Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sat Dec 20, 2008 11:26 am Post subject:
[YR] The Hills have Eyes redux
Well, as someone requested me to release this map, and as Daz's mod isn't going to be released anytime soon, I here present to you the remake of the RA1 map 'The Hills have Eyes'.
Changes from original:
-units won't auto-target civies: this is something I can't fix, it's something internally.
-civies won't attack in waves: same reason as above, if the AI doesn't auto-target, then the game can and/or will be over very soon.
For those who haven't played the original: 'The Hills have Eyes' was a RA1 mega-map, which included a civilian army which attacked you at sight, and even sended waves of civies at you, armed with weapons varying from machine guns to flame throwers, to even a nuke!
I only have a minimap for you guys as a pic. Don't mind the odd colours, it's just my new terrain I have
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sat Dec 20, 2008 1:32 pm Post subject:
*facepalm.jpg*
Read the description I based it on the RA1 map. It has nothing to do with the movie. Also, if it's based on the movie, complain at WW, not at me QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sun Dec 21, 2008 10:39 am Post subject:
@ Tore: yes, that one.
@ Albrecht: I took the screenie with the MV terrain, but it doesn't include it, relax
@ MT: that's odd It's the normal Temperate terrain. QUICK_EDIT
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