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Progress?
Moderators: Reaperrr, red_rebel
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FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Sat Dec 13, 2003 6:46 pm    Post subject:  Progress? Reply with quote  Mark this post and the followings unread

hello.. anybody in here, well just dropping by to check on the progress of this mod..

So any new stuff/progress/ideas to show us? Very Happy

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Dec 13, 2003 9:32 pm    Post subject: Re: Progress? Reply with quote  Mark this post and the followings unread

FireStorm wrote:
hello.. anybody in here, well just dropping by to check on the progress of this mod..

So any new stuff/progress/ideas to show us? Very Happy

I'm sorry about the lack of updates, but most stuff I have worked on recently is nothing one can show.
I mean, I guess most people aren't interested how the new unit palette looks like, I think (correct me if I'm wrong, I'll post it here then).
Second thing is I've worked on are the first two GDI missions, but they aren't finished yet.

Besides these things I've implemented the tiberium and blossom tree images from TD, but those on their own aren't worth showing, also with the new palette finished I need to re-convert them anyway.

Also the beta-testing I did on the VXLSE slowed progress down a bit, and last but not least - well, I guess you know the feeling when working on a bigger mod, you sometimes need some breaks, and I took some in the last 3 weeks.

But now that Big Jah is helping me with improving the normals and textures of the voxels and Clazzy making some basic maps and the new VXLSE and the BS SHP Editor being released and me getting more motivated, progress should speed up.

There will be some new screenshots showing progress soon, I'm just still working on some things I need to finish first.

Hope this is enough Wink

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FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Sun Dec 14, 2003 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

heh.. well at least there's soemthing interesting to read..

and by unit pallettes, what you mean by that? you changed the unitsno.pal and unittem.pal to your own version??

or am I far off? #Tongue

_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sun Dec 14, 2003 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

FireStorm wrote:
heh.. well at least there's soemthing interesting to read..

and by unit pallettes, what you mean by that? you changed the unitsno.pal and unittem.pal to your own version??

or am I far off? #Tongue

nope, you aren't, this is exactly what i did Wink
i just replaced some of the colors with colors from the td palettes, to give more accurate results when converting shps and texturing voxels

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