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Ohio River Battle
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Thrashcore124
Medic


Joined: 07 Feb 2009

PostPosted: Wed Feb 11, 2009 3:30 am    Post subject:  Ohio River Battle
Subject description: A YR map only
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This map can support up to eight players Max.

The gametypes for this map that can be used with is Team alliance and possibly naval war.

The resources are somewhat high.

Speaking of resources there are a total of nine tech oil dericks to capture which leaves plenty for they players if they dont take more than one. #Tongue

Basicly the setting can be infered by the subject title.

So this map took a couple of weeks to make whenever i had the free time



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_________________
"He who conquers the past commands the future."
"He who commands the past conquers the future."
-Kane

Last edited by Thrashcore124 on Wed Feb 11, 2009 3:44 am; edited 2 times in total

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Feb 11, 2009 3:34 am    Post subject: Reply with quote  Mark this post and the followings unread

does it work without the mod you're using?

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Thrashcore124
Medic


Joined: 07 Feb 2009

PostPosted: Wed Feb 11, 2009 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

I might upload it soon i have to put the finishing touches.

BTW that was the reloaded mod so ignore all of the TS themed stuff.

_________________
"He who conquers the past commands the future."
"He who commands the past conquers the future."
-Kane

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Thrashcore124
Medic


Joined: 07 Feb 2009

PostPosted: Wed Feb 11, 2009 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

DaFool wrote:
does it work without the mod you're using?


Yep it should i never used anything from the mod.

i will test it later on before i upload it

_________________
"He who conquers the past commands the future."
"He who commands the past conquers the future."
-Kane

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Wed Feb 11, 2009 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Map is too bright.

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Steam Account : MAS93
Xfire: msbiohazard

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Orion X
Soldier


Joined: 05 Feb 2009

PostPosted: Thu Feb 12, 2009 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Biohazard wrote:
Map is too bright.

Agreed.

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Thu Feb 12, 2009 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, it kinds looks like a giant nuclear bomb has exploded off in the distance and the map is in a perma flash.

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Okay, my signature was starting to annoy even me.

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Thrashcore124
Medic


Joined: 07 Feb 2009

PostPosted: Sun Mar 01, 2009 1:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Scorched Earth wrote:
Yeah, it kinds looks like a giant nuclear bomb has exploded off in the distance and the map is in a perma flash.


Well i can throw in some light posts and maybe it could be darkened a bit maybe dusk lighting anyone?

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"He who conquers the past commands the future."
"He who commands the past conquers the future."
-Kane

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sun Mar 01, 2009 5:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Go for it.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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TheNecro
Rocket Infantry


Joined: 22 Apr 2009
Location: >THE< United States of America

PostPosted: Thu Apr 23, 2009 1:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wouldn't it just be easier to edit the overall ambient level??? There are even a few tool scripts for some quick light changes. Just click yes on the warning box when it pops up(I've never had any problems with them).

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Thrashcore124
Medic


Joined: 07 Feb 2009

PostPosted: Tue Apr 28, 2009 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

TheNecro wrote:
Wouldn't it just be easier to edit the overall ambient level??? There are even a few tool scripts for some quick light changes. Just click yes on the warning box when it pops up(I've never had any problems with them).


Yeah I have taken care of it now i need to find my CnC TFD CD to test it

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"He who conquers the past commands the future."
"He who commands the past conquers the future."
-Kane

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