This is my first proper (and finished) TS map. I noticed there was only few singleplayer maps for TS so I decided to increase that number. I planned a mini-campaign which has three missions and this is first of them. These operations are situated in the middle of the second tiberium war, before the fall of Kane.
Here's the briefing:
Code:
We have finally managed to make an alliance with the Forgotten. To seal this contract,
General Douglas has promised to escort two of Forgotten's transports carrying valuable
tiberium research information to Tratos. Your task is to protect these transports at
all costs. Get them safely through the area, and we have a valuable ally in this war
against Nod. Nod shouldn't be aware of this operation, so this should be pretty
easy task for you.
Good luck, Commander.
DATA LINK CLOSED.
Objective 1: Escort Forgotten's transports through the area.
Note that terrain expansion is required to play.
EDIT: Now that I updated the map (for the last time I hope), the terrain expansion is provided in the DL of the latest mission in the series, which is part IV at the moment.
Aside from gameplay and bugfixes, I also updated the looks a bit, so those screenshots are partially outdated. Can't be bothered to take new ones, though.
Change name Shattered Alliance is the name of Allied General's mod (AG:SA). _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Ok, possibly. But if this becomes a campaign/mod it'll need a different name. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
My PC keeps saying unable to read scenario. It may have something to do with your layout, I don't think you can change the Campaign list without issues. QUICK_EDIT
Yeah thats the one I got but I was still having issues, I changed the map to fsgdi01 and got rid of battlefs and it worked fine, I think it was the fact he made a new campaign on the list. QUICK_EDIT
Danke, works perfectly now. Also "general" of "general Douglas" should really be capitalized but, unless you got other fixes, don't bother updating it. QUICK_EDIT
Update!
I have done various changes, not anything big, but still the map is better than it was. Most importantly, difficulty level has been raised, since it was far too easy. Now it should give at least a bit of challenge
(I actually lost a few times while testing, as can be seen in the picture )
In other news, you can expect the second part to be released in few days (it is already two months gone since the release of The Shatter, huh?).
Oh, and this isn't working as separate campaign anymore, but replaces GDI campaign in FS instead, as I couldn't make it to go to the second mission when it was separate campaign.
Don't forget to make save before finishing, so you can go to second part easier when it is out
I like the multi-phase mission, and the Forgotten extermination animation on non-playable area, very interrexting.
I had to desactivate the enless Nod wawes attaks on Final Sun to be able to beat the mission. Theres are to much, you should reduce them a little and/or make them attaking less quickly.
Tweaked the gameplay and fixed things that should've been done in the beginning. No more risk of accidentally killing the transports.
DL contains files compatible with the latest mission in the Treason Conflict. _________________ Check out some TF Kane's Wrath action:
Tournament 3rd place. Vs. bikeRushOwnz in tournament. Ladder wars vs. bikeRushOwnz. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Jun 27, 2014 4:21 pm Post subject:
No, it is not, Crim. The current way is better, so people can dedicate their comments for an specific map. And, at the moment, they are somewhat together in the forum. What would be good is a link to the other maps of the campaign in the first post. QUICK_EDIT
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