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How to "wake up" a unit
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Okapis Rule
Medic


Joined: 14 Dec 2009
Location: My map "Eiffel Island"

PostPosted: Tue Dec 22, 2009 2:56 am    Post subject:  How to "wake up" a unit
Subject description: When an engineer is chronoed in, he stands there until shot
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On my map, there is a trigger that is working properly, that tells a neutral engineer to chrono to a certain waypoint when a nearby neutral ore refinery is captured. The engineer's script tells him to capture the nearest building, which is the said ore refinery. However, when he appears he does nothing, unless he is shot at, after which he will perform the task correctly. I messed around with wake sleepers and wake harmless. First I had both of these triggered by the refinery being captured. After this didn't work, I had the refinery trigger set the game clock to 10 seconds, and made another event that would wake sleepers and wake harmless after the timer ran out. Neither of these attempts worked.
Could you please tell me what the problem was, and how I could fix it? Thanks!

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Tue Dec 22, 2009 3:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Could you pm this map to me or just post it here? I think I can fix it for you. but I would need to see the triggers in action and review the full code.

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Okapis Rule
Medic


Joined: 14 Dec 2009
Location: My map "Eiffel Island"

PostPosted: Tue Dec 22, 2009 4:37 am    Post subject: Here Reply with quote  Mark this post and the followings unread

Here it is, thanks for the help!
Btw, I like your new map.



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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Tue Dec 22, 2009 4:39 am    Post subject: Reply with quote  Mark this post and the followings unread

yep, I'll give this a test and see what I can do, but from now on upload your maps in a zip file. or the map could be corrupted.

Edit: I think I found the problem, you put -1 as a house where Civilian should be the house for the trigger.

there could be more to it though, I haven't messed with the "sleep" function much at all in my maps.



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Okapis Rule
Medic


Joined: 14 Dec 2009
Location: My map "Eiffel Island"

PostPosted: Tue Dec 22, 2009 12:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, -1 just means that it is triggered by any house. I know that the event still works, or the engineer wouldn't appear to start with.

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