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Subterranean Bomb
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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Jun 23, 2010 12:57 pm    Post subject:  Subterranean Bomb Reply with quote  Mark this post and the followings unread

Subterranean Bomb

No images as of yet sorry.


With ever increasing GDI defence systems against large missiles, the Brotherhood looked into its subterranean technology for new ways of delivering heavy damage into GDI bases and other key target locations. Launched from an underground firing facility in the Temple of Nod, the Subterranean Bomb is the equivalent of firing a large barrage of torpedos only travelling through land rather than water and detonates underneath the desired targets. The main purpose of this weapon is to cause large structural damage to enemy buildings, useful for demolishing weaker buildings, or delivering a hard blow to tougher buildings.

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Wed Jun 23, 2010 1:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, I'm hoping to see a demo of this soon, but the concept is very original, congrats!

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Jun 23, 2010 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does EMP affect the subterranean bomb at all?

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Wed Jun 23, 2010 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

DonutArnold wrote:
Does EMP affect the subterranean bomb at all?

My guess is that it wont since this is a superweapon (i thought that before i saw it was in the Nod super weapon forum)probs either like the hunter seeker or as a real super , neither of which are affected by EMP unless the building is EMP'd

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Creator of TS:BoB and some other things that might be good when finnished.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Jun 23, 2010 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unfortunately the logic won't allow me to make it stoppable via EMP.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Wed Jun 23, 2010 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I hope we can stop it if we completely pave our bases.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Jun 23, 2010 11:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice idea, very unique. I wanna see it in action. Is this Nod's replacement for the Cluster Missile or no?

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Jun 24, 2010 3:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah this will replace the cluster missile, I was very unimpressed with the Mutli in TS, so I didn't want to carry it on into TO.

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