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 Forum index » Modding Central » Command & Conquer 3 Editing Forum » Finished Mods & Models Showcase
Pillbox public asset
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Madin
Cyborg Artillery


Joined: 05 Apr 2009

PostPosted: Sat Dec 26, 2009 5:01 am    Post subject:  Pillbox public asset Reply with quote

Madin's Allied Pillbox

Still not where I'd like to be when it comes to modding, but I'm committed to at least 1 public asset release per mod release.
There are 2 Zip files.
One contains a demonstration mod. The idea is that you can use this mod to preview the Pillbox, check what you like or don't like.
The other zip contains the art & data assets used to compile the test mod.
You can use these to do minor code adjustments for example and then recompile your changes.
It's all pretty rough so...

Public asset declaration
Ready to use: Yes
Shader: Object Nod
Build up animation: very basic
Damage textures: yes
Damage 2 state: yes
Destruction animation: yes

Please check supplied read me for asset usage allowances.

Twisted Evil


Pillbox.jpg
 Description:
The mod is not very exciting...
 Filesize:  432.3 KB
 Viewed:  3365 Time(s)

Pillbox.jpg



pillbox.zip
 Description:
This is the mod.
Unzip into :\Documents and Settings\Yourusername\My Documents\Command & Conquer 3 Tiberium Wars\mods\

Download
 Filename:  pillbox.zip
 Filesize:  1.94 MB
 Downloaded:  280 Time(s)


PillBoxPublicRealease.zip
 Description:
These are the uncompiled art and data files.

Download
 Filename:  PillBoxPublicRealease.zip
 Filesize:  4.28 MB
 Downloaded:  294 Time(s)


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