Download V0.023!
What is this?: The Map Creation Kit is a custom map tool kit intended for Red Alert 2/Yuri's Revenge. It automates many things, fixes some issues, and makes mapping a breeze. Hopefully increasing the productivity of mappers all around. Currently it features 4 additional tools for mapping workflow and a hacked FinalAlert.
Bugs, and such: This was NOT an intended public version. Things are broken. I will not help with troubleshooting or problems that users encounter. This is being released as is. I believe I wrote up a manual in a subfolder of the editor folder root called Help or something. Consult that.
Save your work often if you use these tools.
Tiberian Sun Counterpart: Attention! I am also releasing a Tiberian Sun counterpart I was working on. It's basically a watered down version with some differences. It also has a new program I was working on that analyzed except files.
Download TS Map Editor V0.001!
Feature List:
- User Interface Update: The graphical part of the user interface plus the layout has been updated. This includes the button images, the window style (updated from that win95 look), the main executable icon, some useless menu items dropped (like beginner mode, etc.), and positioning of various things.
- Strings updated: The internal strings have been updated to suit this editor.
- Reg file look-up removed: Before, the executable would check the reg files to see what the install directory was for RA2. This proved to be bothersome, especially with a standalone mod. Regardless if you changed the directory in FinalAlert, it would check the reg files. Now this has been removed and instead uses the manual settings defined in FinalAlert.ini.
- Map size restrictions maxed within crash limit: The creatable map sizes are now capable of being smaller/bigger now. The limit is between 5 and 208. Hardly that much of increase, but anything past 209 crashed the program. If 209 was selected it caused mini-map issues and the program crashed upon exit. If anything went below 5 then the start locations couldn't appear correctly and would crash if you tried to move/edit them.
- New Dialog: Map Tools added (Found under Options -> Additional Tools)
- Map Renderer Integrated: Once a map is saved out a final image can be rendered for megamap previews or minimaps (By Frank Razenberg)
- Trigger Tracker V0.005: Capable of finding trigger related problems in map files. Can open .MPR, .MAP, .YRM. Also capable of re-organizing the map file and 'cleaning' it, making it much neater in a text editor.
- Lighting Diagnostics: This tool is capable of taking your newly made Yuri or Tiberian Sun (Yes, Lighting Diagnostics has the capabilities of loading TS maps.) maps and generating them into a lighting environment. Once loaded you can tweak the lights in real-time to see if you can get the desired lighting you are looking for. The GUI will be built to include a display so you can write down the values and insert them in the map editor. This tool does not take into account Levels yet. The only thing this engine loads is a map with terrain on it. No objects or light posts yet, sorry!
- Lighting Quick Edit: Tired of typing in values for your lighting? Got a color in mind that you think would fit your new map? That's where Lighting Quick Edit comes in. Instead of firing up Lighting Diagnostics you can choose to use this tool. Like L.D., you can use sliders to adjust the values of the lighting. However, this also has a color picker built into it which affects Red, Green, Blue, and Ambient (via the brightness of the color in the picker). Additionally this is capable of saving your edited values to the map, which Lighting Diagnostics can't currently do. It also has the capability of editing the storm and dominator light values. (Instead you must type the values displayed in LD into the lighting options in the map editor) The only downside to this tool is the inability to view in real time.
- Map Renderer Integrated: Once a map is saved out a final image can be rendered for megamap previews or minimaps (By Frank Razenberg)
- Pop-up box removal:
- Reg pop-up: Appeared after I fixed the reg lookup, this message box is now gone.
- Tips pop-up: Tips is disabled and there is no option to re-enable it unless done so by the ini file.
- Reg pop-up: Appeared after I fixed the reg lookup, this message box is now gone.
Planned:
- New user guide under help
- Paved Road Painter
- More to come...
Wishful Thinking
- Debug mode: Enters the game in a split second taking you instantly to the edited map to see how things are ingame without the hassle of firing up YR.
- Cliff/Shore randomizer: Randomly swaps already painted cliffs/shores.
- Passable mode: Paints passable/impassable areas on the map in red.
- Improved UI, different style
- Random map generator
- More to come...
Stay tuned for more info.....
Credits: pd (the initial engine for lighting diagnostics, some coding help), Hyper (some coding help), DCoder (some coding help support)
By Joshy