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Request
Moderators: Generals Moderators, Global Moderators
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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Aug 22, 2011 12:03 am    Post subject:  Request Reply with quote  Mark this post and the followings unread

Can someone yank the Zero Hour sounds? Every time I do, they sound all fucked and I can't use them anywhere. No matter what I do, they come out fucked. I've used the XCC Mixer and finalBIG. Same shit.

Can someone help a brother out?

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AZUR
Discord: theastronomer1836
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Aug 22, 2011 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

FinalBig should work fine Confused
What sounds do you need?

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Aug 22, 2011 8:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I tried finalBIG, but the sounds still came out like shit. They're all garbled and useless.

I need the entirety of audiozh.big. Basically all of the new sound effects that ZH uses. Voices come out just dandy. It's only audiozh.big that has a problem...

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Discord: theastronomer1836
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Aug 23, 2011 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

The whole contents of audiozh.big is way too much for here to upload Confused I'll see if they are bugged here as well.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Aug 23, 2011 6:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Everything sounds fine on my end. Here's a freshly extracted audio.big file. Looks like most of them use the same formats as RA2/YR

Generals Audio

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Aug 23, 2011 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

He wants the ZH sounds, not original Generals ones Cranium.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Aug 23, 2011 6:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oops, dont know why I wrote Generals, but those are the ZH audio files. Sorry.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Tue Aug 23, 2011 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Welp. Your files did the same thing, Cranium but I did notice something peculiar in the process. I converted them out to 22050 Hz, 16-bit mono PCM wave files and everything is fuckin' dandy again. EA did something with ZH or XCC didn't read it correctly and dumped the sounds out in the wrong format.

My god. Three years I've had this problem and never once thought of that. Shit.

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Discord: theastronomer1836
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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Aug 23, 2011 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well when I open them open with my audio converter it shows that they are already PCM 22.050 kHz, 16 Bit, Mono and others were i think IMA ADPCM 22.050 kHz, 16 Bit, Mono. But when put into the audio.bag it shows them as completely different format. Something like 44.044 mhz 32 bit stereo or something like that So, yeah, converting them will be needed.

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