I just need these mods to get RELEASED!

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Tue Oct 11, 2005 10:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Dayum I like that indeed, although as people pointed out the green buttons need some small work, I would highly suggest perhaps a yellow similar to the Weyland insignia.

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R-more men
Cyborg Engineer


Joined: 31 Oct 2004
Location: Sweden

PostPosted: Wed Oct 12, 2005 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the comments guys, any way here is a picture show how the radar opening animation going too look like.



radar.gif
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radar.gif



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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Oct 12, 2005 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

The buildings you see there are;

Atmosphere Proccessor - Acts as a construction yard.People who have seen Aliens will recognise it.

The other buildings is a Weyland Yutani uplink center.Thats why the radar screen has a Weyland Yutani logo on it.

Most of the buildings and textures for this mod will be as suited to the aliens universe as much as possible.We have many things for reference so we hope to get as close as we can to what some things may have looked like.

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Fri Dec 05, 2008 11:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice! But too bad it's been switch to RA2....

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Fri Dec 05, 2008 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Morpher's post wrote:
Posted: Wed Oct 12, 2005 8:21 pm


Please, HornedOverSeer, try to check the lasts post date the next time you post, I've already seen that you bumped some topics in TI's subforum, though those where from a couple of months ago, however this is from 2005. Just be more careful the next time, as people don't like things like this ;P.

Last edited by Machine on Fri Dec 05, 2008 6:59 pm; edited 1 time in total

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Dec 05, 2008 6:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you look at the TI rules, I have no problem with what HornedOverSeer did in the TI forums. Wink But yeah, machine is right, PLEASE look at the last post date before you reply.

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