Posted: Sun Jan 05, 2003 7:36 pm Post subject:
I have some ideas for modding
Hello, good work for your mod, i have some ideas for some units, infantery or special weapons for your mods !
I see differents films, so i have some ideas
Did you see the movie "space cow boy" ? in the film, they discover a (spy) sattelite armed with 4 missile nucléar ! that can be easily insert in a mod ! with the multi-missile effect exept here he fall from the sky and there 4 multy missile (or less) explose in the target. Of course it is amazing, but it can be used more than one... and the time to choose target will be very long...
another idea, an orca bomber chemical, it use chemical bomb to eliminate easily infantery, or flame bomb like the war in vietnam (napalm)
......
i'd like to know if your mod is in project yet ?
will be left soon? good work for your tutorial .. ! QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Jan 05, 2003 8:14 pm Post subject:
Quote:
Hello, good work for your mod, i have some ideas for some units, infantery or special weapons for your mods !
I see differents films, so i have some ideas
Did you see the movie "space cow boy" ? in the film, they discover a (spy) sattelite armed with 4 missile nucléar ! that can be easily insert in a mod ! with the multi-missile effect exept here he fall from the sky and there 4 multy missile (or less) explose in the target. Of course it is amazing, but it can be used more than one... and the time to choose target will be very long...
- We still havent thought much on superweapons, yet if these superweapon emulation researchs work, we will start to think about it, but we need to have in mind that superweapons can't be too much strong, otherwise there will be no fun on playing this mod with them. But, anyway, thanks for the sugestion.
Quote:
another idea, an orca bomber chemical, it use chemical bomb to eliminate easily infantery, or flame bomb like the war in vietnam (napalm)
- Meh.. I'm afraid these things might make a visceroid revolution in the enemy base ....
......
Quote:
i'd like to know if your mod is in project yet ?
will be left soon?
- We still have a lot to do before release it. We are lacking graphic makers which is heavily delaying the mod.
About my idea of my super weapons, the impact and the damage could be more than a basic multi missile, like the missile nuclear in the first command & conquer (tiberiam dawn) the missile was good, it destroy a good 1/3 of the ennemi base, but the missile can be use only once. QUICK_EDIT
another idea, an orca bomber chemical, it use chemical bomb to eliminate easily infantery, or flame bomb like the war in vietnam (napalm)
- Meh.. I'm afraid these things might make a visceroid revolution in the enemy base ....
Erm isnt it possible to disable the visceroids tho so it woudlnt be that big foa deal there and also if you cant kick viceroid ass..man i feel for ya lol.. QUICK_EDIT
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