Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 10:54 pm
All times are UTC + 0
Reform preview - feedback
Moderators: SuperJoe
Post new topic   Reply to topic Page 1 of 1 [8 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Mon May 30, 2011 6:02 pm    Post subject:   Reply with quote  Mark this post and the followings unread

How does the GDI supply drop/supply ship work? A dropship came from the sky and I don't know what to do.

_________________
Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
Download the latest beta: http://www.moddb.com/mods/cc-tiberian-sun-tech-level-war

Last edited by TiberFCSL on Mon May 30, 2011 6:23 pm; edited 1 time in total

Back to top
View user's profile Send private message
TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Mon May 30, 2011 6:22 pm    Post subject: Quick Opinion Reply with quote  Mark this post and the followings unread

I like a lot your mod, I'm looking forward for the AI release... but let's go with the pros and the contras:
I think Nod has been a little abandoned because of the few amount new units and changes. However, GDI and Forgotten are the strong part of the mod. I loved the units and structures of The Forgotten, and especially the structures, very creative and appropiate to the game. GDI, the other stronger part of the mod, has lots of new units and interesting changes that make them very attractive and fun. I loved the Commando and the Mammoth Tank!!!
Another strong part are the units speeches, they're all very cool.
Great mod, great potential, great creativity. I hope you the best of lucks to finnish the mod.

_________________
Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
Download the latest beta: http://www.moddb.com/mods/cc-tiberian-sun-tech-level-war

Back to top
View user's profile Send private message
Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Mon May 30, 2011 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

You sell it i believe, it's worth 2500 credits

_________________
Beta Tester for Mental Omega 3.0


Back to top
View user's profile Send private message
SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Tue May 31, 2011 7:27 am    Post subject: Re: Quick Opinion Reply with quote  Mark this post and the followings unread

TiberFCSL wrote:
I think Nod has been a little abandoned because of the few amount new units and changes.


Nod actually gets only 1 less unit than GDI, and the GDI Mammoth Tank can only be purchased 5 times per match, not making it a full unit like the others. Though I'd count the stealth tank as a new Nod unit since it has been given a very effective AA vulcan cannon, making it an essential unit for Nod. The reason why Nod seem to be getting less is probably because 2 of the new units are non-combat units - the Projector and Stealth Harvester. Also most of the new Nod units are geared towards surprise attacks and stealth, while GDI get all the big guns. Nod are probably hardest of the sides to play as, but I think the most rewarding as well, especially against humans. However I am currently thinking of giving Nod one more COMBAT unit that I designed earlier but didn't put into the mod.

Btw, can individual posts be moved to other topics? Think this discussion should be in the feedback topic, but I can't find any way to move it there.

_________________

Back to top
View user's profile Send private message
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue May 31, 2011 9:25 am    Post subject: Reply with quote  Mark this post and the followings unread

@SuperJoe's btw: Split the topic, and choose a place to put the split posts (Feedback, in this case). Smile

Then delete this post, obviously Wink

Back to top
View user's profile Send private message
SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Wed Jun 01, 2011 7:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
@SuperJoe's btw: Split the topic, and choose a place to put the split posts (Feedback, in this case). Smile

Then delete this post, obviously Wink


Well this certainly looks interesting... now there are 2 feedback topics Laughing Any way to merge them together?

_________________

Back to top
View user's profile Send private message
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu Jun 02, 2011 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't believe so. You could always rename this one to something less similar to prevent confusion, but I've enquired about a merge option before and not found one.

Ah, the joys of being a moderator, eh? #Tongue

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Jun 02, 2011 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I suppose Banshee has the power to do such?

_________________


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [8 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1444s ][ Queries: 11 (0.0075s) ][ Debug on ]