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W3D Q&A
Moderators: Generals Moderators, Global Moderators
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Gen.Kenobi
Disk Thrower


Joined: 08 Dec 2009
Location: Brazil

PostPosted: Wed Feb 03, 2010 4:46 pm    Post subject:  W3D Q&A Reply with quote  Mark this post and the followings unread

Q: What's a W3D?

A: W3D is the model format that CnC Generals and Zero Hour uses to make the engine read the game art models.

Q: Cool! Can i make my own W3D?

A: Yeah! You can use 3ds max 7 or 8 to export to w3d!

Q: But how?

A: You'll need to download the Renegade Public Tools and put the plugin in the right place. You can also use RenX, for gmax, a free version of 3ds max!

Q: Where i can find these programs?

A: Google it!
Renegade Public Tools: http://www.moddb.com/games/cc-renegade/downloads/renegade-public-tools-2
Gmax: http://www.turbosquid.com/gmax
RenX: http://www.filefront.com/6871671/RenX-and-W3D-Viewer/

Soon they will be uploaded to our site!

Q: Thank you so much! And for textures?

A: For textures you can use Photoshop with DDS Plugin. Or you can also use Gimp, a free image edting softwere.

Q: Great! But how can I edit the Generals Textures?

A: You'll need FinalBIG to extract the BIG File nammed Textures.big (at your Generals directory). OS BIG Editor also extracts and saves .BIG files... at least the latest SVN version that is already public.


Q: Where can i find OS BIG Editor?


A: Dude! You can find it here at PPM! http://www.ppmsite.com/?go=osbigeditorinfo

Q: Calm Down dude... just because i'm a n00b..Embarassed ..thanks for all the info.

A: You're welcome Wink



By Gen.Kenobi

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