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Locomotor Question
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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Tue Dec 28, 2010 11:06 am    Post subject:  Locomotor Question Reply with quote  Mark this post and the followings unread

It seems that a unit cannot be made to reverse and be able to turn on a single spot.

It can only reverse if it has the code "Apperance = Four wheels" But this makes it not able to turn on a single spot like a unit with tracks can.

Thats why the Tank locomotors have "Apperance = Treads" But they can't reverse...

Is there a way around that? So I can get the tanks to reverse and turn on a single spot. Like a real tank can...

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The-Light
Grenadier


Joined: 08 Aug 2009
Location: Netherlands

PostPosted: Mon Jan 03, 2011 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

; It can, just tested it out:

appearence = four_wheels
minturnspeed = 0 ; needed to turn on the spot

canmovebackwards = yes ; needed for reverse

; tested in Generals, not ZH
;thing is: the unit quickly defines wether it wants to turn or move backwards, so it only works on very short distances.

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Mon Jan 03, 2011 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aaah thanks man, I shall go check it out.

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