Joined: 14 Nov 2004 Location: In the Edge of /dev/null
Posted: Sun Sep 18, 2005 8:13 pm Post subject:
Editing SuperWeapons in ZeroHour
I have found something strange. In the mod that i have installed, taken from CnCDen "SuperBoss", when I play, the superweapon icons appear immediately, even if the weapon is not charged yet. But the strange thing is that when I go to fire them, the cursor appear with a deny symbol (even if the superweapon is at 00:00). What hell is that? How I have to edit to correct this problem? QUICK_EDIT
I had the same problem till i found out how to fix...
look under the factionbuilding>a faction command center> OCLSuperweapon something like that.. either way.. it needs to be in in the building you want to use the superweapon. QUICK_EDIT
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