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Making AIs rebuild?
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towninfection
Civilian


Joined: 30 Sep 2010
Location: India

PostPosted: Thu Sep 30, 2010 6:58 am    Post subject:  Making AIs rebuild?
Subject description: Yuri's Revenge Single Player Mapping
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I have a problem in mapping.The map is working well but the AI does not rebuild even when I change the rebuild column in the building properties from 0 to 1.The AI is fine and the production trigger is on.Please help me. Question



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My map in Yuri's Revenge.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Sep 30, 2010 7:30 am    Post subject: build Reply with quote  Mark this post and the followings unread

it has to do with base nods, i dont know much about them yet, but look for it on here or in the modenc

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Thu Sep 30, 2010 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just disable 'Beginner Mode'
Then you see 'Base Nodes' at the left collumn.
Select that, and after that select 'Create node but dont delete building'. And you are done. But keep in mind that they will rebuild it continuesly. If you have a base that has to be build from the start (powerplant) then you should create nodes in the correct way.
Like you would build your base too. So, Power Plant -> Ore Refinery and NOT Battle Lab -> War Factory.
Use that only when you have a base who needs to be build up like in the Allied mission on Hawaii. Operation: Deep Sea
Its just like starting with an MCV and deploying it.

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towninfection
Civilian


Joined: 30 Sep 2010
Location: India

PostPosted: Fri Oct 01, 2010 7:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks.It works.

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