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Sides: France
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Lord Kal
Soldier


Joined: 28 Sep 2003
Location: Great Britain

PostPosted: Thu Nov 13, 2003 8:32 pm    Post subject:  Sides: France Reply with quote  Mark this post and the followings unread

France
France were a relatively small force in the Allied-Soviet war, but fought many key battles alongside the Germans, such as the siege of St Petersburg.
Since most of their other missions were to defend key points, they developed new units of their own, excelling in defense. Their basic troops have greater
range, and can entrench themselves to defend positions. They also have powerful artillery. But France lack the power to rush; their tanks are far from
powerful, and they may not prove to be as effective an invasion force as other forces.
Their special ability is that all their structures have a higher defense.
Colour=Blue.

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Lord Kal
Soldier


Joined: 28 Sep 2003
Location: Great Britain

PostPosted: Thu Nov 13, 2003 8:57 pm    Post subject: New French units Reply with quote  Mark this post and the followings unread

The unit lists will be posted in a few days, but today i can post pictures of the French artillery and French infantry. Here they are:



animation_18.gif
 Description:
French artillery.
 Filesize:  27.94 KB
 Viewed:  5201 Time(s)

animation_18.gif



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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Tue Nov 18, 2003 5:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmm wicked voxel/shp (not sure which). could be a bit bigger but things do look bigger ingame

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Nov 18, 2003 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

the turret rises too fast

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Lord Kal
Soldier


Joined: 28 Sep 2003
Location: Great Britain

PostPosted: Tue Nov 18, 2003 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

There are more frames to it, and it was slightly speeded up when I converted it to .gif. I actually thought it would do for ingame, but the graphic doesnt match the voxel, as the normals are too light. Its also a bit small, so i'll be getting that fixed.

Ill have some unit lists for tonight.

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